crafter.asset rewrite
This commit is contained in:
parent
9bf96e615c
commit
43e1fda736
4 changed files with 58 additions and 39 deletions
|
|
@ -35,13 +35,13 @@ namespace Crafter {
|
|||
export template <typename PixelType>
|
||||
class VulkanTexture {
|
||||
public:
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
VkImage image;
|
||||
VkDeviceMemory imageMemory;
|
||||
Buffer<PixelType> buffer;
|
||||
VkImageView imageView;
|
||||
VulkanTexture(std::uint32_t width, std::uint32_t height, const PixelType* pixels, VkCommandBuffer cmd) : buffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, width*height) {
|
||||
memcpy(buffer.value, pixels, width*height*sizeof(PixelType));
|
||||
|
||||
VulkanTexture(std::uint32_t width, std::uint32_t height, VkCommandBuffer cmd) : width(width), height(height), buffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, width*height) {
|
||||
VkImageCreateInfo imageInfo{};
|
||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
|
|
@ -70,7 +70,29 @@ namespace Crafter {
|
|||
|
||||
vkBindImageMemory(VulkanDevice::device, image, imageMemory, 0);
|
||||
|
||||
TransitionImageLayout(cmd, buffer, image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = image;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = 1;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1;
|
||||
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateImageView(VulkanDevice::device, &viewInfo, nullptr, &imageView));
|
||||
|
||||
TransitionImageLayout(cmd, buffer, image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
}
|
||||
|
||||
VulkanTexture(const char* asset, VkCommandBuffer cmd) : VulkanTexture(reinterpret_cast<const std::uint32_t*>(asset)[0], reinterpret_cast<const std::uint32_t*>(asset)[1], cmd) {
|
||||
Update(reinterpret_cast<const PixelType*>(reinterpret_cast<const std::uint32_t*>(asset)+2), cmd);
|
||||
}
|
||||
|
||||
void Update(const PixelType* bufferdata, VkCommandBuffer cmd) {
|
||||
memcpy(buffer.value, bufferdata, height*width*sizeof(PixelType));
|
||||
TransitionImageLayout(cmd, buffer, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
|
||||
VkBufferImageCopy region{};
|
||||
region.bufferOffset = 0;
|
||||
|
|
@ -92,23 +114,6 @@ namespace Crafter {
|
|||
);
|
||||
|
||||
TransitionImageLayout(cmd, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = image;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = 1;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1;
|
||||
|
||||
VulkanDevice::CHECK_VK_RESULT(vkCreateImageView(VulkanDevice::device, &viewInfo, nullptr, &imageView));
|
||||
}
|
||||
|
||||
VulkanTexture(const char* asset, VkCommandBuffer cmd) : VulkanTexture(reinterpret_cast<const std::uint32_t*>(asset)[0], reinterpret_cast<const std::uint32_t*>(asset)[1], reinterpret_cast<const PixelType*>(reinterpret_cast<const std::uint32_t*>(asset)+2), cmd) {
|
||||
|
||||
}
|
||||
|
||||
private:
|
||||
|
|
@ -137,12 +142,24 @@ namespace Crafter {
|
|||
|
||||
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
} else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
||||
barrier.srcAccessMask = 0;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
} else if (oldLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
|
||||
barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
|
||||
sourceStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
} else {
|
||||
throw std::invalid_argument("unsupported layout transition!");
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue