rewrite time

This commit is contained in:
Jorijn van der Graaf 2025-11-22 20:58:42 +01:00
commit 4428cfe12c
24 changed files with 1208 additions and 893 deletions

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@ -2,7 +2,7 @@
## Description
This example demonstrates the minimal code needed to create a window and show it on the screen.
This example demonstrates the minimal code needed to create a window and show it on the screen. This uses the Framebuffer and Title capability.
## Expected Result
@ -11,7 +11,9 @@ A empty window with the title "HelloWindow" shows onscreen.
## Highlighted Code Snippet
```cpp
WindowWaylandWayland window("HelloWindow", 1280, 720);
Window<true, true, false, false> window;
window.framebuffer.Create(1280, 720);
window.title.Set("HelloWindow");
window.StartSync();
```

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@ -3,18 +3,6 @@ import std;
using namespace Crafter;
int main() {
/*
This creates a window titled "HelloWindow" with a size of 1280x720 pixels.
The WindowWaylandWayland class is a specialized window implementation
that uses the Wayland display server protocol and renderer (hence the name "WaylandWayland").
*/
Window window("HelloWindow", 1280, 720);
/*
This starts the windows main event loop, allowing it to respond to user input and system events.
The window will remain open and responsive until it is closed.
You can hook into various events through the event system.
This call blocks the current thread; to run the event loop asynchronously, use StartAsync instead.
*/
Window<true, true, false, false> window(1280, 720, "HelloWindow");
window.StartSync();
}