rewrite time
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24 changed files with 1208 additions and 893 deletions
54
implementations/Crafter.Graphics-UiElementBuffer.cpp
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54
implementations/Crafter.Graphics-UiElementBuffer.cpp
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/*
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Crafter®.Graphics
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Copyright (C) 2025 Catcrafts®
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catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module Crafter.Graphics:UiElementBuffer_impl;
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import :UiElementBuffer;
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import :UiElement;
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import :WindowFramebuffer;
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import std;
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namespace Crafter {
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UiElementBuffer::UiElementBuffer(UiElementBase& parent, std::uint_fast32_t width, std::uint_fast32_t height) : parent(parent), width(width), height(height) {
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}
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void UiElementBuffer::DrawNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
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for (std::uint_fast32_t y = 0; y < dstHeight; y++) {
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std::uint_fast32_t srcY = y * height / dstHeight;
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for (std::uint_fast32_t x = 0; x < dstWidth; x++) {
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std::uint_fast32_t srcX = x * width / dstWidth;
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dst[y * dstWidth + x] = buffer[srcY * width + srcX];
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}
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}
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}
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ScaleData UiElementBuffer::ScaleElement(const UiElementBase& element, ScaleData own, WindowFramebuffer& window) const {
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ScaleData data;
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if(element.ignoreScaling) {
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data.width = element.relativeWidth*own.width;
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data.height = element.relativeHeight*own.height;
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} else {
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data.width = element.relativeWidth*own.width*window.scale;
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data.height = element.relativeHeight*own.height*window.scale;
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}
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data.x = ((element.anchorX*own.width)-(element.anchorOffsetX*data.width))+own.x;
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data.y = ((element.anchorY*own.height)-(element.anchorOffsetY*data.height))+own.y;
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return data;
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}
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}
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