rewrite time
This commit is contained in:
parent
d6b9b87da4
commit
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24 changed files with 1208 additions and 893 deletions
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/*
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Crafter®.Graphics
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Copyright (C) 2025 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module;
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#include <cstdint>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <unistd.h>
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#include <wayland-cursor.h>
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan_wayland.h>
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#include <wayland-client.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wayland-client.h>
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#include <wayland-client-protocol.h>
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#include <linux/input-event-codes.h>
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#include <xkbcommon/xkbcommon.h>
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#include "../lib/xdg-shell-client-protocol.h"
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include <string.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wayland-cursor.h>
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#include <xkbcommon/xkbcommon.h>
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan_wayland.h>
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#include <wayland-client.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <time.h>
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#include <unistd.h>
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#include <string.h>
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#include <print>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wayland-client.h>
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#include <wayland-client-protocol.h>
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#include <linux/input-event-codes.h>
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module Crafter.Graphics:Window_impl;
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import :Window;
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import std;
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import Crafter.Event;
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using namespace Crafter;
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void randname(char *buf) {
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struct timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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long r = ts.tv_nsec;
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for (int i = 0; i < 6; ++i) {
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buf[i] = 'A'+(r&15)+(r&16)*2;
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r >>= 5;
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}
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}
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int anonymous_shm_open(void) {
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char name[] = "/hello-wayland-XXXXXX";
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int retries = 100;
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do {
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randname(name + strlen(name) - 6);
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--retries;
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// shm_open guarantees that O_CLOEXEC is set
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int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
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if (fd >= 0) {
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shm_unlink(name);
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return fd;
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}
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} while (retries > 0 && errno == EEXIST);
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return -1;
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}
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int create_shm_file(off_t size) {
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int fd = anonymous_shm_open();
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if (fd < 0) {
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return fd;
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}
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if (ftruncate(fd, size) < 0) {
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close(fd);
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return -1;
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}
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return fd;
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}
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int counter = 0;
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void ScaleBitmapR8G8B8(Pixel_BU8_GU8_RU8_AU8* dst, const Pixel_BU8_GU8_RU8_AU8* src, std::uint32_t srcWidth, std::uint32_t srcHeight, std::uint32_t dstWidth, std::uint32_t dstHeight) {
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for (std::uint32_t y = 0; y < dstHeight; y++) {
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std::uint32_t srcY = y * srcHeight / dstHeight;
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for (std::uint32_t x = 0; x < dstWidth; x++) {
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std::uint32_t srcX = x * srcWidth / dstWidth;
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const Pixel_BU8_GU8_RU8_AU8* srcPixel = src + (srcY * srcWidth + srcX);
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Pixel_BU8_GU8_RU8_AU8* dstPixel = dst + (y * dstWidth + x);
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dstPixel[0] = srcPixel[0];
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}
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}
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}
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Window::Window(std::string name, std::uint32_t width, std::uint32_t height) : name(name), width(width), height(height) {
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display = wl_display_connect(NULL);
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if (display == NULL) {
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std::cerr << "failed to create display" << std::endl;
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}
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wl_registry* registry = wl_display_get_registry(display);
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wl_registry_add_listener(registry, ®istry_listener, this);
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if (wl_display_roundtrip(display) == -1) {
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exit(EXIT_FAILURE);
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}
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if (shm == NULL || compositor == NULL || xdgWmBase == NULL) {
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std::cerr << "no wl_shm, wl_compositor or xdg_wm_base support" << std::endl;
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exit(EXIT_FAILURE);
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}
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surface = wl_compositor_create_surface(compositor);
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xdgSurface = xdg_wm_base_get_xdg_surface(xdgWmBase, surface);
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xdgToplevel = xdg_surface_get_toplevel(xdgSurface);
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cb = wl_surface_frame(surface);
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wl_callback_add_listener(cb, &surface_frame_listener, this);
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xdg_surface_add_listener(xdgSurface, &xdg_surface_listener, this);
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xdg_toplevel_add_listener(xdgToplevel, &xdg_toplevel_listener, this);
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wl_surface_commit(surface);
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xdg_toplevel_set_title(xdgToplevel, name.c_str());
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while (wl_display_dispatch(display) != -1 && !configured) {}
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wl_surface_commit(surface);
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zxdg_toplevel_decoration_v1* decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(manager, xdgToplevel);
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zxdg_toplevel_decoration_v1_set_mode(decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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// Create a wl_buffer, attach it to the surface and commit the surface
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int stride = width * 4;
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int size = stride * height;
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// Allocate a shared memory file with the right size
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int fd = create_shm_file(size);
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if (fd < 0) {
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fprintf(stderr, "creating a buffer file for %d B failed: %m\n", size);
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}
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// Map the shared memory file
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framebuffer = reinterpret_cast<Pixel_BU8_GU8_RU8_AU8*>(mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
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if (framebuffer == MAP_FAILED) {
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fprintf(stderr, "mmap failed: %m\n");
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close(fd);
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}
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// Create a wl_buffer from our shared memory file descriptor
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wl_shm_pool *pool = wl_shm_create_pool(shm, fd, size);
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buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, WL_SHM_FORMAT_ARGB8888);
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wl_shm_pool_destroy(pool);
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// Now that we've mapped the file and created the wl_buffer, we no longer
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// need to keep file descriptor opened
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close(fd);
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if (buffer == NULL) {
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exit(EXIT_FAILURE);
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}
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_commit(surface);
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}
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ScaleData Window::ScaleElement(const UiElement& element) {
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ScaleData data;
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if(element.ignoreScaling) {
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if(element.useRelativeSize) {
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data.width = element.relativeWidth*width;
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data.height = element.relativeHeight*height;
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} else {
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data.width = element.absoluteWidth;
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data.height = element.absoluteHeight;
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}
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} else {
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if(element.useRelativeSize) {
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data.width = element.relativeWidth*width*scale;
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data.height = element.relativeHeight*height*scale;
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} else {
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data.width = element.absoluteWidth*scale;
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data.height = element.absoluteHeight*scale;
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}
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}
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data.x = (element.anchorX*width)-(element.anchorOffsetX*data.width);
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data.y = (element.anchorY*height)-(element.anchorOffsetY*data.height);
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return data;
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}
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ScaleData ScaleElement(const UiElement& element, const ScaleData& parent, const Window* window) {
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ScaleData data;
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if(element.ignoreScaling) {
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if(element.useRelativeSize) {
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data.width = element.relativeWidth*parent.width;
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data.height = element.relativeHeight*parent.height;
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} else {
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data.width = element.absoluteWidth;
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data.height = element.absoluteHeight;
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}
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} else {
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if(element.useRelativeSize) {
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data.width = element.relativeWidth*parent.width*window->scale;
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data.height = element.relativeHeight*parent.height*window->scale;
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} else {
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data.width = element.absoluteWidth*window->scale;
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data.height = element.absoluteHeight*window->scale;
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}
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}
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data.x = ((element.anchorX*parent.width)-(element.anchorOffsetX*data.width))+parent.x;
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data.y = ((element.anchorY*parent.height)-(element.anchorOffsetY*data.height))+parent.y;
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return data;
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}
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static void xdg_wm_base_handle_ping(void* data, xdg_wm_base* xdg_wm_base, std::uint32_t serial) {
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xdg_wm_base_pong(xdg_wm_base, serial);
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}
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xdg_wm_base_listener xdgWmBaseListener = {
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.ping = xdg_wm_base_handle_ping,
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};
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void RenderElements(Window* window, const UiElement& parent, const ScaleData& parentScale) {
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std::vector<UiElement*> drawOrder;
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drawOrder.reserve(parent.children.size());
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for (const std::unique_ptr<UiElement>& e : parent.children) drawOrder.push_back(e.get());
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std::sort(drawOrder.begin(), drawOrder.end(), [](UiElement* a, UiElement* b){ return a->z < b->z; });
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for(const UiElement* element : drawOrder) {
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ScaleData data = ScaleElement(*element, parentScale, window);
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std::vector<Pixel_BU8_GU8_RU8_AU8> scaled(data.width*data.height);
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ScaleBitmapR8G8B8(scaled.data(), element->buffer.data(), element->bufferWidth, element->bufferHeight, data.width, data.height);
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for (std::int32_t x = data.x; x - data.x < data.width; x++) {
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for (std::int32_t y = data.y; y - data.y < data.height; y++) {
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if (x >= 0 && x < window->width && y >= 0 && y < window->height) {
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Pixel_BU8_GU8_RU8_AU8& dst = window->framebuffer[y * window->width + x];
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const Pixel_BU8_GU8_RU8_AU8& src = scaled[(y - data.y) * data.width + (x - data.x)];
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float srcA = src.a / 255.0f;
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float dstA = dst.a / 255.0f;
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float outA = srcA + dstA * (1.0f - srcA);
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if (outA > 0.0f) {
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dst.r = static_cast<uint8_t>((src.r * srcA + dst.r * dstA * (1.0f - srcA)) / outA);
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dst.g = static_cast<uint8_t>((src.g * srcA + dst.g * dstA * (1.0f - srcA)) / outA);
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dst.b = static_cast<uint8_t>((src.b * srcA + dst.b * dstA * (1.0f - srcA)) / outA);
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dst.a = static_cast<uint8_t>(outA * 255);
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}
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}
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}
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}
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RenderElements(window, *element, data);
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}
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}
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void Window::wl_surface_frame_done(void* data, struct wl_callback *cb, uint32_t time)
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{
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wl_callback_destroy(cb);
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Window* window = reinterpret_cast<Window*>(data);
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cb = wl_surface_frame(window->surface);
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wl_callback_add_listener(cb, &Window::surface_frame_listener, window);
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std::vector<UiElement*> drawOrder;
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drawOrder.reserve(window->elements.size());
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for (UiElement& e : window->elements) drawOrder.push_back(&e);
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std::sort(drawOrder.begin(), drawOrder.end(), [](UiElement* a, UiElement* b){ return a->z < b->z; });
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for(const UiElement* element : drawOrder) {
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ScaleData data = window->ScaleElement(*element);
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std::vector<Pixel_BU8_GU8_RU8_AU8> scaled(data.width*data.height);
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ScaleBitmapR8G8B8(scaled.data(), element->buffer.data(), element->bufferWidth, element->bufferHeight, data.width, data.height);
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for (std::int32_t x = data.x; x - data.x < data.width; x++) {
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for (std::int32_t y = data.y; y - data.y < data.height; y++) {
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if (x >= 0 && x < window->width && y >= 0 && y < window->height) {
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Pixel_BU8_GU8_RU8_AU8& dst = window->framebuffer[y * window->width + x];
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const Pixel_BU8_GU8_RU8_AU8& src = scaled[(y - data.y) * data.width + (x - data.x)];
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float srcA = src.a / 255.0f;
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float dstA = dst.a / 255.0f;
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float outA = srcA + dstA * (1.0f - srcA);
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if (outA > 0.0f) {
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dst.r = static_cast<uint8_t>((src.r * srcA + dst.r * dstA * (1.0f - srcA)) / outA);
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dst.g = static_cast<uint8_t>((src.g * srcA + dst.g * dstA * (1.0f - srcA)) / outA);
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dst.b = static_cast<uint8_t>((src.b * srcA + dst.b * dstA * (1.0f - srcA)) / outA);
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dst.a = static_cast<uint8_t>(outA * 255);
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}
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}
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}
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}
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RenderElements(window, *element, data);
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}
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wl_surface_attach(window->surface, window->buffer, 0, 0);
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wl_surface_damage(window->surface, 0, 0, window->width, window->height);
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wl_surface_commit(window->surface);
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}
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wl_callback_listener Window::surface_frame_listener = {
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.done = wl_surface_frame_done,
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};
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void Window::pointer_handle_button(void* data, wl_pointer* pointer, std::uint32_t serial, std::uint32_t time, std::uint32_t button, std::uint32_t state) {
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Window* window = reinterpret_cast<Window*>(data);
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if (button == BTN_LEFT) {
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if(state == WL_POINTER_BUTTON_STATE_PRESSED) {
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window->mouseLeftHeld = true;
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window->onMouseLeftClick.Invoke(window->currentMousePos);
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for(UiElement& element : window->elements) {
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ScaleData data = window->ScaleElement(element);
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if(window->currentMousePos.x >= data.x && window->currentMousePos.x <= data.x+data.width && window->currentMousePos.y > data.y && window->currentMousePos.y < data.y+data.height) {
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element.onMouseLeftClick.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
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}
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}
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} else {
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window->mouseLeftHeld = false;
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window->onMouseLeftRelease.Invoke(window->currentMousePos);
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for(UiElement& element : window->elements) {
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ScaleData data = window->ScaleElement(element);
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if(window->currentMousePos.x >= data.x && window->currentMousePos.x <= data.x+data.width && window->currentMousePos.y > data.y && window->currentMousePos.y < data.y+data.height) {
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element.onMouseLeftRelease.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
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}
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}
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}
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} else if(button == BTN_RIGHT){
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if(state == WL_POINTER_BUTTON_STATE_PRESSED) {
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window->mouseRightHeld = true;
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window->onMouseRightClick.Invoke(window->currentMousePos);
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for(UiElement& element : window->elements) {
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ScaleData data = window->ScaleElement(element);
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if(window->currentMousePos.x >= data.x && window->currentMousePos.x <= data.x+data.width && window->currentMousePos.y > data.y && window->currentMousePos.y < data.y+data.height) {
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element.onMouseRightClick.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
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}
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}
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} else {
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window->mouseRightHeld = true;
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window->onMouseRightRelease.Invoke(window->currentMousePos);
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for(UiElement& element : window->elements) {
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ScaleData data = window->ScaleElement(element);
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if(window->currentMousePos.x >= data.x && window->currentMousePos.x <= data.x+data.width && window->currentMousePos.y > data.y && window->currentMousePos.y < data.y+data.height) {
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element.onMouseRightRelease.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
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}
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}
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}
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}
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}
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void Window::PointerListenerHandleMotion(void* data, wl_pointer* wl_pointer, uint time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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Window* window = reinterpret_cast<Window*>(data);
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MousePoint pos = {wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y)};
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window->lastMousePos = window->currentMousePos;
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window->currentMousePos = pos;
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window->mouseDelta = {window->currentMousePos.x-window->lastMousePos.x, window->currentMousePos.y-window->lastMousePos.y};
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window->onMouseMove.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
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for(UiElement& element : window->elements) {
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ScaleData data = window->ScaleElement(element);
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if(window->currentMousePos.x >= data.x && window->currentMousePos.x <= data.x+data.width && window->currentMousePos.y > data.y && window->currentMousePos.y < data.y+data.height) {
|
||||
element.onMouseMove.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
|
||||
if(!(window->lastMousePos.x >= data.x && window->lastMousePos.x <= data.x+data.width && window->lastMousePos.y > data.y && window->lastMousePos.y < data.y+data.height)) {
|
||||
element.onMouseEnter.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
|
||||
}
|
||||
} else if(window->lastMousePos.x >= data.x && window->lastMousePos.x <= data.x+data.width && window->lastMousePos.y > data.y && window->lastMousePos.y < data.y+data.height) {
|
||||
element.onMouseLeave.Invoke({window->currentMousePos.x-data.x, window->currentMousePos.y-data.y});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Window::PointerListenerHandleEnter(void* data, wl_pointer* wl_pointer, uint serial, wl_surface* surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
window->onMouseEnter.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
|
||||
}
|
||||
|
||||
void Window::PointerListenerHandleLeave(void* data, wl_pointer*, std::uint32_t, wl_surface*) {
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
window->onMouseEnter.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
|
||||
}
|
||||
|
||||
void Window::PointerListenerHandleAxis(void*, wl_pointer*, std::uint32_t, std::uint32_t, wl_fixed_t value) {
|
||||
|
||||
}
|
||||
|
||||
wl_pointer_listener Window::pointer_listener = {
|
||||
.enter = Window::PointerListenerHandleEnter,
|
||||
.leave = Window::PointerListenerHandleLeave,
|
||||
.motion = Window::PointerListenerHandleMotion,
|
||||
.button = Window::pointer_handle_button,
|
||||
.axis = Window::PointerListenerHandleAxis,
|
||||
};
|
||||
|
||||
xkb_keymap* xkb_keymap;
|
||||
xkb_context* xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
xkb_state* xkb_state;
|
||||
|
||||
|
||||
void keyboard_keymap(void *data, wl_keyboard *keyboard, uint32_t format, int fd, uint32_t size) {
|
||||
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
|
||||
close(fd);
|
||||
fprintf(stderr, "Unsupported keymap format\n");
|
||||
return;
|
||||
}
|
||||
|
||||
void *map = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
if (map == MAP_FAILED) {
|
||||
close(fd);
|
||||
perror("mmap");
|
||||
return;
|
||||
}
|
||||
|
||||
xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
xkb_keymap = xkb_keymap_new_from_string(xkb_context, (const char *)map, XKB_KEYMAP_FORMAT_TEXT_V1,XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
munmap(map, size);
|
||||
close(fd);
|
||||
|
||||
xkb_state = xkb_state_new(xkb_keymap);
|
||||
}
|
||||
|
||||
void keyboard_enter(void *data, wl_keyboard *keyboard, uint32_t serial, wl_surface *surface, wl_array *keys) {
|
||||
|
||||
}
|
||||
|
||||
void keyboard_leave(void *data, wl_keyboard *keyboard, uint32_t serial, wl_surface *surface) {
|
||||
|
||||
}
|
||||
|
||||
void keyboard_key(void *data, wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
|
||||
if (!xkb_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
|
||||
xkb_keycode_t keycode = key + 8;
|
||||
xkb_keysym_t keysym = xkb_state_key_get_one_sym(xkb_state, keycode);
|
||||
|
||||
char utf8[8] = {0};
|
||||
int len = xkb_keysym_to_utf8(keysym, utf8, sizeof(utf8));
|
||||
if (len != 0) {
|
||||
char keypress = utf8[0];
|
||||
if(state == WL_KEYBOARD_KEY_STATE_PRESSED) {
|
||||
if(window->heldkeys[keypress]) {
|
||||
window->onKeyHold[keypress].Invoke();
|
||||
window->onAnyKeyHold.Invoke(keypress);
|
||||
} else{
|
||||
window->heldkeys[keypress] = true;
|
||||
window->onKeyDown[keypress].Invoke();
|
||||
window->onAnyKeyDown.Invoke(keypress);
|
||||
}
|
||||
} else{
|
||||
window->heldkeys[keypress] = false;
|
||||
window->onKeyUp[keypress].Invoke();
|
||||
window->onAnyKeyUp.Invoke(keypress);
|
||||
}
|
||||
|
||||
} else {
|
||||
// // fallback for keys like Return, Escape, etc.
|
||||
// char name[64];
|
||||
// if (xkb_keysym_get_name(keysym, name, sizeof(name)) > 0) {
|
||||
// printf("Key %s pressed (non-printable or multi-char)\n", name);
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
void keyboard_modifiers(void *data, wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) {
|
||||
|
||||
}
|
||||
|
||||
void keyboard_repeat_info(void *data, wl_keyboard *keyboard, int32_t rate, int32_t delay) {
|
||||
|
||||
}
|
||||
|
||||
wl_keyboard_listener Window::keyboard_listener = {
|
||||
.keymap = keyboard_keymap,
|
||||
.enter = keyboard_enter,
|
||||
.leave = keyboard_leave,
|
||||
.key = keyboard_key,
|
||||
.modifiers = keyboard_modifiers,
|
||||
.repeat_info = keyboard_repeat_info,
|
||||
};
|
||||
|
||||
void Window::seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities) {
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
window->seat = seat;
|
||||
if (capabilities & WL_SEAT_CAPABILITY_POINTER) {
|
||||
wl_pointer* pointer = wl_seat_get_pointer(seat);
|
||||
wl_pointer_add_listener(pointer, &pointer_listener, window);
|
||||
}
|
||||
if (capabilities & WL_SEAT_CAPABILITY_KEYBOARD) {
|
||||
wl_keyboard* keyboard = wl_seat_get_keyboard(seat);
|
||||
wl_keyboard_add_listener(keyboard, &keyboard_listener, window);
|
||||
}
|
||||
}
|
||||
|
||||
wl_seat_listener Window::seat_listener = {
|
||||
.capabilities = seat_handle_capabilities,
|
||||
};
|
||||
|
||||
void Window::handle_global(void *data, wl_registry *registry, std::uint32_t name, const char *interface, std::uint32_t version) {
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
if (strcmp(interface, wl_shm_interface.name) == 0) {
|
||||
window->shm = reinterpret_cast<wl_shm*>(wl_registry_bind(registry, name, &wl_shm_interface, 1));
|
||||
} else if (strcmp(interface, wl_seat_interface.name) == 0) {
|
||||
wl_seat* seat = reinterpret_cast<wl_seat*>(wl_registry_bind(registry, name, &wl_seat_interface, 1));
|
||||
wl_seat_add_listener(seat, &seat_listener, window);
|
||||
} else if (compositor == NULL && strcmp(interface, wl_compositor_interface.name) == 0) {
|
||||
compositor = reinterpret_cast<wl_compositor*>(wl_registry_bind(registry, name, &wl_compositor_interface, 1));
|
||||
} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
|
||||
window->xdgWmBase = reinterpret_cast<xdg_wm_base*>(wl_registry_bind(registry, name, &xdg_wm_base_interface, 1));
|
||||
xdg_wm_base_add_listener(window->xdgWmBase, &xdgWmBaseListener, NULL);
|
||||
} else if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) {
|
||||
window->manager = reinterpret_cast<zxdg_decoration_manager_v1*>(wl_registry_bind(registry, name, &zxdg_decoration_manager_v1_interface, 1));
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_global_remove(void* data, wl_registry* registry, uint32_t name) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
wl_registry_listener Window::registry_listener = {
|
||||
.global = Window::handle_global,
|
||||
.global_remove = handle_global_remove,
|
||||
};
|
||||
|
||||
static void noop5(void*, xdg_toplevel*, std::int32_t, std::int32_t, wl_array*){
|
||||
|
||||
}
|
||||
|
||||
void Window::xdg_toplevel_handle_close(void* data, xdg_toplevel*) {
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
window->onClose.Invoke();
|
||||
window->open = false;
|
||||
}
|
||||
|
||||
xdg_toplevel_listener Window::xdg_toplevel_listener = {
|
||||
.configure = noop5,
|
||||
.close = Window::xdg_toplevel_handle_close,
|
||||
};
|
||||
|
||||
void Window::xdg_surface_handle_configure(void* data, xdg_surface* xdg_surface, std::uint32_t serial) {
|
||||
Window* window = reinterpret_cast<Window*>(data);
|
||||
// The compositor configures our surface, acknowledge the configure event
|
||||
xdg_surface_ack_configure(xdg_surface, serial);
|
||||
|
||||
if (window->configured) {
|
||||
// If this isn't the first configure event we've received, we already
|
||||
// have a buffer attached, so no need to do anything. Commit the
|
||||
// surface to apply the configure acknowledgement.
|
||||
wl_surface_commit(window->surface);
|
||||
}
|
||||
|
||||
window->configured = true;
|
||||
}
|
||||
|
||||
xdg_surface_listener Window::xdg_surface_listener = {
|
||||
.configure = xdg_surface_handle_configure,
|
||||
};
|
||||
|
||||
Window::~Window() {
|
||||
xdg_toplevel_destroy(xdgToplevel);
|
||||
xdg_surface_destroy(xdgSurface);
|
||||
wl_surface_destroy(surface);
|
||||
wl_buffer_destroy(buffer);
|
||||
}
|
||||
|
||||
void Window::StartSync() {
|
||||
while (open && wl_display_dispatch(display) != -1) {
|
||||
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue