F16 rendering

This commit is contained in:
Jorijn van der Graaf 2026-04-01 18:43:18 +02:00
commit 477b7dd087
5 changed files with 120 additions and 79 deletions

View file

@ -737,16 +737,7 @@ void Window::Render() {
#endif
vkCmdBindPipeline(drawCmdBuffers[currentBuffer], VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, rtPipeline);
VkBindDescriptorSetsInfo bindDescriptorSetsInfo{
.sType = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_SETS_INFO,
.stageFlags = VK_SHADER_STAGE_ALL,
.layout = rtPipelineLayout,
.firstSet = 0,
.descriptorSetCount = static_cast<std::uint32_t>(descriptorsRt.size()),
.pDescriptorSets = descriptorsRt.data()
};
vkCmdBindDescriptorSets2(drawCmdBuffers[currentBuffer], &bindDescriptorSetsInfo);
vkCmdBindDescriptorSets(drawCmdBuffers[currentBuffer], VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, rtPipelineLayout, 0, static_cast<std::uint32_t>(descriptorsRt.size()), descriptorsRt.data(), 0, nullptr);
Device::vkCmdTraceRaysKHR(drawCmdBuffers[currentBuffer], &raygenRegion, &missRegion, &hitRegion, &callableRegion, width, height, 1);