descriptor heap static offset method
This commit is contained in:
parent
177f873639
commit
5427867fff
2 changed files with 25 additions and 7 deletions
|
|
@ -13,7 +13,7 @@ int main() {
|
||||||
Window window(1280, 720, "HelloVulkan");
|
Window window(1280, 720, "HelloVulkan");
|
||||||
VkCommandBuffer cmd = window.StartInit();
|
VkCommandBuffer cmd = window.StartInit();
|
||||||
DescriptorHeapVulkan descriptorHeap;
|
DescriptorHeapVulkan descriptorHeap;
|
||||||
descriptorHeap.Initialize(1,1,0);
|
descriptorHeap.Initialize(1,2,0);
|
||||||
|
|
||||||
VkSpecializationMapEntry entry = {
|
VkSpecializationMapEntry entry = {
|
||||||
.constantID = 0,
|
.constantID = 0,
|
||||||
|
|
|
||||||
|
|
@ -31,10 +31,11 @@ import :VulkanBuffer;
|
||||||
|
|
||||||
export namespace Crafter {
|
export namespace Crafter {
|
||||||
struct DescriptorHeapVulkan {
|
struct DescriptorHeapVulkan {
|
||||||
inline static VulkanBuffer<std::uint8_t, true, true> resourceHeap[Window::numFrames];
|
VulkanBuffer<std::uint8_t, true, true> resourceHeap[Window::numFrames];
|
||||||
inline static VulkanBuffer<std::uint8_t, true, true> samplerHeap[Window::numFrames];
|
VulkanBuffer<std::uint8_t, true, true> samplerHeap[Window::numFrames];
|
||||||
inline static std::uint32_t bufferStartOffset;
|
std::uint32_t bufferStartOffset;
|
||||||
inline static std::uint16_t bufferStartElement;
|
std::uint16_t bufferStartElement;
|
||||||
|
|
||||||
void Initialize(std::uint16_t images, std::uint16_t buffers, std::uint16_t samplers) {
|
void Initialize(std::uint16_t images, std::uint16_t buffers, std::uint16_t samplers) {
|
||||||
std::uint32_t descriptorRegion = images * Device::descriptorHeapProperties.imageDescriptorSize + buffers * Device::descriptorHeapProperties.bufferDescriptorSize;
|
std::uint32_t descriptorRegion = images * Device::descriptorHeapProperties.imageDescriptorSize + buffers * Device::descriptorHeapProperties.bufferDescriptorSize;
|
||||||
std::uint32_t alignedDescriptorRegion = (descriptorRegion + Device::descriptorHeapProperties.imageDescriptorAlignment - 1) & ~(Device::descriptorHeapProperties.imageDescriptorAlignment - 1);
|
std::uint32_t alignedDescriptorRegion = (descriptorRegion + Device::descriptorHeapProperties.imageDescriptorAlignment - 1) & ~(Device::descriptorHeapProperties.imageDescriptorAlignment - 1);
|
||||||
|
|
@ -47,10 +48,27 @@ export namespace Crafter {
|
||||||
}
|
}
|
||||||
bufferStartOffset = bufferStartElement * Device::descriptorHeapProperties.bufferDescriptorSize;
|
bufferStartOffset = bufferStartElement * Device::descriptorHeapProperties.bufferDescriptorSize;
|
||||||
for(std::uint8_t i = 0; i < Window::numFrames; i++) {
|
for(std::uint8_t i = 0; i < Window::numFrames; i++) {
|
||||||
resourceHeap[i].Create(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, resourceSize);
|
resourceHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, resourceSize);
|
||||||
samplerHeap[i].Create(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, samplerSize);
|
samplerHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, samplerSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
inline static std::uint32_t GetBufferOffset(std::uint16_t images, std::uint16_t buffers) {
|
||||||
|
std::uint32_t bufferStartElement = images * Device::descriptorHeapProperties.imageDescriptorSize / Device::descriptorHeapProperties.bufferDescriptorSize;
|
||||||
|
|
||||||
|
if(images > 0 && bufferStartElement == 0) {
|
||||||
|
bufferStartElement = 1;
|
||||||
|
}
|
||||||
|
return bufferStartElement * Device::descriptorHeapProperties.bufferDescriptorSize;
|
||||||
|
}
|
||||||
|
inline static std::uint16_t GetBufferOffsetElement(std::uint16_t images, std::uint16_t buffers) {
|
||||||
|
std::uint16_t bufferStartElement = images * Device::descriptorHeapProperties.imageDescriptorSize / Device::descriptorHeapProperties.bufferDescriptorSize;
|
||||||
|
|
||||||
|
if(images > 0 && bufferStartElement == 0) {
|
||||||
|
bufferStartElement = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return bufferStartElement;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue