descriptor heap static offset method
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177f873639
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5427867fff
2 changed files with 25 additions and 7 deletions
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@ -13,7 +13,7 @@ int main() {
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Window window(1280, 720, "HelloVulkan");
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VkCommandBuffer cmd = window.StartInit();
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DescriptorHeapVulkan descriptorHeap;
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descriptorHeap.Initialize(1,1,0);
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descriptorHeap.Initialize(1,2,0);
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VkSpecializationMapEntry entry = {
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.constantID = 0,
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@ -31,10 +31,11 @@ import :VulkanBuffer;
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export namespace Crafter {
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struct DescriptorHeapVulkan {
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inline static VulkanBuffer<std::uint8_t, true, true> resourceHeap[Window::numFrames];
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inline static VulkanBuffer<std::uint8_t, true, true> samplerHeap[Window::numFrames];
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inline static std::uint32_t bufferStartOffset;
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inline static std::uint16_t bufferStartElement;
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VulkanBuffer<std::uint8_t, true, true> resourceHeap[Window::numFrames];
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VulkanBuffer<std::uint8_t, true, true> samplerHeap[Window::numFrames];
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std::uint32_t bufferStartOffset;
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std::uint16_t bufferStartElement;
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void Initialize(std::uint16_t images, std::uint16_t buffers, std::uint16_t samplers) {
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std::uint32_t descriptorRegion = images * Device::descriptorHeapProperties.imageDescriptorSize + buffers * Device::descriptorHeapProperties.bufferDescriptorSize;
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std::uint32_t alignedDescriptorRegion = (descriptorRegion + Device::descriptorHeapProperties.imageDescriptorAlignment - 1) & ~(Device::descriptorHeapProperties.imageDescriptorAlignment - 1);
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@ -47,10 +48,27 @@ export namespace Crafter {
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}
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bufferStartOffset = bufferStartElement * Device::descriptorHeapProperties.bufferDescriptorSize;
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for(std::uint8_t i = 0; i < Window::numFrames; i++) {
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resourceHeap[i].Create(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, resourceSize);
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samplerHeap[i].Create(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, samplerSize);
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resourceHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, resourceSize);
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samplerHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, samplerSize);
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}
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}
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inline static std::uint32_t GetBufferOffset(std::uint16_t images, std::uint16_t buffers) {
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std::uint32_t bufferStartElement = images * Device::descriptorHeapProperties.imageDescriptorSize / Device::descriptorHeapProperties.bufferDescriptorSize;
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if(images > 0 && bufferStartElement == 0) {
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bufferStartElement = 1;
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}
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return bufferStartElement * Device::descriptorHeapProperties.bufferDescriptorSize;
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}
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inline static std::uint16_t GetBufferOffsetElement(std::uint16_t images, std::uint16_t buffers) {
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std::uint16_t bufferStartElement = images * Device::descriptorHeapProperties.imageDescriptorSize / Device::descriptorHeapProperties.bufferDescriptorSize;
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if(images > 0 && bufferStartElement == 0) {
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bufferStartElement = 1;
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}
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return bufferStartElement;
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}
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};
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}
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