vulkan2d fixes
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4c93c5535e
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5ffe1404fc
3 changed files with 107 additions and 34 deletions
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@ -30,24 +30,6 @@ import :RenderingElement2DVulkan;
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import std;
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using namespace Crafter;
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RendertargetVulkan::RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY, std::vector<RenderingElement2DVulkanBase*>&& elementss) : RendertargetBase(sizeX, sizeY), elements(std::move(elementss)) {
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for(Transform2D* child : transform.children) {
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SetOrderResursive(child);
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}
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for(std::uint8_t frame = 0; frame < Window::numFrames; frame++) {
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transformBuffer[frame].Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, elements.size()+1);
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RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
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std::uint16_t* sizePtr = reinterpret_cast<std::uint16_t*>(transformBuffer[frame].value);
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*sizePtr = static_cast<std::uint16_t>(elements.size());
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for(std::uint16_t i = 0; i < elements.size(); i++) {
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elements[i]->ScaleElement(transform);
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val[i].scaled = elements[i]->scaled;
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val[i].bufferX = elements[i]->bufferX;
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val[i].bufferY = elements[i]->bufferY;
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}
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transformBuffer[frame].FlushDevice();
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}
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}
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RendertargetVulkan::RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY) : RendertargetBase(sizeX, sizeY) {
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@ -59,18 +41,14 @@ void RendertargetVulkan::UpdateElements() {
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for(Transform2D* child : transform.children) {
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SetOrderResursive(child);
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}
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for(std::uint16_t i = 0; i < elements.size(); i++) {
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elements[i]->ScaleElement(transform);
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}
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}
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void RendertargetVulkan::UpdateBuffer(std::uint8_t frame) {
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void RendertargetVulkan::CreateBuffer(std::uint8_t frame) {
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transformBuffer[frame].Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, elements.size()+1);
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RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
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std::uint16_t* sizePtr = reinterpret_cast<std::uint16_t*>(transformBuffer[frame].value);
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*sizePtr = static_cast<std::uint16_t>(elements.size());
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for(std::uint16_t i = 0; i < elements.size(); i++) {
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val[i].scaled = elements[i]->scaled;
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val[i].bufferX = elements[i]->bufferX;
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val[i].bufferY = elements[i]->bufferY;
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}
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@ -84,6 +62,7 @@ void RendertargetVulkan::ReorderBuffer(std::uint8_t frame) {
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val[i].bufferX = elements[i]->bufferX;
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val[i].bufferY = elements[i]->bufferY;
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}
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transformBuffer[frame].FlushDevice();
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}
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void RendertargetVulkan::WriteDescriptors(std::span<VkResourceDescriptorInfoEXT> infos, std::span<VkHostAddressRangeEXT> ranges, std::uint16_t start, std::uint32_t bufferOffset, DescriptorHeapVulkan& descriptorHeap) {
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@ -50,13 +50,16 @@ export namespace Crafter {
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}
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};
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template<bool Owning, bool Mapped>
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template<bool Owning, bool Mapped, bool Single = false>
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struct RenderingElement2DVulkan : RenderingElement2DVulkanBase {
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RenderingElement2DVulkan(Anchor2D anchor, RendertargetBase& target, Transform2D& parent, bool single = false) requires(Owning) : RenderingElement2DVulkanBase(anchor) {
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RenderingElement2DVulkan(Anchor2D anchor) : RenderingElement2DVulkanBase(anchor) {
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}
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RenderingElement2DVulkan(Anchor2D anchor, RendertargetBase& target, Transform2D& parent) requires(Owning) : RenderingElement2DVulkanBase(anchor) {
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GetScale(target, parent);
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this->bufferX = this->scaled.size.x;
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this->bufferY = this->scaled.size.y;
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if(single) {
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if(Single) {
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buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
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static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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for(std::uint8_t i = 1; i < Window::numFrames; i++) {
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@ -70,8 +73,8 @@ export namespace Crafter {
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}
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}
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RenderingElement2DVulkan(Anchor2D anchor, std::uint16_t bufferX, std::uint16_t bufferY, bool single = false) requires(Owning) : RenderingElement2DVulkanBase(anchor, bufferX, bufferY) {
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if(single) {
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RenderingElement2DVulkan(Anchor2D anchor, std::uint16_t bufferX, std::uint16_t bufferY) requires(Owning) : RenderingElement2DVulkanBase(anchor, bufferX, bufferY) {
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if constexpr(Single) {
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buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
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static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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for(std::uint8_t i = 1; i < Window::numFrames; i++) {
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@ -89,11 +92,11 @@ export namespace Crafter {
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}
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RenderingElement2DVulkan(Anchor2D anchor, const std::filesystem::path& assetPath, bool single = false) requires(Owning && Mapped) : RenderingElement2DVulkanBase(anchor) {
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RenderingElement2DVulkan(Anchor2D anchor, const std::filesystem::path& assetPath) requires(Owning && Mapped) : RenderingElement2DVulkanBase(anchor) {
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TextureAssetInfo info = TextureAsset<_Float16>::LoadInfo(assetPath);
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this->bufferX = info.sizeX;
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this->bufferY = info.sizeY;
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if(single) {
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if constexpr(Single) {
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buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
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static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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for(std::uint8_t i = 1; i < Window::numFrames; i++) {
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@ -114,8 +117,12 @@ export namespace Crafter {
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~RenderingElement2DVulkan() {
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if constexpr(Owning) {
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for(VulkanBufferBase* buffer : buffers) {
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delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffer);
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if constexpr(Single) {
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delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0]);
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} else {
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for(VulkanBufferBase* buffer : buffers) {
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delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffer);
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}
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}
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}
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}
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@ -123,6 +130,94 @@ export namespace Crafter {
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RenderingElement2DVulkan(RenderingElement2DVulkan&) = delete;
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RenderingElement2DVulkan& operator=(RenderingElement2DVulkan&) = delete;
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void CreateBuffer(std::uint16_t bufferX, std::uint16_t bufferY) requires(Owning) {
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this->bufferX = this->scaled.size.x;
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this->bufferY = this->scaled.size.y;
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if constexpr(Single) {
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buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
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static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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for(std::uint8_t i = 1; i < Window::numFrames; i++) {
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buffers[i] = buffers[0];
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}
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} else {
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for(std::uint8_t i = 0; i < Window::numFrames; i++) {
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buffers[i] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
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static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[i])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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}
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}
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}
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void ResizeBuffer(RendertargetVulkan& window, DescriptorHeapVulkan& descriptorHeap, std::uint16_t bufferOffset, std::uint16_t bufferX, std::uint16_t bufferY) requires(Owning) {
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if constexpr(Single) {
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static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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} else {
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for(VulkanBufferBase* buffer : buffers) {
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delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffer)->Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
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}
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}
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this->bufferX = bufferX;
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this->bufferY = bufferY;
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for(std::uint8_t frame = 0; frame < Window::numFrames; frame++) {
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RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(window.transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
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val[index].bufferX = this->bufferX;
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val[index].bufferY = this->bufferY;
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window.transformBuffer[frame].FlushDevice();
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}
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VkHostAddressRangeEXT ranges[3] = {
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{
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.address = descriptorHeap.resourceHeap[0].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * index,
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.size = Device::descriptorHeapProperties.bufferDescriptorSize
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},
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{
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.address = descriptorHeap.resourceHeap[1].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * index,
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.size = Device::descriptorHeapProperties.bufferDescriptorSize
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},
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{
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.address = descriptorHeap.resourceHeap[2].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * index,
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.size = Device::descriptorHeapProperties.bufferDescriptorSize
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},
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};
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VkDeviceAddressRangeKHR bufferRanges[3] {
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{
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.address = buffers[0]->address,
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.size = buffers[0]->size
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},
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{
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.address = buffers[1]->address,
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.size = buffers[1]->size
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},
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{
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.address = buffers[2]->address,
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.size = buffers[2]->size
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},
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};
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VkResourceDescriptorInfoEXT infos[3] = {
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{
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.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
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.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.data = { .pAddressRange = &bufferRanges[0]}
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},
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{
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.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
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.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.data = { .pAddressRange = &bufferRanges[1]}
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},
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{
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.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
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.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.data = { .pAddressRange = &bufferRanges[2]}
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},
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};
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Device::vkWriteResourceDescriptorsEXT(Device::device, 3, infos, ranges);
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for(std::uint8_t i = 0; i < Window::numFrames; i++) {
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descriptorHeap.resourceHeap[i].FlushDevice();
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}
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}
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void UpdatePosition(RendertargetBase& window2, Transform2D& parent) override {
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RendertargetVulkan& window = static_cast<RendertargetVulkan&>(window2);
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this->ScaleElement(parent);
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@ -69,10 +69,9 @@ export namespace Crafter {
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VulkanBuffer<RenderingElement2DVulkanTransformInfo, true> transformBuffer[3];
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RendertargetVulkan() = default;
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RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY, std::vector<RenderingElement2DVulkanBase*>&& elements);
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RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY);
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void UpdateElements();
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void UpdateBuffer(std::uint8_t frame);
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void CreateBuffer(std::uint8_t frame);
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void ReorderBuffer(std::uint8_t frame);
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void WriteDescriptors(std::span<VkResourceDescriptorInfoEXT> infos, std::span<VkHostAddressRangeEXT> ranges, std::uint16_t start, std::uint32_t bufferOffset, DescriptorHeapVulkan& descriptorHeap);
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void SetOrderResursive(Transform2D* elementTransform);
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