vulkan2d fixes

This commit is contained in:
Jorijn van der Graaf 2026-04-13 18:36:07 +02:00
commit 5ffe1404fc
3 changed files with 107 additions and 34 deletions

View file

@ -30,24 +30,6 @@ import :RenderingElement2DVulkan;
import std;
using namespace Crafter;
RendertargetVulkan::RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY, std::vector<RenderingElement2DVulkanBase*>&& elementss) : RendertargetBase(sizeX, sizeY), elements(std::move(elementss)) {
for(Transform2D* child : transform.children) {
SetOrderResursive(child);
}
for(std::uint8_t frame = 0; frame < Window::numFrames; frame++) {
transformBuffer[frame].Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, elements.size()+1);
RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
std::uint16_t* sizePtr = reinterpret_cast<std::uint16_t*>(transformBuffer[frame].value);
*sizePtr = static_cast<std::uint16_t>(elements.size());
for(std::uint16_t i = 0; i < elements.size(); i++) {
elements[i]->ScaleElement(transform);
val[i].scaled = elements[i]->scaled;
val[i].bufferX = elements[i]->bufferX;
val[i].bufferY = elements[i]->bufferY;
}
transformBuffer[frame].FlushDevice();
}
}
RendertargetVulkan::RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY) : RendertargetBase(sizeX, sizeY) {
@ -59,18 +41,14 @@ void RendertargetVulkan::UpdateElements() {
for(Transform2D* child : transform.children) {
SetOrderResursive(child);
}
for(std::uint16_t i = 0; i < elements.size(); i++) {
elements[i]->ScaleElement(transform);
}
}
void RendertargetVulkan::UpdateBuffer(std::uint8_t frame) {
void RendertargetVulkan::CreateBuffer(std::uint8_t frame) {
transformBuffer[frame].Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, elements.size()+1);
RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
std::uint16_t* sizePtr = reinterpret_cast<std::uint16_t*>(transformBuffer[frame].value);
*sizePtr = static_cast<std::uint16_t>(elements.size());
for(std::uint16_t i = 0; i < elements.size(); i++) {
val[i].scaled = elements[i]->scaled;
val[i].bufferX = elements[i]->bufferX;
val[i].bufferY = elements[i]->bufferY;
}
@ -84,6 +62,7 @@ void RendertargetVulkan::ReorderBuffer(std::uint8_t frame) {
val[i].bufferX = elements[i]->bufferX;
val[i].bufferY = elements[i]->bufferY;
}
transformBuffer[frame].FlushDevice();
}
void RendertargetVulkan::WriteDescriptors(std::span<VkResourceDescriptorInfoEXT> infos, std::span<VkHostAddressRangeEXT> ranges, std::uint16_t start, std::uint32_t bufferOffset, DescriptorHeapVulkan& descriptorHeap) {

View file

@ -50,13 +50,16 @@ export namespace Crafter {
}
};
template<bool Owning, bool Mapped>
template<bool Owning, bool Mapped, bool Single = false>
struct RenderingElement2DVulkan : RenderingElement2DVulkanBase {
RenderingElement2DVulkan(Anchor2D anchor, RendertargetBase& target, Transform2D& parent, bool single = false) requires(Owning) : RenderingElement2DVulkanBase(anchor) {
RenderingElement2DVulkan(Anchor2D anchor) : RenderingElement2DVulkanBase(anchor) {
}
RenderingElement2DVulkan(Anchor2D anchor, RendertargetBase& target, Transform2D& parent) requires(Owning) : RenderingElement2DVulkanBase(anchor) {
GetScale(target, parent);
this->bufferX = this->scaled.size.x;
this->bufferY = this->scaled.size.y;
if(single) {
if(Single) {
buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
for(std::uint8_t i = 1; i < Window::numFrames; i++) {
@ -70,8 +73,8 @@ export namespace Crafter {
}
}
RenderingElement2DVulkan(Anchor2D anchor, std::uint16_t bufferX, std::uint16_t bufferY, bool single = false) requires(Owning) : RenderingElement2DVulkanBase(anchor, bufferX, bufferY) {
if(single) {
RenderingElement2DVulkan(Anchor2D anchor, std::uint16_t bufferX, std::uint16_t bufferY) requires(Owning) : RenderingElement2DVulkanBase(anchor, bufferX, bufferY) {
if constexpr(Single) {
buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
for(std::uint8_t i = 1; i < Window::numFrames; i++) {
@ -89,11 +92,11 @@ export namespace Crafter {
}
RenderingElement2DVulkan(Anchor2D anchor, const std::filesystem::path& assetPath, bool single = false) requires(Owning && Mapped) : RenderingElement2DVulkanBase(anchor) {
RenderingElement2DVulkan(Anchor2D anchor, const std::filesystem::path& assetPath) requires(Owning && Mapped) : RenderingElement2DVulkanBase(anchor) {
TextureAssetInfo info = TextureAsset<_Float16>::LoadInfo(assetPath);
this->bufferX = info.sizeX;
this->bufferY = info.sizeY;
if(single) {
if constexpr(Single) {
buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
for(std::uint8_t i = 1; i < Window::numFrames; i++) {
@ -114,15 +117,107 @@ export namespace Crafter {
~RenderingElement2DVulkan() {
if constexpr(Owning) {
if constexpr(Single) {
delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0]);
} else {
for(VulkanBufferBase* buffer : buffers) {
delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffer);
}
}
}
}
RenderingElement2DVulkan(RenderingElement2DVulkan&) = delete;
RenderingElement2DVulkan& operator=(RenderingElement2DVulkan&) = delete;
void CreateBuffer(std::uint16_t bufferX, std::uint16_t bufferY) requires(Owning) {
this->bufferX = this->scaled.size.x;
this->bufferY = this->scaled.size.y;
if constexpr(Single) {
buffers[0] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
for(std::uint8_t i = 1; i < Window::numFrames; i++) {
buffers[i] = buffers[0];
}
} else {
for(std::uint8_t i = 0; i < Window::numFrames; i++) {
buffers[i] = new VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>();
static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[i])->Create(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
}
}
}
void ResizeBuffer(RendertargetVulkan& window, DescriptorHeapVulkan& descriptorHeap, std::uint16_t bufferOffset, std::uint16_t bufferX, std::uint16_t bufferY) requires(Owning) {
if constexpr(Single) {
static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffers[0])->Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
} else {
for(VulkanBufferBase* buffer : buffers) {
delete static_cast<VulkanBuffer<Vector<_Float16, 4, 4>, Mapped>*>(buffer)->Resize(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bufferX * bufferY);
}
}
this->bufferX = bufferX;
this->bufferY = bufferY;
for(std::uint8_t frame = 0; frame < Window::numFrames; frame++) {
RenderingElement2DVulkanTransformInfo* val = reinterpret_cast<RenderingElement2DVulkanTransformInfo*>(reinterpret_cast<char*>(window.transformBuffer[frame].value) + sizeof(RenderingElement2DVulkanTransformInfo));
val[index].bufferX = this->bufferX;
val[index].bufferY = this->bufferY;
window.transformBuffer[frame].FlushDevice();
}
VkHostAddressRangeEXT ranges[3] = {
{
.address = descriptorHeap.resourceHeap[0].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * index,
.size = Device::descriptorHeapProperties.bufferDescriptorSize
},
{
.address = descriptorHeap.resourceHeap[1].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * index,
.size = Device::descriptorHeapProperties.bufferDescriptorSize
},
{
.address = descriptorHeap.resourceHeap[2].value + bufferOffset + Device::descriptorHeapProperties.bufferDescriptorSize * index,
.size = Device::descriptorHeapProperties.bufferDescriptorSize
},
};
VkDeviceAddressRangeKHR bufferRanges[3] {
{
.address = buffers[0]->address,
.size = buffers[0]->size
},
{
.address = buffers[1]->address,
.size = buffers[1]->size
},
{
.address = buffers[2]->address,
.size = buffers[2]->size
},
};
VkResourceDescriptorInfoEXT infos[3] = {
{
.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.data = { .pAddressRange = &bufferRanges[0]}
},
{
.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.data = { .pAddressRange = &bufferRanges[1]}
},
{
.sType = VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT,
.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.data = { .pAddressRange = &bufferRanges[2]}
},
};
Device::vkWriteResourceDescriptorsEXT(Device::device, 3, infos, ranges);
for(std::uint8_t i = 0; i < Window::numFrames; i++) {
descriptorHeap.resourceHeap[i].FlushDevice();
}
}
void UpdatePosition(RendertargetBase& window2, Transform2D& parent) override {
RendertargetVulkan& window = static_cast<RendertargetVulkan&>(window2);
this->ScaleElement(parent);

View file

@ -69,10 +69,9 @@ export namespace Crafter {
VulkanBuffer<RenderingElement2DVulkanTransformInfo, true> transformBuffer[3];
RendertargetVulkan() = default;
RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY, std::vector<RenderingElement2DVulkanBase*>&& elements);
RendertargetVulkan(std::uint16_t sizeX, std::uint16_t sizeY);
void UpdateElements();
void UpdateBuffer(std::uint8_t frame);
void CreateBuffer(std::uint8_t frame);
void ReorderBuffer(std::uint8_t frame);
void WriteDescriptors(std::span<VkResourceDescriptorInfoEXT> infos, std::span<VkHostAddressRangeEXT> ranges, std::uint16_t start, std::uint32_t bufferOffset, DescriptorHeapVulkan& descriptorHeap);
void SetOrderResursive(Transform2D* elementTransform);