rot clip fix
This commit is contained in:
parent
c9fadb3779
commit
629841e2ce
2 changed files with 52 additions and 0 deletions
37
examples/HelloRotation/main.cpp
Normal file
37
examples/HelloRotation/main.cpp
Normal file
|
|
@ -0,0 +1,37 @@
|
||||||
|
import Crafter.Event;
|
||||||
|
import Crafter.Graphics;
|
||||||
|
import std;
|
||||||
|
using namespace Crafter;
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
WindowWayland window(200, 200, "Hello Input!");
|
||||||
|
|
||||||
|
RenderingElementScalingRotating2D element(
|
||||||
|
OpaqueType::SemiOpaque, //opaque, wether the element is opague or semi-transparant
|
||||||
|
1, //bufferWidth: the width of this elements pixel buffer
|
||||||
|
1, //bufferHeight: the height of this elements pixel buffer
|
||||||
|
FractionalToMappedBoundlessU(0.125),
|
||||||
|
FractionalToMapped(0.5), //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor
|
||||||
|
FractionalToMapped(0.5), //anchorY: relative position where this elements y anchor (top-left) is placed to its parent y anchor
|
||||||
|
FractionalToMapped(0.5), //relativeSizeX: the relative x size this element should be scaled to compared to its parent
|
||||||
|
FractionalToMapped(0.5), //relativeSizeY: the relative y size this element should be scaled to compared to its parent
|
||||||
|
FractionalToMapped(0.5), //anchorOffsetX: the amount this element's anchor should be offset from the top left corner (0.5 to in the middle)
|
||||||
|
FractionalToMapped(0.5), //anchorOffsetY: the amount this element's anchor should be offset from the top left corner (0.5 to place it in the middle)
|
||||||
|
0, //z: this elements Z position
|
||||||
|
false //ignoreScaling: wether this element ignores the scaling of the window, if true its size will be scaled according to the window scale
|
||||||
|
);
|
||||||
|
|
||||||
|
window.elements.push_back(&element);
|
||||||
|
element.buffer = {{255, 0, 0 ,255}};
|
||||||
|
element.UpdatePosition(window);
|
||||||
|
|
||||||
|
EventListener<FrameTime> updateListener(&window.onUpdate, [&](FrameTime time){
|
||||||
|
element.rotation += 50000000000000000;
|
||||||
|
std::cout << element.rotation << std::endl;
|
||||||
|
element.UpdatePosition(window);
|
||||||
|
window.LogTiming();
|
||||||
|
});
|
||||||
|
|
||||||
|
window.StartUpdate();
|
||||||
|
window.StartSync();
|
||||||
|
}
|
||||||
15
examples/HelloRotation/project.json
Normal file
15
examples/HelloRotation/project.json
Normal file
|
|
@ -0,0 +1,15 @@
|
||||||
|
{
|
||||||
|
"name": "crafter-graphics",
|
||||||
|
"configurations": [
|
||||||
|
{
|
||||||
|
"name": "executable",
|
||||||
|
"implementations": ["main"],
|
||||||
|
"dependencies": [
|
||||||
|
{
|
||||||
|
"path":"../../project.json",
|
||||||
|
"configuration":"lib-wayland-timing"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue