feat(wayland): text input through zwp_text_input_v3
A window can now say that a text field has the focus and where its caret is — Window::SetTextInput(active, caret rectangle in physical pixels, purpose) — which is what opens the on-screen keyboard on a phone (Maliit under KWin, squeekboard under phoc). What the input method produces comes back as events: committed text as onTextInput, the composing text as onPreedit (empty clears it), deletions around the cursor as onTextInputDelete; done() applies them in the protocol's order. The state a window wants is remembered and sent again whenever the keyboard focus returns to it. The protocol's client code is generated with wayland-scanner 1.26.0 from wayland-protocols' text-input-unstable-v3.xml, under lib/ like the others.
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@ -12,6 +12,7 @@ module;
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "../lib/fractional-scale-v1.h"
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#include "../lib/viewporter.h"
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#include "../lib/text-input-unstable-v3-client-protocol.h"
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#include <xkbcommon/xkbcommon.h>
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#endif
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export module Crafter.Graphics:Device;
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@ -76,6 +77,22 @@ export namespace Crafter {
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// whole detent yet is carried here so smooth-scroll devices add up
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// across events. Reset on pointer leave.
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inline static double scrollDetentRemainder = 0.0;
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// zwp_text_input_v3: one object per seat; the compositor says which
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// surface it follows (enter/leave), the events are state that done()
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// applies as a whole.
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inline static zwp_text_input_manager_v3* textInputManager = nullptr;
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inline static zwp_text_input_v3* textInput = nullptr;
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inline static Window* textInputWindow = nullptr;
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inline static std::string textInputPreedit;
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inline static std::string textInputShownPreedit; // what the window was last told
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inline static std::string textInputCommit;
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inline static std::uint32_t textInputDeleteBefore = 0;
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inline static std::uint32_t textInputDeleteAfter = 0;
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inline static bool textInputHasPreedit = false;
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inline static bool textInputHasCommit = false;
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inline static bool textInputHasDelete = false;
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// Sends the window's wanted text-input state when it has the focus.
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static void ApplyTextInput(Window* window);
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static void seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities);
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static void xdg_surface_handle_preferred_scale(void* data, wp_fractional_scale_v1*, std::uint32_t scale);
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@ -98,6 +115,12 @@ export namespace Crafter {
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static void touch_motion(void* data, wl_touch* touch, std::uint32_t time, std::int32_t id, wl_fixed_t x, wl_fixed_t y);
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static void touch_frame(void* data, wl_touch* touch);
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static void touch_cancel(void* data, wl_touch* touch);
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static void text_input_enter(void* data, zwp_text_input_v3* textInput, wl_surface* surface);
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static void text_input_leave(void* data, zwp_text_input_v3* textInput, wl_surface* surface);
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static void text_input_preedit(void* data, zwp_text_input_v3* textInput, const char* text, std::int32_t cursorBegin, std::int32_t cursorEnd);
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static void text_input_commit(void* data, zwp_text_input_v3* textInput, const char* text);
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static void text_input_delete(void* data, zwp_text_input_v3* textInput, std::uint32_t before, std::uint32_t after);
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static void text_input_done(void* data, zwp_text_input_v3* textInput, std::uint32_t serial);
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constexpr static wl_pointer_listener pointer_listener = {
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.enter = PointerListenerHandleEnter,
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@ -113,6 +136,14 @@ export namespace Crafter {
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.frame = touch_frame,
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.cancel = touch_cancel,
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};
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constexpr static zwp_text_input_v3_listener text_input_listener = {
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.enter = text_input_enter,
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.leave = text_input_leave,
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.preedit_string = text_input_preedit,
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.commit_string = text_input_commit,
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.delete_surrounding_text = text_input_delete,
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.done = text_input_done,
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};
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constexpr static wl_keyboard_listener keyboard_listener = {
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.keymap = keyboard_keymap,
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.enter = keyboard_enter,
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@ -25,6 +25,15 @@ export namespace Crafter {
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Vector<float, 2> position;
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};
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// The input method asks for bytes around the cursor to go (text-input-v3
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// counts UTF-8 bytes).
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struct TextDelete {
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std::uint32_t beforeBytes;
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std::uint32_t afterBytes;
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};
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enum class TextInputPurpose : std::uint8_t { Normal, Phone };
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struct ScaleData2D {
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Vector<std::int16_t, 2, 2> position;
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Vector<std::int16_t, 2, 2> size;
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@ -13,6 +13,7 @@ module;
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "../lib/fractional-scale-v1.h"
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#include "../lib/viewporter.h"
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#include "../lib/text-input-unstable-v3-client-protocol.h"
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#include <string.h>
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#include <linux/input.h>
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#include <sys/mman.h>
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@ -106,6 +107,11 @@ export namespace Crafter {
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Event<TouchPoint> onTouchUp;
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Event<void> onTouchCancel;
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std::int32_t primaryTouchId = -1;
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// Text input (zwp_text_input_v3): the input method's composing text
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// (an empty string clears it) and its deletions around the cursor;
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// the text it commits arrives as onTextInput, like a key's.
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Event<const std::string_view> onPreedit;
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Event<TextDelete> onTextInputDelete;
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Vector<float, 2> currentMousePos;
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Vector<float, 2> lastMousePos;
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Vector<float, 2> mouseDelta;
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@ -151,6 +157,11 @@ export namespace Crafter {
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void StartUpdate();
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void StopUpdate();
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void SetTitle(const std::string_view title);
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// Tells the compositor's input method that a text field has focus
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// (an on-screen keyboard opens) and where its caret is, in physical
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// pixels, or that none has. Remembered: it is applied again whenever
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// the keyboard focus comes back to this window.
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void SetTextInput(bool active, std::int32_t x = 0, std::int32_t y = 0, std::int32_t width = 0, std::int32_t height = 0, TextInputPurpose purpose = TextInputPurpose::Normal);
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void Resize(std::uint32_t width, std::uint32_t height);
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void Render();
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void Update();
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@ -219,6 +230,9 @@ export namespace Crafter {
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// Needed so `SetCursorImage` can re-issue `wl_pointer_set_cursor`
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// mid-session (the hotspot only updates when set_cursor is recalled).
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std::uint32_t lastPointerSerial_ = 0;
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bool textInputActive_ = false;
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std::int32_t textInputRect_[4] = { 0, 0, 0, 0 };
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TextInputPurpose textInputPurpose_ = TextInputPurpose::Normal;
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static void xdg_surface_handle_preferred_scale(void* data, wp_fractional_scale_v1*, std::uint32_t scale);
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static void wl_surface_frame_done(void *data, wl_callback *cb, uint32_t time);
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