feat(wayland): text input through zwp_text_input_v3
A window can now say that a text field has the focus and where its caret is — Window::SetTextInput(active, caret rectangle in physical pixels, purpose) — which is what opens the on-screen keyboard on a phone (Maliit under KWin, squeekboard under phoc). What the input method produces comes back as events: committed text as onTextInput, the composing text as onPreedit (empty clears it), deletions around the cursor as onTextInputDelete; done() applies them in the protocol's order. The state a window wants is remembered and sent again whenever the keyboard focus returns to it. The protocol's client code is generated with wayland-scanner 1.26.0 from wayland-protocols' text-input-unstable-v3.xml, under lib/ like the others.
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8 changed files with 1355 additions and 0 deletions
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@ -15,6 +15,7 @@ module;
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "../lib/fractional-scale-v1.h"
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#include "../lib/viewporter.h"
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#include "../lib/text-input-unstable-v3-client-protocol.h"
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#include <wayland-client.h>
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#include <wayland-client-protocol.h>
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#include <stdio.h>
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@ -303,6 +304,10 @@ void Device::handle_global(void *data, wl_registry *registry, std::uint32_t name
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if (dataDeviceManager != nullptr && dataDevice == nullptr) {
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dataDevice = wl_data_device_manager_get_data_device(dataDeviceManager, seat);
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}
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if (textInputManager != nullptr && textInput == nullptr) {
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textInput = zwp_text_input_manager_v3_get_text_input(textInputManager, seat);
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zwp_text_input_v3_add_listener(textInput, &text_input_listener, nullptr);
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}
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} else if (compositor == nullptr && strcmp(interface, wl_compositor_interface.name) == 0) {
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compositor = reinterpret_cast<wl_compositor*>(wl_registry_bind(registry, name, &wl_compositor_interface, 3));
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} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
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@ -324,9 +329,84 @@ void Device::handle_global(void *data, wl_registry *registry, std::uint32_t name
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if (seat != nullptr && dataDevice == nullptr) {
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dataDevice = wl_data_device_manager_get_data_device(dataDeviceManager, seat);
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}
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} else if (strcmp(interface, zwp_text_input_manager_v3_interface.name) == 0) {
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textInputManager = reinterpret_cast<zwp_text_input_manager_v3*>(wl_registry_bind(registry, name, &zwp_text_input_manager_v3_interface, 1));
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if (seat != nullptr && textInput == nullptr) {
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textInput = zwp_text_input_manager_v3_get_text_input(textInputManager, seat);
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zwp_text_input_v3_add_listener(textInput, &text_input_listener, nullptr);
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}
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}
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}
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void Device::text_input_enter(void*, zwp_text_input_v3*, wl_surface* surface) {
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textInputWindow = nullptr;
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for (Window* window : windows) {
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if (window->surface == surface) textInputWindow = window;
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}
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if (textInputWindow != nullptr && textInputWindow->textInputActive_) ApplyTextInput(textInputWindow);
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}
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void Device::text_input_leave(void*, zwp_text_input_v3*, wl_surface*) {
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textInputWindow = nullptr;
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textInputHasPreedit = textInputHasCommit = textInputHasDelete = false;
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textInputPreedit.clear();
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textInputShownPreedit.clear();
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}
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void Device::text_input_preedit(void*, zwp_text_input_v3*, const char* text, std::int32_t, std::int32_t) {
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textInputPreedit = text == nullptr ? "" : text;
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textInputHasPreedit = true;
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}
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void Device::text_input_commit(void*, zwp_text_input_v3*, const char* text) {
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textInputCommit = text == nullptr ? "" : text;
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textInputHasCommit = true;
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}
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void Device::text_input_delete(void*, zwp_text_input_v3*, std::uint32_t before, std::uint32_t after) {
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textInputDeleteBefore = before;
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textInputDeleteAfter = after;
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textInputHasDelete = true;
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}
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// The protocol's order: the deletion around the cursor, then the committed
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// text at the cursor, then the composing text after it. The pending values
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// reset with every done, so a round that set no preedit means an empty one;
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// the window hears about it only when that differs from what it shows.
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void Device::text_input_done(void*, zwp_text_input_v3*, std::uint32_t) {
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Window* window = textInputWindow;
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if (!textInputHasPreedit) textInputPreedit.clear();
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if (window != nullptr) {
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if (textInputHasDelete && (textInputDeleteBefore > 0 || textInputDeleteAfter > 0)) window->onTextInputDelete.Invoke({ textInputDeleteBefore, textInputDeleteAfter });
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if (textInputHasCommit && !textInputCommit.empty()) window->onTextInput.Invoke(textInputCommit);
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if (textInputPreedit != textInputShownPreedit || (textInputHasCommit && !textInputCommit.empty())) {
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textInputShownPreedit = textInputPreedit;
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window->onPreedit.Invoke(textInputPreedit);
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}
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}
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textInputHasPreedit = textInputHasCommit = textInputHasDelete = false;
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textInputCommit.clear();
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}
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void Device::ApplyTextInput(Window* window) {
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if (textInput == nullptr || window == nullptr || textInputWindow != window) return;
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if (window->textInputActive_) {
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zwp_text_input_v3_enable(textInput);
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const bool phone = window->textInputPurpose_ == TextInputPurpose::Phone;
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zwp_text_input_v3_set_content_type(textInput,
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phone ? ZWP_TEXT_INPUT_V3_CONTENT_HINT_NONE : (ZWP_TEXT_INPUT_V3_CONTENT_HINT_COMPLETION | ZWP_TEXT_INPUT_V3_CONTENT_HINT_SPELLCHECK | ZWP_TEXT_INPUT_V3_CONTENT_HINT_AUTO_CAPITALIZATION),
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phone ? ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_PHONE : ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NORMAL);
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const float s = window->scale > 0.0f ? window->scale : 1.0f;
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zwp_text_input_v3_set_cursor_rectangle(textInput,
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static_cast<std::int32_t>(window->textInputRect_[0] / s), static_cast<std::int32_t>(window->textInputRect_[1] / s),
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std::max(1, static_cast<std::int32_t>(window->textInputRect_[2] / s)), std::max(1, static_cast<std::int32_t>(window->textInputRect_[3] / s)));
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} else {
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zwp_text_input_v3_disable(textInput);
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}
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zwp_text_input_v3_commit(textInput);
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wl_display_flush(display);
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}
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void Device::handle_global_remove(void* data, wl_registry* registry, uint32_t name) {
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}
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@ -11,6 +11,7 @@ module;
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "../lib/fractional-scale-v1.h"
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#include "../lib/viewporter.h"
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#include "../lib/text-input-unstable-v3-client-protocol.h"
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#include <string.h>
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#include <cassert>
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#include <linux/input.h>
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@ -561,6 +562,7 @@ Window::~Window() {
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Device::touchWindow = nullptr;
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Device::touchPositions.clear();
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}
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if (Device::textInputWindow == this) Device::textInputWindow = nullptr;
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#endif
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}
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#endif
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@ -618,6 +620,18 @@ void Window::SetTitle(const std::string_view title) {
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#endif
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}
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void Window::SetTextInput(bool active, std::int32_t x, std::int32_t y, std::int32_t width, std::int32_t height, TextInputPurpose purpose) {
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#ifdef CRAFTER_GRAPHICS_WINDOW_WAYLAND
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textInputActive_ = active;
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textInputRect_[0] = x;
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textInputRect_[1] = y;
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textInputRect_[2] = width;
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textInputRect_[3] = height;
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textInputPurpose_ = purpose;
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Device::ApplyTextInput(this);
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#endif
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}
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void Window::SetCursorImage(std::uint16_t width, std::uint16_t height,
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std::uint16_t hotspotX, std::uint16_t hotspotY,
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const std::uint8_t* pixels) {
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@ -12,6 +12,7 @@ module;
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "../lib/fractional-scale-v1.h"
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#include "../lib/viewporter.h"
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#include "../lib/text-input-unstable-v3-client-protocol.h"
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#include <xkbcommon/xkbcommon.h>
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#endif
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export module Crafter.Graphics:Device;
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@ -76,6 +77,22 @@ export namespace Crafter {
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// whole detent yet is carried here so smooth-scroll devices add up
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// across events. Reset on pointer leave.
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inline static double scrollDetentRemainder = 0.0;
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// zwp_text_input_v3: one object per seat; the compositor says which
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// surface it follows (enter/leave), the events are state that done()
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// applies as a whole.
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inline static zwp_text_input_manager_v3* textInputManager = nullptr;
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inline static zwp_text_input_v3* textInput = nullptr;
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inline static Window* textInputWindow = nullptr;
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inline static std::string textInputPreedit;
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inline static std::string textInputShownPreedit; // what the window was last told
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inline static std::string textInputCommit;
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inline static std::uint32_t textInputDeleteBefore = 0;
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inline static std::uint32_t textInputDeleteAfter = 0;
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inline static bool textInputHasPreedit = false;
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inline static bool textInputHasCommit = false;
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inline static bool textInputHasDelete = false;
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// Sends the window's wanted text-input state when it has the focus.
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static void ApplyTextInput(Window* window);
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static void seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities);
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static void xdg_surface_handle_preferred_scale(void* data, wp_fractional_scale_v1*, std::uint32_t scale);
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@ -98,6 +115,12 @@ export namespace Crafter {
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static void touch_motion(void* data, wl_touch* touch, std::uint32_t time, std::int32_t id, wl_fixed_t x, wl_fixed_t y);
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static void touch_frame(void* data, wl_touch* touch);
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static void touch_cancel(void* data, wl_touch* touch);
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static void text_input_enter(void* data, zwp_text_input_v3* textInput, wl_surface* surface);
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static void text_input_leave(void* data, zwp_text_input_v3* textInput, wl_surface* surface);
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static void text_input_preedit(void* data, zwp_text_input_v3* textInput, const char* text, std::int32_t cursorBegin, std::int32_t cursorEnd);
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static void text_input_commit(void* data, zwp_text_input_v3* textInput, const char* text);
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static void text_input_delete(void* data, zwp_text_input_v3* textInput, std::uint32_t before, std::uint32_t after);
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static void text_input_done(void* data, zwp_text_input_v3* textInput, std::uint32_t serial);
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constexpr static wl_pointer_listener pointer_listener = {
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.enter = PointerListenerHandleEnter,
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@ -113,6 +136,14 @@ export namespace Crafter {
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.frame = touch_frame,
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.cancel = touch_cancel,
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};
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constexpr static zwp_text_input_v3_listener text_input_listener = {
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.enter = text_input_enter,
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.leave = text_input_leave,
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.preedit_string = text_input_preedit,
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.commit_string = text_input_commit,
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.delete_surrounding_text = text_input_delete,
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.done = text_input_done,
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};
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constexpr static wl_keyboard_listener keyboard_listener = {
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.keymap = keyboard_keymap,
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.enter = keyboard_enter,
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@ -25,6 +25,15 @@ export namespace Crafter {
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Vector<float, 2> position;
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};
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// The input method asks for bytes around the cursor to go (text-input-v3
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// counts UTF-8 bytes).
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struct TextDelete {
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std::uint32_t beforeBytes;
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std::uint32_t afterBytes;
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};
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enum class TextInputPurpose : std::uint8_t { Normal, Phone };
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struct ScaleData2D {
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Vector<std::int16_t, 2, 2> position;
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Vector<std::int16_t, 2, 2> size;
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@ -13,6 +13,7 @@ module;
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#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
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#include "../lib/fractional-scale-v1.h"
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#include "../lib/viewporter.h"
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#include "../lib/text-input-unstable-v3-client-protocol.h"
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#include <string.h>
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#include <linux/input.h>
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#include <sys/mman.h>
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@ -106,6 +107,11 @@ export namespace Crafter {
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Event<TouchPoint> onTouchUp;
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Event<void> onTouchCancel;
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std::int32_t primaryTouchId = -1;
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// Text input (zwp_text_input_v3): the input method's composing text
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// (an empty string clears it) and its deletions around the cursor;
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// the text it commits arrives as onTextInput, like a key's.
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Event<const std::string_view> onPreedit;
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Event<TextDelete> onTextInputDelete;
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Vector<float, 2> currentMousePos;
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Vector<float, 2> lastMousePos;
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Vector<float, 2> mouseDelta;
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@ -151,6 +157,11 @@ export namespace Crafter {
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void StartUpdate();
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void StopUpdate();
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void SetTitle(const std::string_view title);
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// Tells the compositor's input method that a text field has focus
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// (an on-screen keyboard opens) and where its caret is, in physical
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// pixels, or that none has. Remembered: it is applied again whenever
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// the keyboard focus comes back to this window.
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void SetTextInput(bool active, std::int32_t x = 0, std::int32_t y = 0, std::int32_t width = 0, std::int32_t height = 0, TextInputPurpose purpose = TextInputPurpose::Normal);
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void Resize(std::uint32_t width, std::uint32_t height);
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void Render();
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void Update();
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@ -219,6 +230,9 @@ export namespace Crafter {
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// Needed so `SetCursorImage` can re-issue `wl_pointer_set_cursor`
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// mid-session (the hotspot only updates when set_cursor is recalled).
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std::uint32_t lastPointerSerial_ = 0;
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bool textInputActive_ = false;
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std::int32_t textInputRect_[4] = { 0, 0, 0, 0 };
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TextInputPurpose textInputPurpose_ = TextInputPurpose::Normal;
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static void xdg_surface_handle_preferred_scale(void* data, wp_fractional_scale_v1*, std::uint32_t scale);
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static void wl_surface_frame_done(void *data, wl_callback *cb, uint32_t time);
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1103
lib/text-input-unstable-v3-client-protocol.h
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1103
lib/text-input-unstable-v3-client-protocol.h
Normal file
File diff suppressed because it is too large
Load diff
103
lib/text-input-unstable-v3-protocol.c
Normal file
103
lib/text-input-unstable-v3-protocol.c
Normal file
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@ -0,0 +1,103 @@
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/* Generated by wayland-scanner 1.26.0 */
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/*
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* Copyright © 2012, 2013 Intel Corporation
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* Copyright © 2015, 2016 Jan Arne Petersen
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* Copyright © 2017, 2018 Red Hat, Inc.
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* Copyright © 2018 Purism SPC
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*
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* Permission to use, copy, modify, distribute, and sell this
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* software and its documentation for any purpose is hereby granted
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* without fee, provided that the above copyright notice appear in
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* all copies and that both that copyright notice and this permission
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* notice appear in supporting documentation, and that the name of
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* the copyright holders not be used in advertising or publicity
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* pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied
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* warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
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* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
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* THIS SOFTWARE.
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*/
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include "wayland-util.h"
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#ifndef __has_attribute
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# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
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#endif
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#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
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#define WL_PRIVATE __attribute__ ((visibility("hidden")))
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#else
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#define WL_PRIVATE
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#endif
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extern const struct wl_interface wl_seat_interface;
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extern const struct wl_interface wl_surface_interface;
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extern const struct wl_interface zwp_text_input_v3_interface;
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static const struct wl_interface *text_input_unstable_v3_types[] = {
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NULL,
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NULL,
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NULL,
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NULL,
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&wl_surface_interface,
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&wl_surface_interface,
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&zwp_text_input_v3_interface,
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&wl_seat_interface,
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};
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static const struct wl_message zwp_text_input_v3_requests[] = {
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{ "destroy", "", text_input_unstable_v3_types + 0 },
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{ "enable", "", text_input_unstable_v3_types + 0 },
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{ "disable", "", text_input_unstable_v3_types + 0 },
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{ "set_surrounding_text", "sii", text_input_unstable_v3_types + 0 },
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{ "set_text_change_cause", "u", text_input_unstable_v3_types + 0 },
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{ "set_content_type", "uu", text_input_unstable_v3_types + 0 },
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{ "set_cursor_rectangle", "iiii", text_input_unstable_v3_types + 0 },
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{ "commit", "", text_input_unstable_v3_types + 0 },
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{ "set_available_actions", "2a", text_input_unstable_v3_types + 0 },
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{ "show_input_panel", "2", text_input_unstable_v3_types + 0 },
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{ "hide_input_panel", "2", text_input_unstable_v3_types + 0 },
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};
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static const struct wl_message zwp_text_input_v3_events[] = {
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{ "enter", "o", text_input_unstable_v3_types + 4 },
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{ "leave", "o", text_input_unstable_v3_types + 5 },
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{ "preedit_string", "?sii", text_input_unstable_v3_types + 0 },
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{ "commit_string", "?s", text_input_unstable_v3_types + 0 },
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{ "delete_surrounding_text", "uu", text_input_unstable_v3_types + 0 },
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{ "done", "u", text_input_unstable_v3_types + 0 },
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{ "action", "2uu", text_input_unstable_v3_types + 0 },
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{ "language", "2s", text_input_unstable_v3_types + 0 },
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{ "preedit_hint", "2uuu", text_input_unstable_v3_types + 0 },
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};
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|
||||
WL_PRIVATE const struct wl_interface zwp_text_input_v3_interface = {
|
||||
"zwp_text_input_v3", 2,
|
||||
11, zwp_text_input_v3_requests,
|
||||
9, zwp_text_input_v3_events,
|
||||
};
|
||||
|
||||
static const struct wl_message zwp_text_input_manager_v3_requests[] = {
|
||||
{ "destroy", "", text_input_unstable_v3_types + 0 },
|
||||
{ "get_text_input", "no", text_input_unstable_v3_types + 6 },
|
||||
};
|
||||
|
||||
WL_PRIVATE const struct wl_interface zwp_text_input_manager_v3_interface = {
|
||||
"zwp_text_input_manager_v3", 2,
|
||||
2, zwp_text_input_manager_v3_requests,
|
||||
0, NULL,
|
||||
};
|
||||
|
||||
|
|
@ -89,6 +89,7 @@ extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> a
|
|||
cfg.cFiles.push_back("lib/wayland-xdg-decoration-unstable-v1-client-protocol");
|
||||
cfg.cFiles.push_back("lib/fractional-scale-v1");
|
||||
cfg.cFiles.push_back("lib/viewporter");
|
||||
cfg.cFiles.push_back("lib/text-input-unstable-v3-protocol");
|
||||
}
|
||||
|
||||
// Vulkan is the only renderer on native targets. Software fallback is
|
||||
|
|
|
|||
Loading…
Reference in a new issue