render target improvements

This commit is contained in:
Jorijn van der Graaf 2026-03-10 22:32:50 +01:00
commit 789bb307d5
12 changed files with 368 additions and 428 deletions

View file

@ -30,7 +30,7 @@ GridElement::GridElement(std::uint32_t columns, std::uint32_t rows, std::int32_t
}
void GridElement::UpdatePositionScaled(Rendertarget& window) {
void GridElement::UpdatePositionScaled(RendertargetBase& window) {
std::int32_t cellWidth = (paddingX * 2) - (spacingX * (columns - 1)) / columns;
std::int32_t cellHeight = (paddingY * 2) - (spacingY * (rows - 1)) / rows;
@ -57,12 +57,12 @@ void GridElement::UpdatePositionScaled(Rendertarget& window) {
}
}
void GridElement::UpdatePosition(Rendertarget& window) {
void GridElement::UpdatePosition(RendertargetBase& window) {
ScaleElement(window.transform);
UpdatePositionScaled(window);
}
void GridElement::UpdatePosition(Rendertarget& window, Transform2D& parent) {
void GridElement::UpdatePosition(RendertargetBase& window, Transform2D& parent) {
ScaleElement(parent);
UpdatePositionScaled(window);
}