RT pipeline
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128
interfaces/Crafter.Graphics-DescriptorLayoutVulkan.cppm
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128
interfaces/Crafter.Graphics-DescriptorLayoutVulkan.cppm
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/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module;
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#ifdef CRAFTER_GRAPHICS_VULKAN
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#include <vulkan/vulkan.h>
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#endif
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export module Crafter.Graphics:DescriptorLayoutVulkan;
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#ifdef CRAFTER_GRAPHICS_VULKAN
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import std;
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import :VulkanDevice;
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import :Types;
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export namespace Crafter {
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struct DescriptorEntry {
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VkDescriptorType type;
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bool occured = true;
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};
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template <typename... Shaders>
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class DescriptorLayoutVulkan {
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public:
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inline static VkDescriptorSetLayout descriptorSetLayout[sizeof...(Shaders)];
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template <typename Shader>
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consteval static void GetOccuringDescriptors(std::array<DescriptorEntry, 20>& types) {
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for (const DescriptorBinding& binding : Shader::descriptors) {
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for (DescriptorEntry& type : types) {
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if (type.type == binding.type) {
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type.occured = true;
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}
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}
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}
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}
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consteval static std::uint32_t GetUniqueDiscriptorCount() {
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std::array<DescriptorEntry, 20> types = {{{VK_DESCRIPTOR_TYPE_SAMPLER, 0},{VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0},{VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 0},{VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0},{VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 0},{VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 0},{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0},{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 0},{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 0},{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 0},{VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 0},{VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK, 0},{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 0},{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV, 0},{VK_DESCRIPTOR_TYPE_SAMPLE_WEIGHT_IMAGE_QCOM, 0},{VK_DESCRIPTOR_TYPE_BLOCK_MATCH_IMAGE_QCOM, 0},{VK_DESCRIPTOR_TYPE_MUTABLE_EXT, 0},{VK_DESCRIPTOR_TYPE_PARTITIONED_ACCELERATION_STRUCTURE_NV, 0},{VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, 0},{VK_DESCRIPTOR_TYPE_MUTABLE_VALVE, 0}}};
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(GetOccuringDescriptors<Shaders>(types), ... );
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std::uint32_t size = 0;
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for(DescriptorEntry& type : types) {
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if(type.occured) {
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size++;
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}
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}
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return size;
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}
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constexpr static std::uint32_t uniqueDescriptorCount = GetUniqueDiscriptorCount();
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consteval static std::array<VkDescriptorPoolSize, uniqueDescriptorCount> GetPoolSizes() {
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std::array<VkDescriptorPoolSize, uniqueDescriptorCount> types = {};
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for(std::uint32_t i = 0; i < uniqueDescriptorCount; i++){
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types[i].descriptorCount = 12345;
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}
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([&] {
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for (const DescriptorBinding& binding : Shaders::descriptors) {
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bool found = false;
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for(VkDescriptorPoolSize& type : types) {
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if(type.type == binding.type && type.descriptorCount != 12345) {
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type.descriptorCount += 1;
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found = true;
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}
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}
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if(!found) {
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for(std::uint32_t i = 0; i < uniqueDescriptorCount; i++){
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if(types[i].descriptorCount == 12345) {
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types[i].type = binding.type;
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types[i].descriptorCount = 1;
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break;
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}
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}
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}
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}
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}(),
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...);
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return types;
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}
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template <typename Shader>
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consteval static std::array<VkDescriptorSetLayoutBinding, Shader::descriptorCount> GetDescriptorSet() {
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std::array<VkDescriptorSetLayoutBinding, Shader::descriptorCount> set;
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for(std::uint32_t i = 0; i < Shader::descriptors.size(); i++) {
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set[i] = {Shader::descriptors[i].slot, Shader::descriptors[i].type, 1, Shader::_stage, nullptr};
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}
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return set;
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}
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public:
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static void Init() {
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std::uint32_t shaderIndex = 0;
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([&] {
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constexpr std::array<VkDescriptorSetLayoutBinding, Shaders::descriptorCount> setLayoutBindingsMesh = GetDescriptorSet<Shaders>();
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VkDescriptorSetLayoutCreateInfo descriptorLayoutInfoMesh = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.bindingCount = Shaders::descriptorCount,
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.pBindings = setLayoutBindingsMesh.data()
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};
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VulkanDevice::CheckVkResult(vkCreateDescriptorSetLayout(VulkanDevice::device, &descriptorLayoutInfoMesh, nullptr, &descriptorSetLayout[shaderIndex++]));
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}(),
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...);
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}
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};
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}
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#endif
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