fixes
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e4dda0861c
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83b45a0dea
9 changed files with 251 additions and 7 deletions
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@ -116,6 +116,44 @@ export namespace Crafter {
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UiElementBufferBuffer(std::uint_fast32_t width, std::uint_fast32_t height, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class Font;
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class UiElementText {
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public:
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virtual void Render(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font) = 0;
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};
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class UiElementTextBuffer: public UiElementText, public UiElementBufferBuffer {
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public:
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UiElementTextBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementTextBuffer(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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void Render(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font) override;
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};
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class UiElementTextMouseBuffer: public UiElementTextBuffer, public UiElementMouse {
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public:
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UiElementTextMouseBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementTextMouseBuffer(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class UiElementImage {
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public:
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virtual void Load(const std::string_view path) = 0;
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};
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class UiElementImageBuffer : public UiElementImage, public UiElementBufferBuffer {
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public:
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UiElementImageBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementImageBuffer(const std::string_view path, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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void Load(const std::string_view path) override;
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};
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class UiElementImageMouseBuffer : public UiElementImageBuffer, public UiElementMouse {
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public:
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UiElementImageMouseBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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UiElementImageMouseBuffer(const std::string_view path, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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};
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class UiElementBufferMouseBuffer : public UiElementBufferBuffer, public UiElementMouse {
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public:
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UiElementBufferMouseBuffer(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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