shader
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20 changed files with 298 additions and 322 deletions
12
examples/VulkanTriangle/raygen.glsl
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12
examples/VulkanTriangle/raygen.glsl
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#version 460
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#extension GL_EXT_ray_tracing : enable
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#extension GL_EXT_shader_image_load_formatted : enable
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layout(binding = 0, set = 0) uniform accelerationStructureEXT topLevelAS;
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layout(binding = 1, set = 0) uniform image2D image;
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layout(location = 0) rayPayloadEXT vec3 hitValue;
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void main() {
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imageStore(image, ivec2(gl_LaunchIDEXT.xy), vec4(1,1,1, 0.0));
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}
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