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9 changed files with 215 additions and 137 deletions
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@ -35,15 +35,11 @@ export namespace Crafter {
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RenderingElement();
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RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
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RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElement(RenderingElement&) = delete;
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RenderingElement& operator=(RenderingElement&) = delete;
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void ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height);
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void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
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void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
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void RenderImage(const std::string_view path);
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void UpdatePosition(Window& window) override;
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void UpdatePosition(Window& window, Transform& parent) override;
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};
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