new input system
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interfaces/Crafter.Graphics-Clipboard.cppm
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interfaces/Crafter.Graphics-Clipboard.cppm
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/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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export module Crafter.Graphics:Clipboard;
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import std;
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// Native system-clipboard writes. No popen, no helper binaries — just
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// the platform's own clipboard API. Implementation lives next to the
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// other window-backend code (Wayland data_device on Linux, Win32 in
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// the Windows build); callers don't pick a backend.
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//
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// `Get` is intentionally not exposed yet: paste-from-clipboard isn't
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// a feature the game's UI wants right now, and the read path needs
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// more lifecycle plumbing (mime negotiation, fd reads on the Wayland
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// event loop) than the simple write path. Easy to add later.
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export namespace Crafter::Clipboard {
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// Place `text` on the system clipboard as UTF-8 plain text. Returns
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// true if the platform accepted the request — false means the
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// backend isn't initialised, no input event has been seen yet
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// (Wayland needs a recent serial), or the OS API failed. On
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// success the ownership of the clipboard contents is held until
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// either another app replaces the selection or the application
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// exits; the caller doesn't need to keep `text` alive.
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bool SetText(std::string_view text);
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}
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