perf(image): release static texture staging after upload (#114)
ImageVulkan kept its host-visible staging `buffer` (sized w*h, persistently mapped) alive for the whole life of the image and Destroy() never freed it, so static textures (e.g. Sponza albedo) pinned HOST_VISIBLE / small-BAR memory forever. Update now releases the staging via VulkanBuffer::DeferredClear() right after recording the buffer→image copy — the same fence-keyed deletion queue (#101/#102) the compressed Mesh path already uses — so it is freed once the upload submit's frame has cleared. A new `streamed` flag (set by FontAtlas) keeps the persistent map for images re-uploaded from a CPU-side staging buffer every frame; its uploads go through UpdateRegion, which never releases. Destroy now also frees any staging the image still owns, gated on a live handle so a released static texture can't double-free. Adds tests/ImageStagingRelease driving the real upload + readback on a headless device: asserts the staging is enqueued (not pinned), the image reads back byte-equal (released staging outlived the submit), the entry retires only after framesInFlight frames, and a streamed image keeps then frees its staging. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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tests/ImageStagingRelease/main.cpp
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tests/ImageStagingRelease/main.cpp
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/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// Issue #114: a static ImageVulkan used to keep its host-visible staging
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// `buffer` (sized w*h, persistently mapped) alive for the whole life of the
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// image, pinning HOST_VISIBLE / small-BAR memory long after the one upload that
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// reads it has retired — and Destroy() never freed it. Update now releases it
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// via VulkanBuffer::DeferredClear() right after recording the buffer→image
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// copy, so the fence-keyed deletion queue (#101/#102) frees it once that
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// submit's frame has cleared. A `streamed` image (the FontAtlas) keeps its
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// staging, since it re-fills the persistent map and re-uploads every frame.
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//
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// This drives the real upload path on a headless device — no swapchain/window
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// needed, a buffer→image copy only touches the queue + command pool — and
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// asserts:
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// - After a static Update, image.buffer owns no handle (released), and
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// exactly that one allocation was handed to the deletion queue tagged with
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// the current frame (so it retires later, not now).
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// - The upload + readback still complete with ZERO validation errors and the
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// image reads back byte-equal to the staged source — proof the staging
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// genuinely outlived the submit (the queue had not yet retired it), so
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// releasing it is no use-after-free.
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// - The deferred entry retires (and frees) only once framesInFlight frames
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// elapse, and not before.
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// - A `streamed` image keeps its staging across Update and UpdateRegion (the
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// FontAtlas contract), and Destroy() then frees it validation-clean.
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#include "vulkan/vulkan.h"
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#include <cstring>
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import Crafter.Graphics;
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import std;
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using namespace Crafter;
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namespace {
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int failures = 0;
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void Check(bool ok, std::string_view what) {
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std::println("{} {}", ok ? "PASS" : "FAIL", what);
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if (!ok) ++failures;
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}
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VkCommandBuffer BeginCmd() {
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VkCommandBufferAllocateInfo allocInfo {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.commandPool = Device::commandPool,
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.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
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.commandBufferCount = 1,
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};
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VkCommandBuffer cmd = VK_NULL_HANDLE;
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Device::CheckVkResult(vkAllocateCommandBuffers(Device::device, &allocInfo, &cmd));
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VkCommandBufferBeginInfo beginInfo {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
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};
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Device::CheckVkResult(vkBeginCommandBuffer(cmd, &beginInfo));
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return cmd;
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}
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void SubmitWait(VkCommandBuffer cmd) {
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Device::CheckVkResult(vkEndCommandBuffer(cmd));
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VkSubmitInfo submitInfo {
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.commandBufferCount = 1,
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.pCommandBuffers = &cmd,
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};
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Device::CheckVkResult(vkQueueSubmit(Device::queue, 1, &submitInfo, VK_NULL_HANDLE));
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Device::CheckVkResult(vkQueueWaitIdle(Device::queue));
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vkFreeCommandBuffers(Device::device, Device::commandPool, 1, &cmd);
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}
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// RGBA8 texel as a 4-byte word, matching VK_FORMAT_R8G8B8A8_UNORM.
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using Texel = std::uint32_t;
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constexpr std::uint16_t kW = 4;
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constexpr std::uint16_t kH = 4;
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constexpr std::uint32_t kCount = static_cast<std::uint32_t>(kW) * kH;
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} // namespace
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int main() {
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Device::Initialize();
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Device::validationErrorCount = 0;
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// Control the deferred-deletion clock: enqueue at frame 0, retire after 2.
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Device::framesInFlight = 2;
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Device::frameCounter = 0;
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Device::deletionQueue.clear();
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// ── Static texture: staging is released right after the upload copy. ──────
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ImageVulkan<Texel> tex;
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{
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VkCommandBuffer cmd = BeginCmd();
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tex.Create(kW, kH, /*mipLevels*/ 1, cmd,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT
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| VK_IMAGE_USAGE_SAMPLED_BIT,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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Check(tex.buffer.buffer != VK_NULL_HANDLE,
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"Create allocated the host-visible staging buffer");
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Check(!tex.streamed, "a default ImageVulkan is not streamed");
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// Fill the staging map with a known pattern, then upload.
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for (std::uint32_t i = 0; i < kCount; ++i) {
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tex.buffer.value[i] = 0xA0B0C0D0u + i;
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}
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tex.Update(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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// ── The fix: staging released to the queue at record time, not pinned. ─
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Check(tex.buffer.buffer == VK_NULL_HANDLE,
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"static Update releases the staging buffer (no handle pinned)");
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Check(Device::deletionQueue.size() == 1,
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"exactly one allocation (the staging) handed to the deletion queue");
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const bool taggedNow = !Device::deletionQueue.empty()
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&& Device::deletionQueue.front().retireAfter == 0
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&& Device::deletionQueue.front().buffer != VK_NULL_HANDLE;
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Check(taggedNow,
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"deferred staging is tagged with the enqueue frame and still a live handle");
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// Read the image back to prove the copy saw valid staging. The upload's
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// recorded copy still references the now-released staging; it must
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// outlive THIS submit (queue retires at frame 2, we're at 0). Move the
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// image to TRANSFER_SRC and copy into a host-visible readback buffer in
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// the same command buffer.
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VkImageMemoryBarrier toSrc {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = tex.image,
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.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 },
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};
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vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR,
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VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr,
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0, nullptr, 1, &toSrc);
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VulkanBuffer<Texel, true> readback;
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readback.Create(VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, kCount);
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VkBufferImageCopy region {};
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region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
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region.imageExtent = { kW, kH, 1 };
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vkCmdCopyImageToBuffer(cmd, tex.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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readback.buffer, 1, ®ion);
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SubmitWait(cmd);
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Check(Device::validationErrorCount == 0,
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"static upload + readback raised no validation errors");
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readback.FlushHost();
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bool match = true;
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for (std::uint32_t i = 0; i < kCount; ++i) {
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if (readback.value[i] != 0xA0B0C0D0u + i) { match = false; break; }
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}
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Check(match,
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"image reads back byte-equal to the staged source "
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"(released staging outlived the submit)");
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}
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// ── Retire timing: the staging frees once framesInFlight frames elapse,
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// and not a frame before. We've already wait-idled, so freeing is safe. ─
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Device::ReclaimDeletions();
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Check(Device::deletionQueue.size() == 1,
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"staging is NOT freed before framesInFlight frames have elapsed");
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Device::frameCounter = 2; // retireAfter(0) + framesInFlight(2) <= 2
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Device::ReclaimDeletions();
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Check(Device::deletionQueue.empty(),
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"staging is freed once its retire frame is reached");
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// Destroying the image after its staging was released must not double-free
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// (buffer handle is already null) and must stay validation-clean.
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Device::validationErrorCount = 0;
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tex.Destroy();
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Check(Device::validationErrorCount == 0,
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"Destroy after a released-staging upload is validation-clean");
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// ── Streamed image: the persistent staging is kept across uploads. ────────
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Device::frameCounter = 0;
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Device::deletionQueue.clear();
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Device::validationErrorCount = 0;
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{
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ImageVulkan<Texel> atlas;
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VkCommandBuffer cmd = BeginCmd();
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atlas.Create(kW, kH, /*mipLevels*/ 1, cmd,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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/*streamed*/ true);
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Check(atlas.streamed, "streamed=true is recorded on the image");
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for (std::uint32_t i = 0; i < kCount; ++i) atlas.buffer.value[i] = i;
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atlas.Update(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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Check(atlas.buffer.buffer != VK_NULL_HANDLE,
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"streamed Update keeps the persistent staging buffer");
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// UpdateRegion (the FontAtlas re-upload path) must also keep it.
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atlas.UpdateRegion(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, 0, kW, kH);
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Check(atlas.buffer.buffer != VK_NULL_HANDLE,
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"streamed UpdateRegion keeps the persistent staging buffer");
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Check(Device::deletionQueue.empty(),
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"a streamed image enqueues nothing for deferred deletion");
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SubmitWait(cmd);
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Check(Device::validationErrorCount == 0,
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"streamed upload raised no validation errors");
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// Destroy frees the still-live persistent staging (the leak #114 names).
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atlas.Destroy();
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Check(atlas.buffer.buffer == VK_NULL_HANDLE,
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"Destroy frees the streamed image's persistent staging buffer");
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Check(Device::validationErrorCount == 0,
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"streamed Destroy (freeing live staging) is validation-clean");
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}
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std::println("{}", failures == 0 ? "ALL PASS" : "FAILURES PRESENT");
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return failures == 0 ? 0 : 1;
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}
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