crash fix

This commit is contained in:
Jorijn van der Graaf 2026-03-09 21:15:15 +01:00
commit be9e3ceff2

View file

@ -653,8 +653,6 @@ void Window::Render() {
vkCmdPipelineBarrier(drawCmdBuffers[currentBuffer], VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
onRender.Invoke();
vkCmdBindPipeline(drawCmdBuffers[currentBuffer], VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, rtPipeline);
VkBindDescriptorSetsInfo bindDescriptorSetsInfo{
.sType = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_SETS_INFO,