optimization
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4925bd77b9
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5 changed files with 51 additions and 43 deletions
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@ -31,16 +31,16 @@ import std;
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using namespace Crafter;
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RenderingElement::RenderingElement() : Transform() {
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RenderingElement::RenderingElement(bool opaque) : Transform(), opaque(opaque) {
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}
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RenderingElement::RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(bool opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), opaque(opaque) {
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}
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RenderingElement::RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(bool opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), opaque(opaque) {
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}
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@ -61,16 +61,26 @@ void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uin
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}
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void RenderingElement::UpdatePosition(Window& window) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this);
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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if(oldWidth != scaled.width || oldHeight && scaled.height) {
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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}
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this, parent);
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if(oldWidth != scaled.width || oldHeight && scaled.height) {
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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}
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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for(Transform* child : children) {
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@ -178,22 +178,37 @@ void WindowWayland::RenderElement(Transform* transform) {
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std::uint_fast32_t src_width = element->scaled.width;
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std::uint_fast32_t src_height = element->scaled.height;
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// Render clipped region
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for (std::int_fast32_t y = clip_top; y < clip_bottom; y++) {
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std::int_fast32_t src_y = y - element->scaled.y;
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for (std::int_fast32_t x = clip_left; x < clip_right; x++) {
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std::int_fast32_t src_x = x - element->scaled.x;
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// If element is opaque, we can simply copy pixels without blending
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if (element->opaque) {
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// Render clipped region
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for (std::int_fast32_t y = clip_top; y < clip_bottom; y++) {
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std::int_fast32_t src_y = y - element->scaled.y;
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// Bounds check for source buffer
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if (src_x >= 0 && src_x < static_cast<std::int_fast32_t>(src_width) && src_y >= 0 && src_y < static_cast<std::int_fast32_t>(src_height)) {
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for (std::int_fast32_t x = clip_left; x < clip_right; x++) {
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std::int_fast32_t src_x = x - element->scaled.x;
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// Get pixel indices
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std::uint_fast32_t dst_idx = y * width + x;
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std::uint_fast32_t src_idx = src_y * src_width + src_x;
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// Bounds check for source buffer
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if (src_x >= 0 && src_x < static_cast<std::int_fast32_t>(src_width) && src_y >= 0 && src_y < static_cast<std::int_fast32_t>(src_height)) {
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// Direct copy for opaque elements (skip blending)
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framebuffer[y * width + x] = src_buffer[src_y * src_width + src_x];
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}
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}
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}
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} else {
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// Render clipped region with blending for non-opaque elements
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for (std::int_fast32_t y = clip_top; y < clip_bottom; y++) {
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std::int_fast32_t src_y = y - element->scaled.y;
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for (std::int_fast32_t x = clip_left; x < clip_right; x++) {
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std::int_fast32_t src_x = x - element->scaled.x;
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// Blend pixels
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blend_pixel_optimized(framebuffer[dst_idx], src_buffer[src_idx]);
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// Bounds check for source buffer
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if (src_x >= 0 && src_x < static_cast<std::int_fast32_t>(src_width) && src_y >= 0 && src_y < static_cast<std::int_fast32_t>(src_height)) {
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// Blend pixels
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blend_pixel_optimized(framebuffer[y * width + x], src_buffer[src_y * src_width + src_x]);
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}
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}
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}
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}
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