optimization

This commit is contained in:
Jorijn van der Graaf 2025-11-26 00:00:50 +01:00
commit bf6793e41d
5 changed files with 51 additions and 43 deletions

View file

@ -31,10 +31,11 @@ export namespace Crafter {
std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
std::uint_fast32_t bufferWidth;
std::uint_fast32_t bufferHeight;
bool opaque = false;
RenderingElement();
RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(bool opague = false);
RenderingElement(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
RenderingElement(bool opague, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(RenderingElement&) = delete;
RenderingElement& operator=(RenderingElement&) = delete;