optimization
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parent
4925bd77b9
commit
bf6793e41d
5 changed files with 51 additions and 43 deletions
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@ -7,6 +7,7 @@ int main() {
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WindowWayland window(1280, 720, "Hello Input!");
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RenderingElement element(
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true, //opaque, wether the element is opague or semi-transparant
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2, //bufferWidth: the width of this elements pixel buffer
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1, //bufferHeight: the height of this elements pixel buffer
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FractionalToMapped(0.5), //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor
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@ -31,16 +31,16 @@ import std;
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using namespace Crafter;
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RenderingElement::RenderingElement() : Transform() {
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RenderingElement::RenderingElement(bool opaque) : Transform(), opaque(opaque) {
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}
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RenderingElement::RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(bool opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), opaque(opaque) {
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}
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RenderingElement::RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(bool opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), opaque(opaque) {
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}
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@ -61,16 +61,26 @@ void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uin
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}
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void RenderingElement::UpdatePosition(Window& window) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this);
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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if(oldWidth != scaled.width || oldHeight && scaled.height) {
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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}
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this, parent);
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if(oldWidth != scaled.width || oldHeight && scaled.height) {
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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}
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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for(Transform* child : children) {
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@ -178,22 +178,37 @@ void WindowWayland::RenderElement(Transform* transform) {
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std::uint_fast32_t src_width = element->scaled.width;
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std::uint_fast32_t src_height = element->scaled.height;
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// Render clipped region
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for (std::int_fast32_t y = clip_top; y < clip_bottom; y++) {
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std::int_fast32_t src_y = y - element->scaled.y;
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for (std::int_fast32_t x = clip_left; x < clip_right; x++) {
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std::int_fast32_t src_x = x - element->scaled.x;
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// If element is opaque, we can simply copy pixels without blending
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if (element->opaque) {
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// Render clipped region
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for (std::int_fast32_t y = clip_top; y < clip_bottom; y++) {
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std::int_fast32_t src_y = y - element->scaled.y;
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// Bounds check for source buffer
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if (src_x >= 0 && src_x < static_cast<std::int_fast32_t>(src_width) && src_y >= 0 && src_y < static_cast<std::int_fast32_t>(src_height)) {
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for (std::int_fast32_t x = clip_left; x < clip_right; x++) {
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std::int_fast32_t src_x = x - element->scaled.x;
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// Get pixel indices
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std::uint_fast32_t dst_idx = y * width + x;
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std::uint_fast32_t src_idx = src_y * src_width + src_x;
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// Bounds check for source buffer
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if (src_x >= 0 && src_x < static_cast<std::int_fast32_t>(src_width) && src_y >= 0 && src_y < static_cast<std::int_fast32_t>(src_height)) {
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// Direct copy for opaque elements (skip blending)
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framebuffer[y * width + x] = src_buffer[src_y * src_width + src_x];
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}
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}
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}
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} else {
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// Render clipped region with blending for non-opaque elements
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for (std::int_fast32_t y = clip_top; y < clip_bottom; y++) {
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std::int_fast32_t src_y = y - element->scaled.y;
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for (std::int_fast32_t x = clip_left; x < clip_right; x++) {
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std::int_fast32_t src_x = x - element->scaled.x;
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// Blend pixels
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blend_pixel_optimized(framebuffer[dst_idx], src_buffer[src_idx]);
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// Bounds check for source buffer
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if (src_x >= 0 && src_x < static_cast<std::int_fast32_t>(src_width) && src_y >= 0 && src_y < static_cast<std::int_fast32_t>(src_height)) {
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// Blend pixels
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blend_pixel_optimized(framebuffer[y * width + x], src_buffer[src_y * src_width + src_x]);
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}
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}
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}
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}
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@ -61,27 +61,12 @@ namespace Crafter {
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std::vector<Keyframe<T>> keyframes;
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std::uint_fast32_t currentFrame;
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std::chrono::time_point<std::chrono::high_resolution_clock> startedAt;
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mutable T cachedValue; // Cache the last computed value
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mutable std::chrono::time_point<std::chrono::high_resolution_clock> lastTime; // Track when cached value was computed
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Animation(std::vector<Keyframe<T>>&& keyframes) : keyframes(std::move(keyframes)), currentFrame(0) {}
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Animation(std::vector<Keyframe<T>>&& keyframes) : keyframes(std::move(keyframes)) {}
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void Start(std::chrono::time_point<std::chrono::high_resolution_clock> time) {
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currentFrame = 0;
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startedAt = time;
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// Invalidate cache
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lastTime = std::chrono::time_point<std::chrono::high_resolution_clock>();
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}
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T Play(std::chrono::time_point<std::chrono::high_resolution_clock> time) {
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// Check if we can reuse cached value
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if (lastTime != std::chrono::time_point<std::chrono::high_resolution_clock>()) {
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// Only use cached value if we haven't moved forward in time
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if (time <= lastTime) {
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return cachedValue;
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}
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}
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std::chrono::duration<double> elapsed = time - startedAt; // elapsed time since animation started
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std::chrono::duration<double> accumulated(0);
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@ -92,21 +77,17 @@ namespace Crafter {
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auto t = (elapsed - frameStartTime) / keyframes[i+1].duration.count();
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currentFrame = i;
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cachedValue = LerpTuple(
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return LerpTuple(
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keyframes[i].values,
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keyframes[i + 1].values,
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t.count()
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);
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lastTime = time;
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return cachedValue;
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}
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}
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// If we get here, we're past the last keyframe
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currentFrame = keyframes.size() - 1;
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cachedValue = keyframes.back().values;
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lastTime = time;
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return cachedValue;
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return keyframes.back().values;
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}
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};
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}
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@ -31,10 +31,11 @@ export namespace Crafter {
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std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
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std::uint_fast32_t bufferWidth;
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std::uint_fast32_t bufferHeight;
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bool opaque = false;
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RenderingElement();
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RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
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RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElement(bool opague = false);
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RenderingElement(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
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RenderingElement(bool opague, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElement(RenderingElement&) = delete;
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RenderingElement& operator=(RenderingElement&) = delete;
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