This commit is contained in:
Jorijn van der Graaf 2026-05-03 02:45:38 +02:00
commit c054f1e0b3
9 changed files with 699 additions and 5 deletions

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// Spike for the OptionsMenu port (3DForts → Crafter.Graphics imperative UI).
// Validates: Rect::SubRect carving at real-menu density, InputField shape and
// caret blink, click-routing-to-focused-field, tab switching with per-tab
// builders. Throwaway example, but kept around as a living reference.
#include "vulkan/vulkan.h"
import Crafter.Graphics;
import Crafter.Event;
import std;
using namespace Crafter;
namespace {
enum class Tab : std::uint8_t { Graphics, Input, Audio };
constexpr std::array<std::string_view, 3> kTabLabels = {
"Graphics", "Input", "Audio"
};
struct Layout {
Rect canvas;
Rect titleBar;
Rect footer;
Rect main;
Rect tabStrip;
Rect content;
std::array<Rect, 3> tabRects;
Rect btnExit;
Rect btnSave;
};
Layout ComputeLayout(const Window& window) {
Layout L;
L.canvas = Rect::FromWindow(window);
L.titleBar = L.canvas.SubRect(60, Rect::Anchor::Top);
L.footer = L.canvas.SubRect(60, Rect::Anchor::Bottom);
L.main = L.canvas.Inset(60, 0, 60, 0);
L.tabStrip = L.main.SubRect(220, Rect::Anchor::Left).Inset(20);
L.content = L.main.Inset(0, 20, 0, 240);
Rect strip = L.tabStrip;
for (int i = 0; i < 3; ++i) {
L.tabRects[i] = strip.SubRect(48, Rect::Anchor::Top).Inset(0, 0, 8, 0);
strip = strip.Inset(56, 0, 0, 0);
}
Rect footerInset = L.footer.Inset(20, 60, 20, 60);
L.btnExit = footerInset.SubRect(160, Rect::Anchor::Left);
L.btnSave = footerInset.SubRect(160, Rect::Anchor::Right);
return L;
}
}
int main() {
Device::Initialize();
Window window(1280, 720, "OptionsSpike");
VkCommandBuffer init = window.StartInit();
DescriptorHeapVulkan heap;
heap.Initialize(/*images*/ 16, /*buffers*/ 16, /*samplers*/ 4);
window.descriptorHeap = &heap;
Font font("font.ttf");
FontAtlas atlas;
atlas.Initialize(init);
UIRenderer ui;
ui.fontAtlas = &atlas;
ui.Initialize(window, heap, init);
window.passes.push_back(&ui);
VulkanBuffer<QuadItem, true> quadsBuf;
VulkanBuffer<GlyphItem, true> glyphsBuf;
quadsBuf.Create(
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, 256);
glyphsBuf.Create(
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, 4096);
auto quadsSlot = ui.RegisterBuffer(quadsBuf);
auto glyphsSlot = ui.RegisterBuffer(glyphsBuf);
// Application state.
Tab activeTab = Tab::Graphics;
std::array<bool, 3> tabHover{};
bool exitHover = false, saveHover = false;
// Graphics-tab fields. In the real port these are rebuilt per-tab; here we
// just keep one set live and only show them on the Graphics tab to confirm
// the routing pattern. Width/height come from a fake "tempOptions" state.
InputField widthField { .value = "1920", .type = InputFieldType::UInt };
InputField heightField { .value = "1080", .type = InputFieldType::UInt };
std::array<InputField*, 2> fields{ &widthField, &heightField };
std::array<Rect, 2> fieldRects{};
std::array<bool, 2> fieldHover{};
std::ptrdiff_t focusedField = -1;
auto BlurAll = [&]() {
for (auto* f : fields) f->focused = false;
focusedField = -1;
};
auto SetFocus = [&](std::ptrdiff_t idx) {
BlurAll();
if (idx >= 0 && idx < std::ssize(fields)) {
fields[idx]->focused = true;
focusedField = idx;
}
};
auto LayoutGraphicsTabFields = [&](const Layout& L) {
Rect rows = L.content;
Rect row0 = rows.SubRect(48, Rect::Anchor::Top);
rows = rows.Inset(56, 0, 0, 0);
Rect row1 = rows.SubRect(48, Rect::Anchor::Top);
// Each row: label on left half, field on right half (right half inset).
fieldRects[0] = row0.SubRect(row0.w * 0.5f, Rect::Anchor::Right).Inset(4);
fieldRects[1] = row1.SubRect(row1.w * 0.5f, Rect::Anchor::Right).Inset(4);
};
Layout L = ComputeLayout(window);
LayoutGraphicsTabFields(L);
// ─── input listeners ───────────────────────────────────────────────
EventListener<void> moveSub(&window.onMouseMove, [&]() {
float mx = window.currentMousePos.x;
float my = window.currentMousePos.y;
for (int i = 0; i < 3; ++i) tabHover[i] = L.tabRects[i].Contains(mx, my);
exitHover = L.btnExit.Contains(mx, my);
saveHover = L.btnSave.Contains(mx, my);
if (activeTab == Tab::Graphics) {
for (int i = 0; i < (int)fields.size(); ++i)
fieldHover[i] = fieldRects[i].Contains(mx, my);
} else {
for (auto& h : fieldHover) h = false;
}
});
EventListener<void> clickSub(&window.onMouseLeftClick, [&]() {
for (int i = 0; i < 3; ++i) {
if (tabHover[i]) {
activeTab = static_cast<Tab>(i);
BlurAll();
return;
}
}
if (exitHover) { window.open = false; return; }
if (saveHover) {
// In the real port: OptionsIO::Save + Apply. Here we just print.
std::println("[spike] save: width={} height={}",
widthField.value, heightField.value);
return;
}
if (activeTab == Tab::Graphics) {
for (int i = 0; i < (int)fields.size(); ++i) {
if (fieldHover[i]) {
SetFocus(i);
fields[i]->cursorPos = InputField_HitTestCursor(
*fields[i], fieldRects[i],
window.currentMousePos.x,
font, 18.0f, InputFieldColors{
.bg = {0.18f, 0.18f, 0.22f, 1.0f},
.bgFocused = {0.22f, 0.22f, 0.30f, 1.0f},
.border = {0.10f, 0.10f, 0.14f, 1.0f},
.borderFocused = {0.40f, 0.65f, 1.00f, 1.0f},
.text = {1.00f, 1.00f, 1.00f, 1.0f},
.caret = {1.00f, 1.00f, 1.00f, 1.0f},
});
return;
}
}
}
BlurAll();
});
EventListener<const std::string_view> textSub(&window.onTextInput, [&](std::string_view t) {
if (focusedField >= 0) InputField_OnText(*fields[focusedField], t);
});
EventListener<CrafterKeys> keySub(&window.onAnyKeyDown, [&](CrafterKeys k) {
if (focusedField >= 0) InputField_OnKey(*fields[focusedField], k);
});
// ─── palettes ──────────────────────────────────────────────────────
ButtonColors tabPalette{
.bg = {0.20f, 0.22f, 0.28f, 1.0f},
.bgHover = {0.30f, 0.55f, 0.95f, 1.0f},
.bgPressed = {0.18f, 0.40f, 0.78f, 1.0f},
.text = {1, 1, 1, 1},
.cornerRadius = 6.0f,
};
ButtonColors tabPaletteSelected = tabPalette;
tabPaletteSelected.bg = {0.30f, 0.55f, 0.95f, 1.0f};
ButtonColors footerPalette{
.bg = {0.20f, 0.22f, 0.28f, 1.0f},
.bgHover = {0.30f, 0.55f, 0.95f, 1.0f},
.bgPressed = {0.18f, 0.40f, 0.78f, 1.0f},
.text = {1, 1, 1, 1},
.cornerRadius = 8.0f,
};
InputFieldColors fieldPalette{
.bg = {0.18f, 0.18f, 0.22f, 1.0f},
.bgFocused = {0.22f, 0.22f, 0.30f, 1.0f},
.border = {0.10f, 0.10f, 0.14f, 1.0f},
.borderFocused = {0.40f, 0.65f, 1.00f, 1.0f},
.text = {1, 1, 1, 1},
.caret = {1, 1, 1, 1},
};
auto startTime = std::chrono::steady_clock::now();
EventListener<UIBuildArgs> buildSub(&ui.onBuild, [&](UIBuildArgs a) {
VkCommandBuffer cmd = a.cmd;
L = ComputeLayout(window);
LayoutGraphicsTabFields(L);
std::uint32_t qc = 0, gc = 0;
UIBuffer buf{
.quads = quadsBuf.value,
.quadCount = &qc,
.quadCap = 256,
.glyphs = glyphsBuf.value,
.glyphCount = &gc,
.glyphCap = 4096,
.atlas = &atlas,
.renderer = &ui,
};
// Background.
if (qc < buf.quadCap) buf.quads[qc++] = QuadItem{
L.canvas.x, L.canvas.y, L.canvas.w, L.canvas.h,
0.10f, 0.10f, 0.13f, 1.0f,
0, 0, 0, 0, 0, 0, 0, 0,
};
// Title bar.
if (qc < buf.quadCap) buf.quads[qc++] = QuadItem{
L.titleBar.x, L.titleBar.y, L.titleBar.w, L.titleBar.h,
0.14f, 0.14f, 0.18f, 1.0f,
0, 0, 0, 0, 0, 0, 0, 0,
};
DrawText(buf, "OPTIONS",
L.titleBar.x + L.titleBar.w * 0.5f,
L.titleBar.y + L.titleBar.h * 0.5f + 18.0f * 0.32f,
font, 24.0f, {1, 1, 1, 1}, TextAlign::Center);
// Tabs.
for (int i = 0; i < 3; ++i) {
const auto& palette = (activeTab == static_cast<Tab>(i))
? tabPaletteSelected : tabPalette;
DrawButton(buf, L.tabRects[i], kTabLabels[i],
tabHover[i], false, font, 18.0f, palette);
}
// Active tab content.
if (activeTab == Tab::Graphics) {
Rect rows = L.content;
Rect row0 = rows.SubRect(48, Rect::Anchor::Top);
rows = rows.Inset(56, 0, 0, 0);
Rect row1 = rows.SubRect(48, Rect::Anchor::Top);
DrawText(buf, "Resolution width",
row0.x + 8.0f,
row0.y + row0.h * 0.5f + 18.0f * 0.32f,
font, 18.0f, {0.85f, 0.85f, 0.85f, 1.0f}, TextAlign::Left);
DrawText(buf, "Resolution height",
row1.x + 8.0f,
row1.y + row1.h * 0.5f + 18.0f * 0.32f,
font, 18.0f, {0.85f, 0.85f, 0.85f, 1.0f}, TextAlign::Left);
auto now = std::chrono::steady_clock::now();
auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(now - startTime).count();
bool caretVisible = ((ms / 500) & 1) == 0;
DrawInputField(buf, widthField, fieldRects[0], font, 18.0f, fieldPalette, caretVisible);
DrawInputField(buf, heightField, fieldRects[1], font, 18.0f, fieldPalette, caretVisible);
} else {
DrawText(buf, "(tab content not populated in spike)",
L.content.x + L.content.w * 0.5f,
L.content.y + L.content.h * 0.5f,
font, 18.0f, {0.6f, 0.6f, 0.6f, 1.0f}, TextAlign::Center);
}
// Footer.
DrawButton(buf, L.btnExit, "Exit", exitHover, false, font, 18.0f, footerPalette);
DrawButton(buf, L.btnSave, "Save changes", saveHover, false, font, 18.0f, footerPalette);
// Dispatch.
if (qc > 0) {
quadsBuf.FlushDevice(cmd, VK_ACCESS_SHADER_READ_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
ui.DispatchQuads(cmd, quadsSlot, qc);
}
if (gc > 0) {
glyphsBuf.FlushDevice(cmd, VK_ACCESS_SHADER_READ_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
ui.DispatchText(cmd, glyphsSlot, gc);
}
});
window.FinishInit();
window.Render();
window.StartUpdate();
window.StartSync();
}

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import std;
import Crafter.Build;
namespace fs = std::filesystem;
using namespace Crafter;
extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
Configuration* graphics = LocalProject({
.projectFile = "../../project.cpp",
.args = std::vector<std::string>(args.begin(), args.end()),
});
Configuration cfg;
cfg.path = "./";
cfg.name = "OptionsSpike";
cfg.outputName = "OptionsSpike";
ApplyStandardArgs(cfg, args);
cfg.dependencies = { graphics };
std::array<fs::path, 0> ifaces = {};
std::array<fs::path, 1> impls = { "main" };
cfg.GetInterfacesAndImplementations(ifaces, impls);
cfg.files.push_back("font.ttf");
return cfg;
}