actually sensible classes

This commit is contained in:
Jorijn van der Graaf 2025-11-25 20:30:54 +01:00
commit c3b8761102
13 changed files with 128 additions and 152 deletions

View file

@ -25,9 +25,9 @@ import :Transform;
export namespace Crafter {
class Window;
class MouseElement {
class WindowMouse;
class MouseElement : public Transform {
public:
Transform transform;
Event<MouseMoveEvent> onMouseMove;
Event<MouseMoveEvent> onMouseEnter;
Event<MouseMoveEvent> onMouseLeave;
@ -38,11 +38,11 @@ export namespace Crafter {
Event<MousePoint> onMouseRightRelease;
Event<MousePoint> onMouseLeftRelease;
MouseElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
MouseElement(Transform transform);
MouseElement(WindowMouse& window, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
MouseElement(std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
MouseElement(MouseElement&) = delete;
MouseElement& operator=(MouseElement&) = delete;
void UpdatePosition(Window& window);
void UpdatePosition(Window& window, Transform& parent);
void UpdatePosition(Window& window) override;
void UpdatePosition(Window& window, Transform& parent) override;
};
}

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@ -25,20 +25,18 @@ import :Types;
export namespace Crafter {
class Window;
class Font;
class RenderingElement {
class RenderingElement : public Transform {
public:
Transform transform;
std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
std::vector<Pixel_BU8_GU8_RU8_AU8> scaled;
std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
std::uint_fast32_t bufferWidth;
std::uint_fast32_t bufferHeight;
RenderingElement(Transform transform);
RenderingElement(Transform transform, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight);
RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement();
RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingElement(RenderingElement&) = delete;
RenderingElement& operator=(RenderingElement&) = delete;
@ -46,7 +44,7 @@ export namespace Crafter {
void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
void RenderImage(const std::string_view path);
void UpdatePosition(Window& window);
void UpdatePosition(Window& window, Transform& parent);
void UpdatePosition(Window& window) override;
void UpdatePosition(Window& window, Transform& parent) override;
};
}

View file

@ -22,9 +22,9 @@ import std;
import :Types;
export namespace Crafter {
class Window;
class Transform {
public:
void* element;
std::int_fast32_t z;
std::int_fast32_t anchorX;
std::int_fast32_t anchorY;
@ -35,6 +35,11 @@ export namespace Crafter {
bool ignoreScaling;
ScaleData scaled;
std::vector<Transform*> children;
Transform(void* element, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
Transform(std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
Transform(Transform&) = delete;
Transform& operator=(Transform&) = delete;
virtual ~Transform() = default;
virtual void UpdatePosition(Window& window);
virtual void UpdatePosition(Window& window, Transform& parent);
};
}

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@ -1,44 +0,0 @@
/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
export module Crafter.Graphics:UiElement;
import std;
import Crafter.Event;
import :Types;
import :Transform;
import :RenderingElement;
import :MouseElement;
export namespace Crafter {
// Combined UI element that can have both rendering and interaction
class RenderingMouseElement {
public:
RenderingElement rendering;
MouseElement mouse;
RenderingMouseElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingMouseElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingMouseElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingMouseElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
RenderingMouseElement(Transform transform, Transform mouseTransform);
RenderingMouseElement(RenderingMouseElement&) = delete;
RenderingMouseElement& operator=(RenderingMouseElement&) = delete;
void UpdatePosition(Window& window);
void UpdatePosition(Window& window, Transform& parent);
};
}

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@ -50,6 +50,7 @@ export namespace Crafter {
std::uint_fast32_t width;
std::uint_fast32_t height;
std::chrono::time_point<std::chrono::high_resolution_clock> lastFrameBegin;
std::vector<Transform*> elements;
Event<void> onClose;
Event<FrameTime> onUpdate;
bool open = true;
@ -126,7 +127,6 @@ export namespace Crafter {
class WindowWayland final : public WindowKeyboard, public WindowMouse, public WindowFramebuffer, public WindowTitle {
public:
Pixel_BU8_GU8_RU8_AU8* framebuffer = nullptr;
std::vector<RenderingElement*> elements;
WindowWayland(std::uint_fast32_t width, std::uint_fast32_t height);
WindowWayland(std::uint_fast32_t width, std::uint_fast32_t height, const std::string_view title);
~WindowWayland();

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@ -24,7 +24,6 @@ export import :Window;
export import :Transform;
export import :RenderingElement;
export import :MouseElement;
export import :UiElement;
export import :Types;
export import :Font;
export import :Shm;