vulkan not working
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21 changed files with 1319 additions and 438 deletions
57
Crafter.Graphics-VulkanShader.cppm
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57
Crafter.Graphics-VulkanShader.cppm
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module;
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#include <iostream>
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#include <algorithm>
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#include <vulkan/vulkan.h>
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#include <fstream>
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#include <cstdint>
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#include <vector>
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export module Crafter.Graphics:VulkanShader;
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import :VulkanDevice;
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namespace Crafter {
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export template<size_t N>
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struct StringLiteral {
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constexpr StringLiteral(const char (&str)[N]) {
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std::copy_n(str, N, value);
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}
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char value[N];
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};
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export template <StringLiteral path, StringLiteral entrypoint, VkShaderStageFlagBits stage>
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class VulkanShader {
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public:
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inline static VkShaderModule shader;
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constexpr static StringLiteral _entrypoint = entrypoint;
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constexpr static VkShaderStageFlagBits _stage = stage;
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static void CreateShader() {
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std::ifstream file(path.value, std::ios::binary);
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if (!file) {
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std::cerr << "Error: Could not open file " << path.value << std::endl;
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}
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// Move to the end of the file to determine its size
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file.seekg(0, std::ios::end);
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std::streamsize size = file.tellg();
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file.seekg(0, std::ios::beg);
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std::vector<std::uint32_t> spirv(size / sizeof(std::uint32_t));
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// Read the data into the vector
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if (!file.read(reinterpret_cast<char*>(spirv.data()), size)) {
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std::cerr << "Error: Could not read data from file" << std::endl;
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}
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file.close();
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VkShaderModuleCreateInfo module_info{VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO};
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module_info.codeSize = spirv.size() * sizeof(uint32_t);
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module_info.pCode = spirv.data();
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VkShaderModule shader_module;
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VulkanDevice::CHECK_VK_RESULT(vkCreateShaderModule(VulkanDevice::device, &module_info, nullptr, &shader));
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}
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};
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}
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