Merge pull request 'fix(device): preferred mask + required-only fallback for GetMemoryType (#59)' (#87) from claude/issue-59 into master

This commit is contained in:
catbot 2026-06-16 18:04:20 +02:00
commit c58b68ec40
6 changed files with 218 additions and 13 deletions

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@ -811,17 +811,32 @@ void Device::Initialize() {
} }
} }
std::uint32_t Device::GetMemoryType(uint32_t typeBits, VkMemoryPropertyFlags properties) { std::uint32_t Device::GetMemoryType(uint32_t typeBits, VkMemoryPropertyFlags required, VkMemoryPropertyFlags preferred) {
// First pass: honour the preferred bits on top of the required ones.
// Second pass (when nothing matched, or no preferences were given): drop
// the preferences and match the required bits alone. Vulkan orders the
// memory types so first-superset-match is generally optimal, so a plain
// linear scan suffices for each pass. We only throw when even `required`
// cannot be satisfied — i.e. no valid memory exists for the allocation.
for (VkMemoryPropertyFlags wanted : {required | preferred, required})
{
uint32_t bits = typeBits;
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++) for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++)
{ {
if ((typeBits & 1) == 1) if ((bits & 1) == 1)
{ {
if ((memoryProperties.memoryTypes[i].propertyFlags & properties) == properties) if ((memoryProperties.memoryTypes[i].propertyFlags & wanted) == wanted)
{ {
return i; return i;
} }
} }
typeBits >>= 1; bits >>= 1;
}
// No preferences to fall back from — the second pass would be identical.
if (preferred == 0) {
break;
}
} }
throw std::runtime_error("Could not find a matching memory type"); throw std::runtime_error("Could not find a matching memory type");

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@ -83,9 +83,14 @@ export namespace Crafter {
samplerFreelist.clear(); samplerFreelist.clear();
samplerFreelist.reserve(samplers); samplerFreelist.reserve(samplers);
// The heaps are written by the CPU every frame (HOST_VISIBLE is
// mandatory) and read by the GPU, so DEVICE_LOCAL is a perf
// preference, not a requirement: devices without a host-visible
// device-local heap (no resizable BAR) get a host-visible-only
// allocation instead of a hard allocation failure.
for(std::uint8_t i = 0; i < Window::numFrames; i++) { for(std::uint8_t i = 0; i < Window::numFrames; i++) {
resourceHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, resourceSize); resourceHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, resourceSize, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
samplerHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, samplerSize); samplerHeap[i].Resize(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_DESCRIPTOR_HEAP_BIT_EXT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, samplerSize, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
} }
} }

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@ -199,7 +199,12 @@ export namespace Crafter {
// ComputeShader read the offset off the pipeline they record. // ComputeShader read the offset off the pipeline they record.
static void CheckVkResult(VkResult result); static void CheckVkResult(VkResult result);
static std::uint32_t GetMemoryType(std::uint32_t typeBits, VkMemoryPropertyFlags properties); // Selects a memory type index from typeBits that satisfies `required`.
// When `preferred` bits are also given, a type satisfying both is
// chosen first; if none exists we fall back to required-only rather
// than throwing. Throws only when even `required` cannot be met (no
// valid memory exists for the allocation).
static std::uint32_t GetMemoryType(std::uint32_t typeBits, VkMemoryPropertyFlags required, VkMemoryPropertyFlags preferred = 0);
// ─── Wayland key repeat ──────────────────────────────────────── // ─── Wayland key repeat ────────────────────────────────────────
// TickKeyRepeats fires onRawKeyDown / onRawKeyHold / onTextInput on // TickKeyRepeats fires onRawKeyDown / onRawKeyHold / onTextInput on

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@ -55,7 +55,12 @@ namespace Crafter {
class VulkanBuffer : public VulkanBufferBase, public VulkanBufferMappedConditional<T, Mapped> { class VulkanBuffer : public VulkanBufferBase, public VulkanBufferMappedConditional<T, Mapped> {
public: public:
VulkanBuffer() = default; VulkanBuffer() = default;
void Create(VkBufferUsageFlags2 usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count) { // `preferredPropertyFlags` are best-effort: the allocation prefers a
// memory type satisfying them on top of `memoryPropertyFlags`, but
// falls back to the required flags alone rather than failing. Use it
// for perf hints (e.g. DEVICE_LOCAL on a mapped buffer) that aren't
// available on every device — see Device::GetMemoryType.
void Create(VkBufferUsageFlags2 usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count, VkMemoryPropertyFlags preferredPropertyFlags = 0) {
size = count * sizeof(T); size = count * sizeof(T);
// Carry usage in the maintenance5 flags2 chain so 64-bit bits // Carry usage in the maintenance5 flags2 chain so 64-bit bits
@ -77,7 +82,7 @@ namespace Crafter {
VkMemoryAllocateInfo memAlloc { VkMemoryAllocateInfo memAlloc {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memReqs.size, .allocationSize = memReqs.size,
.memoryTypeIndex = Device::GetMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags) .memoryTypeIndex = Device::GetMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags, preferredPropertyFlags)
}; };
VkMemoryAllocateFlagsInfoKHR allocFlagsInfo { VkMemoryAllocateFlagsInfoKHR allocFlagsInfo {
@ -109,11 +114,11 @@ namespace Crafter {
buffer = VK_NULL_HANDLE; buffer = VK_NULL_HANDLE;
} }
void Resize(VkBufferUsageFlags2 usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count) { void Resize(VkBufferUsageFlags2 usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, std::uint32_t count, VkMemoryPropertyFlags preferredPropertyFlags = 0) {
if(buffer != VK_NULL_HANDLE) { if(buffer != VK_NULL_HANDLE) {
Clear(); Clear();
} }
Create(usageFlags, memoryPropertyFlags, count); Create(usageFlags, memoryPropertyFlags, count, preferredPropertyFlags);
} }
void Copy(VkCommandBuffer cmd, VulkanBuffer& dst) { void Copy(VkCommandBuffer cmd, VulkanBuffer& dst) {

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@ -384,6 +384,35 @@ extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> a
textImpls.emplace_back("tests/ShapeTextCache/main"); textImpls.emplace_back("tests/ShapeTextCache/main");
xc.GetInterfacesAndImplementations(ifaces, textImpls); xc.GetInterfacesAndImplementations(ifaces, textImpls);
cfg.tests.push_back(std::move(textTest)); cfg.tests.push_back(std::move(textTest));
// Issue #59: Device::GetMemoryType gained a `preferred` mask and a
// required-only fallback so callers combining a mandatory flag with a
// perf-only one (HOST_VISIBLE | DEVICE_LOCAL descriptor heaps) no
// longer throw on devices without a host-visible device-local heap.
// The selection is pure CPU logic over Device::memoryProperties, so
// this test installs synthetic memory layouts and drives it directly —
// no GPU device needed at runtime.
Test memTest;
Configuration& mc = memTest.config;
mc.path = cfg.path;
mc.name = "MemoryTypeFallback";
mc.outputName = "MemoryTypeFallback";
mc.type = ConfigurationType::Executable;
mc.target = cfg.target;
mc.march = cfg.march;
mc.mtune = cfg.mtune;
mc.debug = cfg.debug;
mc.sysroot = cfg.sysroot;
mc.dependencies = cfg.dependencies;
mc.externalDependencies = cfg.externalDependencies;
mc.compileFlags = cfg.compileFlags;
mc.linkFlags = cfg.linkFlags;
mc.defines = cfg.defines;
mc.cFiles = cfg.cFiles;
std::vector<fs::path> memImpls(impls.begin(), impls.end());
memImpls.emplace_back("tests/MemoryTypeFallback/main");
mc.GetInterfacesAndImplementations(ifaces, memImpls);
cfg.tests.push_back(std::move(memTest));
} }
return cfg; return cfg;

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@ -0,0 +1,146 @@
/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Regression test for issue #59: Device::GetMemoryType used to be a bare
// first-superset match that threw whenever no memory type satisfied the
// requested property flags. Callers that combine a mandatory flag with a
// perf-only one (e.g. HOST_VISIBLE | DEVICE_LOCAL for the descriptor heaps)
// would then crash at allocation time on any device without a host-visible
// device-local heap (no resizable BAR).
//
// GetMemoryType now takes a `preferred` mask distinct from `required`:
// - prefers a type satisfying required+preferred,
// - falls back to a required-only match when the preference is unavailable,
// - still throws only when even `required` cannot be met.
//
// The selection is pure CPU logic over Device::memoryProperties, so this test
// drives it directly with synthetic memory layouts — no Vulkan device needed.
#include <cstdlib>
#include "vulkan/vulkan.h"
import Crafter.Graphics;
import std;
using namespace Crafter;
namespace {
int failures = 0;
void Check(bool ok, std::string_view what) {
std::println("{} {}", ok ? "PASS" : "FAIL", what);
if (!ok) ++failures;
}
// Install a synthetic memory layout: one VkMemoryType per entry, in order.
void SetMemoryTypes(std::initializer_list<VkMemoryPropertyFlags> flags) {
Device::memoryProperties = {};
Device::memoryProperties.memoryTypeCount = static_cast<std::uint32_t>(flags.size());
std::uint32_t i = 0;
for (VkMemoryPropertyFlags f : flags) {
Device::memoryProperties.memoryTypes[i].propertyFlags = f;
Device::memoryProperties.memoryTypes[i].heapIndex = 0;
++i;
}
}
constexpr auto DEVICE_LOCAL = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
constexpr auto HOST_VISIBLE = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
constexpr auto HOST_COHERENT = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
constexpr auto HOST_CACHED = VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
// Call GetMemoryType, reporting whether it threw rather than returning.
bool Threw(std::uint32_t typeBits, VkMemoryPropertyFlags required, VkMemoryPropertyFlags preferred) {
try {
Device::GetMemoryType(typeBits, required, preferred);
return false;
} catch (const std::runtime_error&) {
return true;
}
}
} // namespace
int main() {
constexpr std::uint32_t kAll = ~0u;
// --- required-only: first superset match wins -------------------------
{
SetMemoryTypes({DEVICE_LOCAL, HOST_VISIBLE, HOST_VISIBLE | DEVICE_LOCAL});
Check(Device::GetMemoryType(kAll, HOST_VISIBLE) == 1,
"required-only picks the first type satisfying the required bits");
Check(Device::GetMemoryType(kAll, DEVICE_LOCAL) == 0,
"required-only honours superset ordering for a different mask");
}
// --- typeBits gates which types are eligible --------------------------
{
SetMemoryTypes({HOST_VISIBLE, HOST_VISIBLE, HOST_VISIBLE});
// Only bit 2 is set -> type index 2 is the sole candidate.
Check(Device::GetMemoryType(0b100, HOST_VISIBLE) == 2,
"typeBits mask excludes types the allocation can't use");
}
// --- preferred bits are honoured when available -----------------------
{
SetMemoryTypes({HOST_VISIBLE, HOST_VISIBLE | HOST_COHERENT, HOST_VISIBLE | DEVICE_LOCAL});
Check(Device::GetMemoryType(kAll, HOST_VISIBLE, DEVICE_LOCAL) == 2,
"preferred DEVICE_LOCAL selects the host-visible device-local type");
Check(Device::GetMemoryType(kAll, HOST_VISIBLE, HOST_COHERENT) == 1,
"preferred HOST_COHERENT selects the host-visible coherent type");
}
// --- preferred unavailable: fall back to required-only ----------------
{
// No host-visible type is also device-local (the no-resizable-BAR case).
SetMemoryTypes({DEVICE_LOCAL, HOST_VISIBLE | HOST_COHERENT});
Check(Device::GetMemoryType(kAll, HOST_VISIBLE, DEVICE_LOCAL) == 1,
"unsatisfiable preference falls back to a required-only match instead of throwing");
Check(!Threw(kAll, HOST_VISIBLE, DEVICE_LOCAL),
"the fallback path does not throw when required is still satisfiable");
}
// --- preferred is satisfiable only via the second-best type -----------
{
// First host-visible type lacks the preference; a later one has it.
SetMemoryTypes({HOST_VISIBLE, HOST_VISIBLE | DEVICE_LOCAL});
Check(Device::GetMemoryType(kAll, HOST_VISIBLE, DEVICE_LOCAL) == 1,
"preference outranks ordering: skips an earlier required-only type");
}
// --- required unsatisfiable still throws ------------------------------
{
SetMemoryTypes({DEVICE_LOCAL, HOST_VISIBLE | HOST_COHERENT});
Check(Threw(kAll, HOST_CACHED, 0),
"no type satisfies the required bits -> throws (no valid memory)");
Check(Threw(kAll, HOST_CACHED, DEVICE_LOCAL),
"unsatisfiable required throws even when a preference is given");
// typeBits that masks out the only matching type is also unsatisfiable.
SetMemoryTypes({HOST_VISIBLE});
Check(Threw(0b10, HOST_VISIBLE, 0),
"typeBits excluding every match -> throws");
}
if (failures != 0) {
std::println("{} check(s) failed", failures);
return EXIT_FAILURE;
}
std::println("all checks passed");
return EXIT_SUCCESS;
}