vector renderring

This commit is contained in:
Jorijn van der Graaf 2026-03-31 15:22:55 +02:00
commit c895c266fb
5 changed files with 53 additions and 72 deletions

View file

@ -28,6 +28,6 @@ import std;
using namespace Crafter;
Anchor2D::Anchor2D(float x, float y, float width, float height, float offsetX, float offsetY, std::int32_t z, bool maintainAspectRatio): x(x), y(y), width(width), height(height), offsetX(offsetX), offsetY(offsetY), z(z), maintainAspectRatio(maintainAspectRatio) {
Anchor2D::Anchor2D(float x, float y, float width, float height, float offsetX, float offsetY, std::uint8_t z, bool maintainAspectRatio): x(x), y(y), width(width), height(height), offsetX(offsetX), offsetY(offsetY), z(z), maintainAspectRatio(maintainAspectRatio) {
}