perf(text): cache shaped runs in ShapeText (#52)
ShapeText re-decoded UTF-8, re-looked-up every glyph, and recomputed layout every frame for static strings (DrawText / EmitCenteredLabel run inside per-frame onBuild). DrawText and EmitCenteredLabel also did a second full pass over the glyphs to apply alignment. Memoize the shaped run, keyed by (Font*, pxSize, color, utf8), as an origin-relative vector<GlyphItem>. A cache hit skips decode/lookup/layout and just translates the cached run into the output buffer by (x + alignShift, baselineY). The alignment shift (Center = -advance/2, Right = -advance) is folded into ShapeText's single pass, dropping the second loop in both callers. TextAlign moves to the :UI partition so ShapeText can take it. Pure CPU memoization — the glyph buffer is fully rewritten and re-flushed every frame, so a hit is byte-equivalent. A miss still calls Ensure so new glyphs rasterise and dirty the atlas; hits don't (atlas entries are never evicted). InvalidateFont drops a font's runs before it is destroyed (the cache, like FontAtlas's glyph cache, keys on the Font pointer). A soft cap bounds memory against pathological per-frame-unique text. Adds the ShapeTextCache test (15 checks): hit == miss byte-for-byte, hits don't touch the atlas, translate/alignment/truncation/InvalidateFont. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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7 changed files with 391 additions and 40 deletions
231
tests/ShapeTextCache/main.cpp
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tests/ShapeTextCache/main.cpp
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/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License version 3.0 as published by the Free Software Foundation;
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// Issue #52: shaped-run cache for UIRenderer::ShapeText. The slow path
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// (UTF-8 decode + per-glyph atlas lookup + layout) is memoized into an
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// origin-relative run keyed by (Font*, pxSize, color, utf8); a hit only
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// translates the cached run into the output buffer. This must be exactly
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// byte-equivalent to the uncached path, since the glyph buffer is rewritten
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// and re-flushed every frame regardless.
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//
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// What is asserted:
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// - A cache HIT produces byte-identical glyphs to the original (MISS) call.
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// - The HIT path does NOT touch the atlas (no Ensure → atlas stays clean),
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// while the MISS path rasterises new glyphs and dirties it.
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// - Translating the same string to a different (x, baselineY) shifts every
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// glyph by exactly that delta (cache stores origin-relative geometry).
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// - Center / Right alignment fold the advance-based shift into ShapeText
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// (Center = -advance/2, Right = -advance), matching the old two-pass code.
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// - outCapacity truncates the written count but still reports full advance.
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// - InvalidateFont drops the run; a re-shape afterwards is still correct.
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// - Distinct color / pxSize / font are distinct cache entries.
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//
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// Needs a headless Vulkan device (the FontAtlas image is a real GPU image),
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// but no swapchain/window — ShapeText only touches the CPU-side atlas. The
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// UIRenderer is used without Initialize(): ShapeText reads only fontAtlas.
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#include "vulkan/vulkan.h"
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#include <cstdlib>
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import Crafter.Graphics;
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import std;
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using namespace Crafter;
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namespace {
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int failures = 0;
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void Check(bool ok, std::string_view what) {
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std::println("{} {}", ok ? "PASS" : "FAIL", what);
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if (!ok) ++failures;
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}
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VkCommandBuffer BeginCmd() {
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VkCommandBufferAllocateInfo allocInfo {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.commandPool = Device::commandPool,
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.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
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.commandBufferCount = 1,
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};
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VkCommandBuffer cmd = VK_NULL_HANDLE;
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Device::CheckVkResult(vkAllocateCommandBuffers(Device::device, &allocInfo, &cmd));
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VkCommandBufferBeginInfo beginInfo {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
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};
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Device::CheckVkResult(vkBeginCommandBuffer(cmd, &beginInfo));
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return cmd;
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}
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void SubmitWait(VkCommandBuffer cmd) {
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Device::CheckVkResult(vkEndCommandBuffer(cmd));
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VkSubmitInfo submitInfo {
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.commandBufferCount = 1,
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.pCommandBuffers = &cmd,
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};
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Device::CheckVkResult(vkQueueSubmit(Device::queue, 1, &submitInfo, VK_NULL_HANDLE));
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Device::CheckVkResult(vkQueueWaitIdle(Device::queue));
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vkFreeCommandBuffers(Device::device, Device::commandPool, 1, &cmd);
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}
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bool GlyphEq(const GlyphItem& a, const GlyphItem& b) {
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return a.x == b.x && a.y == b.y && a.w == b.w && a.h == b.h
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&& a.u0 == b.u0 && a.v0 == b.v0 && a.u1 == b.u1 && a.v1 == b.v1
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&& a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
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}
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bool RunsEqual(std::span<const GlyphItem> a, std::span<const GlyphItem> b) {
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if (a.size() != b.size()) return false;
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for (std::size_t i = 0; i < a.size(); ++i)
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if (!GlyphEq(a[i], b[i])) return false;
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return true;
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}
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std::filesystem::path FindFont() {
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// The runner's cwd is not guaranteed: cfg.files copies the font next to
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// the binary, but `crafter-build test` may also run from the project root.
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for (const char* cand : {
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"font.ttf",
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"tests/ShapeTextCache/font.ttf",
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"../../examples/HelloUI/font.ttf" }) {
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if (std::filesystem::exists(cand)) return cand;
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}
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return "font.ttf";
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}
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} // namespace
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int main() {
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Device::Initialize();
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FontAtlas atlas;
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{
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VkCommandBuffer cmd = BeginCmd();
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atlas.Initialize(cmd);
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SubmitWait(cmd);
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}
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Font font(FindFont());
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UIRenderer ui;
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ui.fontAtlas = &atlas; // ShapeText needs only the atlas — no Initialize.
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const std::array<float, 4> white{1, 1, 1, 1};
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constexpr float kSize = 18.0f;
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const std::string_view kText = "Hover me";
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std::array<GlyphItem, 64> bufMiss{};
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std::array<GlyphItem, 64> bufHit{};
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// ── 1. First call is a MISS: it rasterises glyphs → atlas goes dirty. ──
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atlas.dirty = false; // pretend a prior Update() flushed the atlas clean
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float advMiss = 0.0f;
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std::uint32_t nMiss = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
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bufMiss.data(), bufMiss.size(), &advMiss);
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Check(nMiss > 0, "MISS produced glyphs for a non-empty string");
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Check(advMiss > 0.0f, "MISS reported a positive advance");
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Check(atlas.dirty, "MISS rasterised new glyphs and dirtied the atlas");
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// ── 2. Second call is a HIT: byte-identical, and atlas stays clean. ────
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atlas.dirty = false;
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float advHit = 0.0f;
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std::uint32_t nHit = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
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bufHit.data(), bufHit.size(), &advHit);
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Check(nHit == nMiss, "HIT wrote the same glyph count as MISS");
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Check(advHit == advMiss, "HIT reported the same advance as MISS");
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Check(RunsEqual({bufMiss.data(), nMiss}, {bufHit.data(), nHit}),
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"HIT is byte-identical to MISS");
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Check(!atlas.dirty, "HIT did not touch the atlas (no re-rasterise)");
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// ── 3. Translation: a different origin shifts every glyph by the delta. ─
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std::array<GlyphItem, 64> bufMoved{};
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const float dx = 37.0f, dy = -15.0f;
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std::uint32_t nMoved = ui.ShapeText(font, kSize, 100.0f + dx, 200.0f + dy,
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kText, white, bufMoved.data(),
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bufMoved.size(), nullptr);
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bool shifted = (nMoved == nHit);
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for (std::uint32_t i = 0; i < nMoved && shifted; ++i) {
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shifted = std::abs((bufMoved[i].x - bufHit[i].x) - dx) < 1e-3f
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&& std::abs((bufMoved[i].y - bufHit[i].y) - dy) < 1e-3f
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&& bufMoved[i].w == bufHit[i].w && bufMoved[i].h == bufHit[i].h;
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}
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Check(shifted, "translate-only move shifts every glyph by exactly (dx, dy)");
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// ── 4. Alignment folded into ShapeText (Center = -adv/2, Right = -adv). ─
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std::array<GlyphItem, 64> bufCenter{};
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std::array<GlyphItem, 64> bufRight{};
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float advCenter = 0.0f, advRight = 0.0f;
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std::uint32_t nCenter = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
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bufCenter.data(), bufCenter.size(),
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&advCenter, TextAlign::Center);
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std::uint32_t nRight = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
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bufRight.data(), bufRight.size(),
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&advRight, TextAlign::Right);
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bool centerOk = (nCenter == nHit) && (advCenter == advHit);
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for (std::uint32_t i = 0; i < nCenter && centerOk; ++i)
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centerOk = std::abs((bufCenter[i].x - bufHit[i].x) - (-advHit * 0.5f)) < 1e-3f;
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Check(centerOk, "Center alignment shifts the run left by advance/2");
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bool rightOk = (nRight == nHit) && (advRight == advHit);
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for (std::uint32_t i = 0; i < nRight && rightOk; ++i)
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rightOk = std::abs((bufRight[i].x - bufHit[i].x) - (-advHit)) < 1e-3f;
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Check(rightOk, "Right alignment shifts the run left by full advance");
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// ── 5. outCapacity truncates count but still reports full advance. ─────
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std::array<GlyphItem, 64> bufTrunc{};
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const std::uint32_t capLimit = (nHit > 1) ? (nHit - 1) : 0;
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float advTrunc = 0.0f;
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std::uint32_t nTrunc = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
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bufTrunc.data(), capLimit, &advTrunc);
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Check(nTrunc == capLimit, "writing is capped at outCapacity");
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Check(advTrunc == advHit, "advance is full even when the buffer truncates");
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// ── 6. InvalidateFont drops the run; a re-shape is still correct. ──────
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ui.InvalidateFont(font);
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std::array<GlyphItem, 64> bufReshape{};
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float advReshape = 0.0f;
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std::uint32_t nReshape = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
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bufReshape.data(), bufReshape.size(),
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&advReshape);
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Check(nReshape == nHit && advReshape == advHit
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&& RunsEqual({bufReshape.data(), nReshape}, {bufHit.data(), nHit}),
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"re-shape after InvalidateFont matches the original output");
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// ── 7. Distinct color and pxSize are distinct entries (different runs). ─
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std::array<GlyphItem, 64> bufRed{};
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std::uint32_t nRed = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText,
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{1, 0, 0, 1}, bufRed.data(), bufRed.size(),
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nullptr);
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bool colorDistinct = (nRed == nHit);
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for (std::uint32_t i = 0; i < nRed && colorDistinct; ++i)
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colorDistinct = bufRed[i].r == 1.0f && bufRed[i].g == 0.0f && bufRed[i].b == 0.0f;
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Check(colorDistinct, "a different color yields a correctly-colored run");
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std::array<GlyphItem, 64> bufBig{};
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float advBig = 0.0f;
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ui.ShapeText(font, kSize * 2.0f, 100.0f, 200.0f, kText, white,
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bufBig.data(), bufBig.size(), &advBig);
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Check(advBig > advHit * 1.5f, "a larger pxSize produces a wider advance");
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if (failures == 0) std::println("\nAll ShapeText cache checks passed.");
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else std::println("\n{} ShapeText cache check(s) FAILED.", failures);
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return failures == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
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}
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