the great text and type rewrite
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15 changed files with 628 additions and 318 deletions
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@ -20,51 +20,59 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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module Crafter.Graphics:Window_impl;
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import :Window;
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import :Transform;
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import :MouseElement;
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import std;
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using namespace Crafter;
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Window::Window(std::int_fast32_t width, std::int_fast32_t height) : width(width), height(height) {
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Window::Window(std::int32_t width, std::int32_t height) : width(width), height(height) {
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}
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void Window::ScaleElement(Transform& element) {
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if(element.anchor.maintainAspectRatio) {
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if(width > height) {
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element.scaled.width = MappedToPixel(element.anchor.width, height);
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element.scaled.height = MappedToPixel(element.anchor.height, height);
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element.scaled.width = MappedToAbsolute(element.anchor.width, height);
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element.scaled.height = MappedToAbsolute(element.anchor.height, height);
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} else {
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element.scaled.width = MappedToPixel(element.anchor.width, width);
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element.scaled.height = MappedToPixel(element.anchor.height, width);
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element.scaled.width = MappedToAbsolute(element.anchor.width, width);
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element.scaled.height = MappedToAbsolute(element.anchor.height, width);
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}
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} else {
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element.scaled.width = MappedToPixel(element.anchor.width, width);
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element.scaled.height = MappedToPixel(element.anchor.height, height);
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element.scaled.width = MappedToAbsolute(element.anchor.width, width);
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element.scaled.height = MappedToAbsolute(element.anchor.height, height);
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}
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element.scaled.x = MappedToPixel(element.anchor.x, width) - MappedToPixel(element.anchor.offsetX, element.scaled.width);
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element.scaled.y = MappedToPixel(element.anchor.y, height) - MappedToPixel(element.anchor.offsetY, element.scaled.height);
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element.scaled.x = MappedToAbsolute(element.anchor.x, width) - MappedToAbsolute(element.anchor.offsetX, element.scaled.width);
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element.scaled.y = MappedToAbsolute(element.anchor.y, height) - MappedToAbsolute(element.anchor.offsetY, element.scaled.height);
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}
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void Window::ScaleElement(Transform& element, Transform& parent) {
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element.scaled.width = MappedToPixel(element.anchor.width, parent.scaled.width);
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element.scaled.height = MappedToPixel(element.anchor.height, parent.scaled.height);
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element.scaled.x = MappedToPixel(element.anchor.x, parent.scaled.width) - MappedToPixel(element.anchor.offsetX, element.scaled.width) + parent.scaled.x;
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element.scaled.y = MappedToPixel(element.anchor.y, parent.scaled.height) - MappedToPixel(element.anchor.offsetY, element.scaled.height) + parent.scaled.y;
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element.scaled.width = MappedToAbsolute(element.anchor.width, parent.scaled.width);
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element.scaled.height = MappedToAbsolute(element.anchor.height, parent.scaled.height);
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element.scaled.x = MappedToAbsolute(element.anchor.x, parent.scaled.width) - MappedToAbsolute(element.anchor.offsetX, element.scaled.width) + parent.scaled.x;
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element.scaled.y = MappedToAbsolute(element.anchor.y, parent.scaled.height) - MappedToAbsolute(element.anchor.offsetY, element.scaled.height) + parent.scaled.y;
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}
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void Window::ScaleMouse(Transform& element, Transform& parent) {
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std::int_fast32_t boundlessWidth = PixelToMappedBoundless(parent.scaled.width, width);
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std::int_fast32_t boundlessHeight = PixelToMappedBoundless(parent.scaled.height, height);
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element.scaled.width = BoundToBoundless(MappedToPixel(element.anchor.width, PixelToMapped(parent.scaled.width, width)));
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element.scaled.height = BoundToBoundless(MappedToPixel(element.anchor.height, PixelToMapped(parent.scaled.height, height)));
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element.scaled.x = MappedToPixelBoundless(element.anchor.x, boundlessWidth) - MappedToPixelBoundless(element.anchor.offsetX, element.scaled.width) + PixelToMappedBoundless(parent.scaled.x, width);
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element.scaled.y = MappedToPixelBoundless(element.anchor.y, boundlessHeight) - MappedToPixelBoundless(element.anchor.offsetY, element.scaled.height) + PixelToMappedBoundless(parent.scaled.y, height);
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void Window::ScaleMouse(MouseElement& element, Transform& parent) {
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// element.scaled.width = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.width), parent.scaled.width);
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// element.scaled.height = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.height), parent.scaled.height);
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// element.scaled.x = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.x), parent.scaled.width) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetX), element.scaled.width) + BoundToBoundless(parent.scaled.x);
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// element.scaled.y = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.y), parent.scaled.height) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetY), element.scaled.height) + BoundToBoundless(parent.scaled.y);
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std::uint32_t mappedParentWidth = AbsoluteToMappedBoundless(parent.scaled.width, width);
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std::uint32_t mappedParentHeight = AbsoluteToMappedBoundless(parent.scaled.height, height);
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std::uint32_t mappedParentX = AbsoluteToMappedBoundless(parent.scaled.x, width);
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std::uint32_t mappedParentY = AbsoluteToMappedBoundless(parent.scaled.y, height);
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element.mouseScaled.width = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.width), mappedParentWidth);
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element.mouseScaled.height = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.height), mappedParentHeight);
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element.mouseScaled.x = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.x), mappedParentWidth) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetX), element.mouseScaled.width) + mappedParentX;
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element.mouseScaled.y = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.y), mappedParentHeight) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetY), element.mouseScaled.height) + mappedParentY;
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}
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void Window::ScaleMouse(Transform& element) {
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// std::int_fast32_t boundlessWidth = PixelToMappedBoundless(parent.scaled.width, width);
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// std::int_fast32_t boundlessHeight = PixelToMappedBoundless(parent.scaled.height, height);
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void Window::ScaleMouse(MouseElement& element) {
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// std::int32_t boundlessWidth = PixelToMappedBoundless(parent.scaled.width, width);
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// std::int32_t boundlessHeight = PixelToMappedBoundless(parent.scaled.height, height);
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// element.scaled.width = BoundToBoundless(MappedToPixel(element.anchor.width, width));
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// element.scaled.height = BoundToBoundless(MappedToPixel(element.anchor.height, height));
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// element.scaled.x = MappedToPixelBoundless(element.anchor.x, boundlessWidth) - MappedToPixelBoundless(element.anchor.offsetX, element.scaled.width) + PixelToMappedBoundless(parent.scaled.x, width);
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@ -78,7 +86,7 @@ void Window::LogTiming() {
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std::cout << std::format("\t{} {}", reinterpret_cast<const void*>(entry.first), duration_cast<std::chrono::microseconds>(entry.second)) << std::endl;
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}
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std::cout << std::format("Render: {}", duration_cast<std::chrono::milliseconds>(totalRender)) << std::endl;
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for (const std::tuple<const RenderingElement*, std::uint_fast32_t, std::uint_fast32_t, std::chrono::nanoseconds>& entry : renderTimings) {
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for (const std::tuple<const RenderingElement*, std::uint32_t, std::uint32_t, std::chrono::nanoseconds>& entry : renderTimings) {
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std::cout << std::format("\t{} {}x{} {}", reinterpret_cast<const void*>(std::get<0>(entry)), std::get<1>(entry), std::get<2>(entry), duration_cast<std::chrono::microseconds>(std::get<3>(entry))) << std::endl;
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}
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std::cout << std::format("Total: {}", duration_cast<std::chrono::milliseconds>(totalUpdate+totalRender)) << std::endl;
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@ -112,9 +120,9 @@ void Window::LogTiming() {
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void Window::AddDirtyRect(ScaleData scale) {
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ClipRect rect {
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.left = std::max(scale.x, std::int_fast32_t(0)),
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.left = std::max(scale.x, std::int32_t(0)),
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.right = std::min(scale.x + scale.width, width),
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.top = std::max(scale.y, std::int_fast32_t(0)),
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.top = std::max(scale.y, std::int32_t(0)),
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.bottom = std::min(scale.y + scale.height, height),
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};
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