the great text and type rewrite

This commit is contained in:
Jorijn van der Graaf 2025-12-30 23:28:38 +01:00
commit d0cc3ad16a
15 changed files with 628 additions and 318 deletions

View file

@ -20,51 +20,59 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
module Crafter.Graphics:Window_impl;
import :Window;
import :Transform;
import :MouseElement;
import std;
using namespace Crafter;
Window::Window(std::int_fast32_t width, std::int_fast32_t height) : width(width), height(height) {
Window::Window(std::int32_t width, std::int32_t height) : width(width), height(height) {
}
void Window::ScaleElement(Transform& element) {
if(element.anchor.maintainAspectRatio) {
if(width > height) {
element.scaled.width = MappedToPixel(element.anchor.width, height);
element.scaled.height = MappedToPixel(element.anchor.height, height);
element.scaled.width = MappedToAbsolute(element.anchor.width, height);
element.scaled.height = MappedToAbsolute(element.anchor.height, height);
} else {
element.scaled.width = MappedToPixel(element.anchor.width, width);
element.scaled.height = MappedToPixel(element.anchor.height, width);
element.scaled.width = MappedToAbsolute(element.anchor.width, width);
element.scaled.height = MappedToAbsolute(element.anchor.height, width);
}
} else {
element.scaled.width = MappedToPixel(element.anchor.width, width);
element.scaled.height = MappedToPixel(element.anchor.height, height);
element.scaled.width = MappedToAbsolute(element.anchor.width, width);
element.scaled.height = MappedToAbsolute(element.anchor.height, height);
}
element.scaled.x = MappedToPixel(element.anchor.x, width) - MappedToPixel(element.anchor.offsetX, element.scaled.width);
element.scaled.y = MappedToPixel(element.anchor.y, height) - MappedToPixel(element.anchor.offsetY, element.scaled.height);
element.scaled.x = MappedToAbsolute(element.anchor.x, width) - MappedToAbsolute(element.anchor.offsetX, element.scaled.width);
element.scaled.y = MappedToAbsolute(element.anchor.y, height) - MappedToAbsolute(element.anchor.offsetY, element.scaled.height);
}
void Window::ScaleElement(Transform& element, Transform& parent) {
element.scaled.width = MappedToPixel(element.anchor.width, parent.scaled.width);
element.scaled.height = MappedToPixel(element.anchor.height, parent.scaled.height);
element.scaled.x = MappedToPixel(element.anchor.x, parent.scaled.width) - MappedToPixel(element.anchor.offsetX, element.scaled.width) + parent.scaled.x;
element.scaled.y = MappedToPixel(element.anchor.y, parent.scaled.height) - MappedToPixel(element.anchor.offsetY, element.scaled.height) + parent.scaled.y;
element.scaled.width = MappedToAbsolute(element.anchor.width, parent.scaled.width);
element.scaled.height = MappedToAbsolute(element.anchor.height, parent.scaled.height);
element.scaled.x = MappedToAbsolute(element.anchor.x, parent.scaled.width) - MappedToAbsolute(element.anchor.offsetX, element.scaled.width) + parent.scaled.x;
element.scaled.y = MappedToAbsolute(element.anchor.y, parent.scaled.height) - MappedToAbsolute(element.anchor.offsetY, element.scaled.height) + parent.scaled.y;
}
void Window::ScaleMouse(Transform& element, Transform& parent) {
std::int_fast32_t boundlessWidth = PixelToMappedBoundless(parent.scaled.width, width);
std::int_fast32_t boundlessHeight = PixelToMappedBoundless(parent.scaled.height, height);
element.scaled.width = BoundToBoundless(MappedToPixel(element.anchor.width, PixelToMapped(parent.scaled.width, width)));
element.scaled.height = BoundToBoundless(MappedToPixel(element.anchor.height, PixelToMapped(parent.scaled.height, height)));
element.scaled.x = MappedToPixelBoundless(element.anchor.x, boundlessWidth) - MappedToPixelBoundless(element.anchor.offsetX, element.scaled.width) + PixelToMappedBoundless(parent.scaled.x, width);
element.scaled.y = MappedToPixelBoundless(element.anchor.y, boundlessHeight) - MappedToPixelBoundless(element.anchor.offsetY, element.scaled.height) + PixelToMappedBoundless(parent.scaled.y, height);
void Window::ScaleMouse(MouseElement& element, Transform& parent) {
// element.scaled.width = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.width), parent.scaled.width);
// element.scaled.height = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.height), parent.scaled.height);
// element.scaled.x = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.x), parent.scaled.width) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetX), element.scaled.width) + BoundToBoundless(parent.scaled.x);
// element.scaled.y = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.y), parent.scaled.height) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetY), element.scaled.height) + BoundToBoundless(parent.scaled.y);
std::uint32_t mappedParentWidth = AbsoluteToMappedBoundless(parent.scaled.width, width);
std::uint32_t mappedParentHeight = AbsoluteToMappedBoundless(parent.scaled.height, height);
std::uint32_t mappedParentX = AbsoluteToMappedBoundless(parent.scaled.x, width);
std::uint32_t mappedParentY = AbsoluteToMappedBoundless(parent.scaled.y, height);
element.mouseScaled.width = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.width), mappedParentWidth);
element.mouseScaled.height = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.height), mappedParentHeight);
element.mouseScaled.x = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.x), mappedParentWidth) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetX), element.mouseScaled.width) + mappedParentX;
element.mouseScaled.y = MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.y), mappedParentHeight) - MappedToAbsoluteBoundless(BoundToBoundless(element.anchor.offsetY), element.mouseScaled.height) + mappedParentY;
}
void Window::ScaleMouse(Transform& element) {
// std::int_fast32_t boundlessWidth = PixelToMappedBoundless(parent.scaled.width, width);
// std::int_fast32_t boundlessHeight = PixelToMappedBoundless(parent.scaled.height, height);
void Window::ScaleMouse(MouseElement& element) {
// std::int32_t boundlessWidth = PixelToMappedBoundless(parent.scaled.width, width);
// std::int32_t boundlessHeight = PixelToMappedBoundless(parent.scaled.height, height);
// element.scaled.width = BoundToBoundless(MappedToPixel(element.anchor.width, width));
// element.scaled.height = BoundToBoundless(MappedToPixel(element.anchor.height, height));
// element.scaled.x = MappedToPixelBoundless(element.anchor.x, boundlessWidth) - MappedToPixelBoundless(element.anchor.offsetX, element.scaled.width) + PixelToMappedBoundless(parent.scaled.x, width);
@ -78,7 +86,7 @@ void Window::LogTiming() {
std::cout << std::format("\t{} {}", reinterpret_cast<const void*>(entry.first), duration_cast<std::chrono::microseconds>(entry.second)) << std::endl;
}
std::cout << std::format("Render: {}", duration_cast<std::chrono::milliseconds>(totalRender)) << std::endl;
for (const std::tuple<const RenderingElement*, std::uint_fast32_t, std::uint_fast32_t, std::chrono::nanoseconds>& entry : renderTimings) {
for (const std::tuple<const RenderingElement*, std::uint32_t, std::uint32_t, std::chrono::nanoseconds>& entry : renderTimings) {
std::cout << std::format("\t{} {}x{} {}", reinterpret_cast<const void*>(std::get<0>(entry)), std::get<1>(entry), std::get<2>(entry), duration_cast<std::chrono::microseconds>(std::get<3>(entry))) << std::endl;
}
std::cout << std::format("Total: {}", duration_cast<std::chrono::milliseconds>(totalUpdate+totalRender)) << std::endl;
@ -112,9 +120,9 @@ void Window::LogTiming() {
void Window::AddDirtyRect(ScaleData scale) {
ClipRect rect {
.left = std::max(scale.x, std::int_fast32_t(0)),
.left = std::max(scale.x, std::int32_t(0)),
.right = std::min(scale.x + scale.width, width),
.top = std::max(scale.y, std::int_fast32_t(0)),
.top = std::max(scale.y, std::int32_t(0)),
.bottom = std::min(scale.y + scale.height, height),
};