the great text and type rewrite

This commit is contained in:
Jorijn van der Graaf 2025-12-30 23:28:38 +01:00
commit d0cc3ad16a
15 changed files with 628 additions and 318 deletions

View file

@ -25,13 +25,13 @@ import :Types;
export namespace Crafter {
class GridElement : public Transform {
public:
std::uint_fast32_t columns;
std::uint_fast32_t rows;
std::int_fast32_t spacingX;
std::int_fast32_t spacingY;
std::int_fast32_t paddingX;
std::int_fast32_t paddingY;
GridElement(std::uint_fast32_t columns, std::uint_fast32_t rows, std::int_fast32_t spacingX, std::int_fast32_t spacingY, std::int_fast32_t paddingX, std::int_fast32_t paddingY, Anchor anchor);
std::uint32_t columns;
std::uint32_t rows;
std::int32_t spacingX;
std::int32_t spacingY;
std::int32_t paddingX;
std::int32_t paddingY;
GridElement(std::uint32_t columns, std::uint32_t rows, std::int32_t spacingX, std::int32_t spacingY, std::int32_t paddingX, std::int32_t paddingY, Anchor anchor);
void UpdatePositionScaled(Window& window);
void UpdatePosition(Window& window) override;
void UpdatePosition(Window& window, Transform& parent) override;

View file

@ -37,6 +37,7 @@ export namespace Crafter {
Event<MousePoint> onMouseLeftHold;
Event<MousePoint> onMouseRightRelease;
Event<MousePoint> onMouseLeftRelease;
ScaleDataBoundless mouseScaled;
MouseElement();
MouseElement(WindowMouse& window);

View file

@ -20,41 +20,61 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
module;
#define STB_IMAGE_IMPLEMENTATION
#include "../lib/stb_image.h"
#include "../lib/stb_truetype.h"
export module Crafter.Graphics:RenderingElement;
import std;
import :Transform;
import :Font;
import :Types;
import :Image;
import :Window;
export namespace Crafter {
enum class TextAlignment {
Left,
Center,
Right
};
enum class TextOverflowMode {
Clip,
Wrap
};
enum class TextScaleMode {
None,
Font,
Element,
Buffer
};
struct RenderElementScalingOwning {
std::vector<Pixel_BU8_GU8_RU8_AU8> scalingBuffer;
std::uint_fast32_t bufferWidth;
std::uint_fast32_t bufferHeight;
std::uint32_t bufferWidth;
std::uint32_t bufferHeight;
bool bufferUpdated = true;
RenderElementScalingOwning() = default;
RenderElementScalingOwning(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight) : scalingBuffer(bufferWidth*bufferHeight), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
RenderElementScalingOwning(std::uint32_t bufferWidth, std::uint32_t bufferHeight) : scalingBuffer(bufferWidth*bufferHeight), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
}
};
struct RenderElementScalingNonOwning {
Pixel_BU8_GU8_RU8_AU8* scalingBuffer;
std::uint_fast32_t bufferWidth;
std::uint_fast32_t bufferHeight;
std::uint32_t bufferWidth;
std::uint32_t bufferHeight;
bool bufferUpdated = true;
RenderElementScalingNonOwning() = default;
RenderElementScalingNonOwning(Pixel_BU8_GU8_RU8_AU8* scalingBuffer, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight) : scalingBuffer(scalingBuffer), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
RenderElementScalingNonOwning(Pixel_BU8_GU8_RU8_AU8* scalingBuffer, std::uint32_t bufferWidth, std::uint32_t bufferHeight) : scalingBuffer(scalingBuffer), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
}
};
struct RenderElementRotating {
std::uint_fast32_t rotation;
std::uint32_t rotation;
bool rotationUpdated = true;
RenderElementRotating() = default;
RenderElementRotating(std::uint_fast32_t rotation) : rotation(rotation) {
RenderElementRotating(std::uint32_t rotation) : rotation(rotation) {
}
};
@ -100,49 +120,49 @@ export namespace Crafter {
RenderingElement(Anchor anchor, OpaqueType opaque) : RenderingElementBase(anchor, opaque) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint_fast32_t rotation) requires(Rotating) : RenderingElementBase(anchor, opaque), RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t rotation) requires(Rotating) : RenderingElementBase(anchor, opaque), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, const std::string_view imagePath) : RenderingElementBase(anchor) {
LoadImage(imagePath);
}
RenderingElement(Anchor anchor, const std::string_view imagePath, std::uint_fast32_t rotation) requires(Rotating) : RenderingElementBase(anchor), RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, const std::string_view imagePath, std::uint32_t rotation) requires(Rotating) : RenderingElementBase(anchor), RotatingBase<Rotating>(rotation) {
LoadImage(imagePath);
}
RenderingElement(Anchor anchor, const std::string_view imagePath, OpaqueType opaque) : RenderingElementBase(anchor, opaque) {
LoadImageNoOpaqueCheck(imagePath);
}
RenderingElement(Anchor anchor, const std::string_view imagePath, OpaqueType opaque, std::uint_fast32_t rotation) requires(Rotating) : RenderingElementBase(anchor, opaque), RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, const std::string_view imagePath, OpaqueType opaque, std::uint32_t rotation) requires(Rotating) : RenderingElementBase(anchor, opaque), RotatingBase<Rotating>(rotation) {
LoadImageNoOpaqueCheck(imagePath);
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, Pixel_BU8_GU8_RU8_AU8* scalingBuffer) requires(Scaling && !Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight, scalingBuffer) {
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight, Pixel_BU8_GU8_RU8_AU8* scalingBuffer) requires(Scaling && !Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight, scalingBuffer) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, Pixel_BU8_GU8_RU8_AU8* scalingBuffer, std::uint_fast32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight, scalingBuffer), RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight, Pixel_BU8_GU8_RU8_AU8* scalingBuffer, std::uint32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight, scalingBuffer), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, Image& image) requires(Scaling && !Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, Image& image, std::uint_fast32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height), RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, OpaqueType opaque, Image& image, std::uint32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, Image& image) requires(Scaling && !Owning) : RenderingElementBase(anchor, image.opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height) {
}
RenderingElement(Anchor anchor, Image& image, std::uint_fast32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, image.opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height), RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, Image& image, std::uint32_t rotation) requires(Scaling && !Owning && Rotating) : RenderingElementBase(anchor, image.opaque), ScalingBase<Scaling, Owning>(image.buffer.data(), image.width, image.height), RotatingBase<Rotating>(rotation) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight) requires(Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight) {
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight) requires(Owning) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight) {
}
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::uint_fast32_t rotation) requires(Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight) , RotatingBase<Rotating>(rotation) {
RenderingElement(Anchor anchor, OpaqueType opaque, std::uint32_t bufferWidth, std::uint32_t bufferHeight, std::uint32_t rotation) requires(Owning && Rotating) : RenderingElementBase(anchor, opaque), ScalingBase<Scaling, Owning>(bufferWidth, bufferHeight) , RotatingBase<Rotating>(rotation) {
}
@ -150,20 +170,20 @@ export namespace Crafter {
RenderingElement& operator=(RenderingElement&) = delete;
void ScaleNearestNeighbor() requires(Scaling) {
for (std::uint_fast32_t y = 0; y < scaled.height; y++) {
std::uint_fast32_t srcY = y * ScalingBase<true, Owning>::bufferHeight / scaled.height;
for (std::uint_fast32_t x = 0; x < scaled.width; x++) {
std::uint_fast32_t srcX = x * ScalingBase<true, Owning>::bufferWidth / scaled.width;
for (std::uint32_t y = 0; y < scaled.height; y++) {
std::uint32_t srcY = y * ScalingBase<true, Owning>::bufferHeight / scaled.height;
for (std::uint32_t x = 0; x < scaled.width; x++) {
std::uint32_t srcX = x * ScalingBase<true, Owning>::bufferWidth / scaled.width;
buffer[y * scaled.width + x] = ScalingBase<true, Owning>::scalingBuffer[srcY * ScalingBase<true, Owning>::bufferWidth + srcX];
}
}
}
void ScaleRotating() requires(Scaling) {
const double rad = (static_cast<double>(RotatingBase<true>::rotation) / static_cast<double>(std::numeric_limits<std::uint_fast32_t>::max())) * 2.0 * std::numbers::pi;
const double rad = (static_cast<double>(RotatingBase<true>::rotation) / static_cast<double>(std::numeric_limits<std::uint32_t>::max())) * 2.0 * std::numbers::pi;
const std::uint_fast32_t dstWidth = scaled.width;
const std::uint_fast32_t dstHeight = scaled.height;
const std::uint32_t dstWidth = scaled.width;
const std::uint32_t dstHeight = scaled.height;
const double c2 = std::abs(std::cos(rad));
const double s2 = std::abs(std::sin(rad));
@ -171,8 +191,8 @@ export namespace Crafter {
const double rotatedWidth = dstWidth * c2 + dstHeight * s2;
const double rotatedHeight = dstWidth * s2 + dstHeight * c2;
const std::uint_fast32_t diffX = static_cast<std::uint_fast32_t>(std::ceil((rotatedWidth - dstWidth) * 0.5));
const std::uint_fast32_t diffY = static_cast<std::uint_fast32_t>(std::ceil((rotatedHeight - dstHeight) * 0.5));
const std::uint32_t diffX = static_cast<std::uint32_t>(std::ceil((rotatedWidth - dstWidth) * 0.5));
const std::uint32_t diffY = static_cast<std::uint32_t>(std::ceil((rotatedHeight - dstHeight) * 0.5));
scaled.width += diffX + diffX;
scaled.height += diffY + diffY;
@ -198,8 +218,8 @@ export namespace Crafter {
const double scaleX = static_cast<double>(ScalingBase<true, Owning>::bufferWidth) / dstWidth;
const double scaleY = static_cast<double>(ScalingBase<true, Owning>::bufferHeight) / dstHeight;
for (std::uint_fast32_t yB = 0; yB < scaled.height; ++yB) {
for (std::uint_fast32_t xB = 0; xB < scaled.width; ++xB) {
for (std::uint32_t yB = 0; yB < scaled.height; ++yB) {
for (std::uint32_t xB = 0; xB < scaled.width; ++xB) {
// ---- Destination pixel relative to center ----
const double dx = (static_cast<double>(xB) - dstCx) * scaleX;
@ -210,8 +230,8 @@ export namespace Crafter {
const double sy = (s * dx + c * dy) + srcCy;
// ---- Nearest neighbour sampling ----
const std::int_fast32_t srcX = static_cast<std::int_fast32_t>(std::round(sx));
const std::int_fast32_t srcY = static_cast<std::int_fast32_t>(std::round(sy));
const std::int32_t srcX = static_cast<std::int32_t>(std::round(sx));
const std::int32_t srcY = static_cast<std::int32_t>(std::round(sy));
if (srcX >= 0 && srcX < ScalingBase<true, Owning>::bufferWidth && srcY >= 0 && srcY < ScalingBase<true, Owning>::bufferHeight) {
buffer[yB * scaled.width + xB] = ScalingBase<true, Owning>::scalingBuffer[srcY * ScalingBase<true, Owning>::bufferWidth + srcX];
@ -308,9 +328,9 @@ export namespace Crafter {
opaque = OpaqueType::FullyOpaque;
if constexpr(Scaling) {
for(std::uint_fast32_t x = 0; x < xSize; x++) {
for(std::uint_fast32_t y = 0; y < ySize; y++) {
std::uint_fast32_t idx = (x*ySize+y)*4;
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].r = bgData[idx];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].g = bgData[idx+1];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].b = bgData[idx+2];
@ -318,10 +338,10 @@ export namespace Crafter {
}
}
for(std::uint_fast32_t i = 0; i < xSize*ySize; i++) {
for(std::uint32_t i = 0; i < xSize*ySize; i++) {
if(ScalingBase<true, Owning>::scalingBuffer[i].a != 255) {
opaque = OpaqueType::SemiOpaque;
for(std::uint_fast32_t i2 = 0; i2 < xSize*ySize; i2++) {
for(std::uint32_t i2 = 0; i2 < xSize*ySize; i2++) {
if(ScalingBase<true, Owning>::scalingBuffer[i2].a != 0 && ScalingBase<true, Owning>::scalingBuffer[i2].a != 255) {
opaque = OpaqueType::Transparent;
return;
@ -331,9 +351,9 @@ export namespace Crafter {
}
}
} else {
for(std::uint_fast32_t x = 0; x < xSize; x++) {
for(std::uint_fast32_t y = 0; y < ySize; y++) {
std::uint_fast32_t idx = (x*ySize+y)*4;
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
buffer[x*ySize+y].r = bgData[idx];
buffer[x*ySize+y].g = bgData[idx+1];
buffer[x*ySize+y].b = bgData[idx+2];
@ -341,10 +361,10 @@ export namespace Crafter {
}
}
for(std::uint_fast32_t i = 0; i < xSize*ySize; i++) {
for(std::uint32_t i = 0; i < xSize*ySize; i++) {
if(buffer[i].a != 255) {
opaque = OpaqueType::SemiOpaque;
for(std::uint_fast32_t i2 = 0; i2 < xSize*ySize; i2++) {
for(std::uint32_t i2 = 0; i2 < xSize*ySize; i2++) {
if(buffer[i2].a != 0 && buffer[i2].a != 255) {
opaque = OpaqueType::Transparent;
return;
@ -375,9 +395,9 @@ export namespace Crafter {
if constexpr(Scaling) {
for(std::uint_fast32_t x = 0; x < xSize; x++) {
for(std::uint_fast32_t y = 0; y < ySize; y++) {
std::uint_fast32_t idx = (x*ySize+y)*4;
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].r = bgData[idx];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].g = bgData[idx+1];
ScalingBase<true, Owning>::scalingBuffer[x*ySize+y].b = bgData[idx+2];
@ -385,9 +405,9 @@ export namespace Crafter {
}
}
} else {
for(std::uint_fast32_t x = 0; x < xSize; x++) {
for(std::uint_fast32_t y = 0; y < ySize; y++) {
std::uint_fast32_t idx = (x*ySize+y)*4;
for(std::uint32_t x = 0; x < xSize; x++) {
for(std::uint32_t y = 0; y < ySize; y++) {
std::uint32_t idx = (x*ySize+y)*4;
buffer[x*ySize+y].r = bgData[idx];
buffer[x*ySize+y].g = bgData[idx+1];
buffer[x*ySize+y].b = bgData[idx+2];
@ -396,5 +416,238 @@ export namespace Crafter {
}
}
}
std::vector<std::string_view> ResizeText(Window& window, const std::string_view text, float size, Font& font, TextOverflowMode overflowMode = TextOverflowMode::Clip, TextScaleMode scaleMode = TextScaleMode::None, Transform* parent = nullptr) {
float scale = stbtt_ScaleForPixelHeight(&font.font, size);
int baseline = (int)(font.ascent * scale);
std::vector<std::string_view> lines;
std::string_view remaining = text;
std::uint32_t lineHeight = (font.ascent - font.descent) * scale;
if(overflowMode == TextOverflowMode::Clip) {
while (!remaining.empty()) {
// Find next newline or end of string
auto newlinePos = remaining.find('\n');
if (newlinePos != std::string_view::npos) {
lines.emplace_back(remaining.substr(0, newlinePos));
remaining = remaining.substr(newlinePos + 1);
} else {
lines.emplace_back(remaining);
break;
}
}
std::uint32_t maxWidth = 0;
for(const std::string_view line: lines) {
std::uint32_t lineWidth = 0;
for (const char c : line) {
int advance, lsb;
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
lineWidth += (int)(advance * scale);
}
if(lineWidth > maxWidth) {
maxWidth = lineWidth;
}
}
if(scaleMode == TextScaleMode::Element) {
std::int32_t logicalPerPixelY = anchor.height / scaled.height;
std::int32_t oldHeight = anchor.height;
std::int32_t logicalPerPixelX = anchor.width / scaled.width;
std::int32_t oldwidth = anchor.width;
anchor.height = lineHeight * logicalPerPixelY;
anchor.width = maxWidth * logicalPerPixelX;
if(oldHeight != anchor.height || oldwidth != anchor.width) {
if(parent) {
UpdatePosition(window, *parent);
} else {
UpdatePosition(window);
}
}
} else if(scaleMode == TextScaleMode::Font) {
//todo
} else if(scaleMode == TextScaleMode::Buffer) {
if constexpr(Scaling && Owning) {
std::uint32_t neededHeight = lines.size() * lineHeight;
if(neededHeight != ScalingBase<true, true>::bufferHeight || maxWidth != ScalingBase<true, true>::bufferWidth) {
ScalingBase<true, true>::bufferHeight = neededHeight;
ScalingBase<true, true>::bufferWidth = maxWidth;
ScalingBase<true, true>::bufferUpdated = true;
ScalingBase<true, Owning>::scalingBuffer.resize(neededHeight*maxWidth);
}
}
} else {
if constexpr(Scaling) {
lines.resize(ScalingBase<true, Owning>::bufferHeight / lines.size());
} else {
lines.resize(scaled.height / lines.size());
}
}
} else {
while (!remaining.empty()) {
std::string_view line;
auto newlinePos = remaining.find('\n');
if (newlinePos != std::string_view::npos) {
line = remaining.substr(0, newlinePos);
remaining = remaining.substr(newlinePos + 1);
} else {
line = remaining;
remaining = "";
}
std::uint32_t lineWidth = 0;
std::size_t lastWrapPos = 0; // position of last space that can be used to wrap
std::size_t startPos = 0;
for (std::size_t i = 0; i < line.size(); ++i) {
char c = line[i];
// get width of this character
int advance, lsb;
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
lineWidth += (std::uint32_t)(advance * scale);
// remember last space for wrapping
if (c == ' ') {
lastWrapPos = i;
}
// if line exceeds width, wrap
if (lineWidth > scaled.width) {
std::size_t wrapPos;
if (lastWrapPos > startPos) {
wrapPos = lastWrapPos; // wrap at last space
} else {
wrapPos = i; // no space, hard wrap
}
// push the line up to wrapPos
lines.push_back(line.substr(startPos, wrapPos - startPos));
// skip any spaces at the beginning of next line
startPos = wrapPos;
while (startPos < line.size() && line[startPos] == ' ') {
++startPos;
}
// reset width and i
lineWidth = 0;
i = startPos - 1; // -1 because loop will increment i
}
}
// add the remaining part of the line
if (startPos < line.size()) {
lines.push_back(line.substr(startPos));
}
}
if(scaleMode == TextScaleMode::Element) {
std::int32_t logicalPerPixelY = anchor.height / scaled.height;
std::int32_t oldHeight = anchor.height;
anchor.height = lineHeight * logicalPerPixelY;
if(oldHeight != anchor.height) {
if(parent) {
UpdatePosition(window, *parent);
} else {
UpdatePosition(window);
}
}
} else if(scaleMode == TextScaleMode::Font) {
//todo
} else if(scaleMode == TextScaleMode::Buffer) {
if constexpr(Scaling && Owning) {
std::uint32_t neededHeight = lines.size() * lineHeight;
if(neededHeight != ScalingBase<true, true>::bufferHeight) {
ScalingBase<true, true>::bufferHeight = neededHeight;
ScalingBase<true, true>::bufferUpdated = true;
ScalingBase<true, Owning>::scalingBuffer.resize(neededHeight*ScalingBase<true, true>::bufferWidth);
}
}
} else {
if constexpr(Scaling) {
lines.resize(ScalingBase<true, Owning>::bufferHeight / lines.size());
} else {
lines.resize(scaled.height / lines.size());
}
}
}
return lines;
}
void RenderText(Window& window, std::span<const std::string_view> lines, float size, Pixel_BU8_GU8_RU8_AU8 color, Font& font, TextAlignment alignment = TextAlignment::Left, std::uint32_t offsetX = 0, std::uint32_t offsetY = 0) {
float scale = stbtt_ScaleForPixelHeight(&font.font, size);
int baseline = (int)(font.ascent * scale);
std::uint32_t lineHeight = (font.ascent - font.descent) * scale;
std::uint32_t currentY = baseline;
for(std::string_view line : lines) {
std::uint32_t lineWidth = 0;
for (const char c : line) {
int advance, lsb;
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
lineWidth += (int)(advance * scale);
}
std::uint32_t startX = 0;
switch (alignment) {
case TextAlignment::Left:
startX = 0;
break;
case TextAlignment::Center:
startX = (scaled.width - lineWidth) / 2;
break;
case TextAlignment::Right:
startX = scaled.width - lineWidth;
break;
}
std::uint32_t x = startX;
for (std::size_t i = 0; i < line.size(); ++i) {
int codepoint = line[i];
int ax;
int lsb;
stbtt_GetCodepointHMetrics(&font.font, codepoint, &ax, &lsb);
int c_x1, c_y1, c_x2, c_y2;
stbtt_GetCodepointBitmapBox(&font.font, codepoint, scale, scale, &c_x1, &c_y1, &c_x2, &c_y2);
int w = c_x2 - c_x1;
int h = c_y2 - c_y1;
std::vector<unsigned char> bitmap(w * h);
stbtt_MakeCodepointBitmap(&font.font, bitmap.data(), w, h, w, scale, scale, codepoint);
// Only render characters that fit within the scaled bounds
for (int j = 0; j < h; j++) {
for (int i = 0; i < w; i++) {
int bufferX = x + i + c_x1 + offsetX;
int bufferY = currentY + j + c_y1 + offsetY;
// Only draw pixels that are within our scaled buffer bounds
if constexpr(Scaling) {
if (bufferX >= 0 && bufferX < ScalingBase<true, Owning>::bufferWidth && bufferY >= 0 && bufferY < ScalingBase<true, Owning>::bufferHeight) {
ScalingBase<true, Owning>::scalingBuffer[bufferY * ScalingBase<true, Owning>::bufferWidth + bufferX] = {color.r, color.g, color.b, bitmap[j * w + i]};
}
} else {
if (bufferX >= 0 && bufferX < (int)scaled.width && bufferY >= 0 && bufferY < (int)scaled.height) {
buffer[bufferY * scaled.width + bufferX] = {color.r, color.g, color.b, bitmap[j * w + i]};
}
}
}
}
x += (int)(ax * scale);
if (i + 1 < line.size()) {
x += (int)stbtt_GetCodepointKernAdvance(&font.font, codepoint, line[i+1]);
}
}
currentY += lineHeight;
}
}
};
}

View file

@ -1,51 +0,0 @@
/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
export module Crafter.Graphics:TextElement;
import std;
import :RenderingElement;
import :Types;
import :Font;
export namespace Crafter {
enum class TextAlignment {
Left,
Center,
Right
};
enum class VerticalTextAlignment {
Top,
Middle,
Bottom
};
enum class TextOverflowMode {
Clip, // Clip text that overflows
Wrap // Wrap text to multiple lines
};
class TextElement : public RenderingElement<false, false, false> {
private:
void RenderWrappedLine(const std::string_view line, float scale, int baseline, std::uint_fast32_t startY, Pixel_BU8_GU8_RU8_AU8 color, Font& font, TextAlignment alignment);
public:
TextElement(Anchor anchor);
void RenderText(Window& window, const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, TextAlignment alignment = TextAlignment::Left, VerticalTextAlignment verticalAlignment = VerticalTextAlignment::Top, TextOverflowMode overflowMode = TextOverflowMode::Clip);
};
}

View file

@ -24,16 +24,16 @@ import :Types;
export namespace Crafter {
class Window;
struct Anchor {
std::int_fast32_t x;
std::int_fast32_t y;
std::uint_fast32_t width;
std::uint_fast32_t height;
std::int_fast32_t offsetX;
std::int_fast32_t offsetY;
std::int_fast32_t z;
std::int32_t x;
std::int32_t y;
std::uint32_t width;
std::uint32_t height;
std::int32_t offsetX;
std::int32_t offsetY;
std::int32_t z;
bool maintainAspectRatio;
Anchor() = default;
Anchor(std::int_fast32_t x, std::int_fast32_t y, std::uint_fast32_t width, std::uint_fast32_t height, std::int_fast32_t offsetX, std::int_fast32_t offsetY, std::int_fast32_t z, bool maintainAspectRatio = false);
Anchor(std::int32_t x, std::int32_t y, std::uint32_t width, std::uint32_t height, std::int32_t offsetX, std::int32_t offsetY, std::int32_t z, bool maintainAspectRatio = false);
};
class Transform {
public:

View file

@ -21,53 +21,65 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
export module Crafter.Graphics:Types;
import std;
namespace Crafter {
export struct MousePoint {
std::int_fast32_t x;
std::int_fast32_t y;
export namespace Crafter {
struct MousePoint {
std::uint32_t x;
std::uint32_t y;
};
struct MouseDelta {
std::int64_t x;
std::int64_t y;
};
export struct MouseMoveEvent {
struct MouseMoveEvent {
MousePoint lastMousePos;
MousePoint currentMousePos;
MousePoint mouseDelta;
MouseDelta mouseDelta;
};
export struct ScaleData {
std::int_fast32_t x;
std::int_fast32_t y;
std::int_fast32_t width;
std::int_fast32_t height;
struct ScaleData {
std::int32_t x;
std::int32_t y;
std::int32_t width;
std::int32_t height;
};
export struct ClipRect {
std::int_fast32_t left;
std::int_fast32_t right;
std::int_fast32_t top;
std::int_fast32_t bottom;
struct ScaleDataBoundless {
std::uint32_t x;
std::uint32_t y;
std::uint32_t width;
std::uint32_t height;
};
struct ClipRect {
std::int32_t left;
std::int32_t right;
std::int32_t top;
std::int32_t bottom;
};
export struct __attribute__((packed)) Pixel_BU8_GU8_RU8_AU8 {
struct __attribute__((packed)) Pixel_BU8_GU8_RU8_AU8 {
std::uint8_t b;
std::uint8_t g;
std::uint8_t r;
std::uint8_t a;
};
export struct __attribute__((packed)) Pixel_RU8_GU8_BU8_AU8 {
struct __attribute__((packed)) Pixel_RU8_GU8_BU8_AU8 {
std::uint8_t r;
std::uint8_t g;
std::uint8_t b;
std::uint8_t a;
};
export struct __attribute__((packed)) Vertex {
struct __attribute__((packed)) Vertex {
float x;
float y;
float z;
float w;
};
export struct __attribute__((packed)) VertexUV {
struct __attribute__((packed)) VertexUV {
float x;
float y;
float z;
@ -79,7 +91,7 @@ namespace Crafter {
float pad[2];
};
export struct __attribute__((packed)) VertexRGBA {
struct __attribute__((packed)) VertexRGBA {
float x;
float y;
float z;
@ -91,7 +103,7 @@ namespace Crafter {
float a;
};
export struct __attribute__((packed)) HeightRGBA {
struct __attribute__((packed)) HeightRGBA {
float height;
float pad[3];
@ -102,97 +114,190 @@ namespace Crafter {
float a;
};
export struct FrameTime {
struct FrameTime {
std::chrono::time_point<std::chrono::high_resolution_clock> now;
std::chrono::duration<double> delta;
};
export enum class OpaqueType {
enum class OpaqueType {
FullyOpaque, // All pixels have A of 255
SemiOpaque, // All pixels have A of 0 or 255 (no blending needed)
Transparent // Color blending is used
};
export constexpr std::int_fast32_t BOUND = 9;
export constexpr std::int_fast32_t SCALE = std::numeric_limits<std::int_fast32_t>::max() / BOUND;
export constexpr double SCALEDOUBLE = static_cast<double>(std::numeric_limits<std::int_fast32_t>::max()) / BOUND;
export constexpr double SCALEDOUBLEU = static_cast<double>(std::numeric_limits<std::uint_fast32_t>::max()) / BOUND;
export constexpr std::int_fast32_t SCALEBOUNDLESS = std::numeric_limits<std::int_fast32_t>::max();
export constexpr double SCALEDOUBLEBOUNDLESS = static_cast<double>(std::numeric_limits<std::int_fast32_t>::max());
constexpr std::int8_t BOUND8 = 9;
constexpr std::int8_t SCALE8 = std::numeric_limits<std::int8_t>::max() / BOUND8;
constexpr std::uint8_t SCALEBOUNDLESS8 = std::numeric_limits<std::uint8_t>::max();
export constexpr std::int_fast32_t SCALEBOUNDLESSU = std::numeric_limits<std::uint_fast32_t>::max();
export constexpr double SCALEDOUBLEBOUNDLESSU = static_cast<double>(std::numeric_limits<std::uint_fast32_t>::max());
constexpr double SCALEDOUBLE8 = static_cast<double>(std::numeric_limits<std::int8_t>::max() / BOUND8);
constexpr double SCALEBOUNDLESSDOUBLE8 = static_cast<double>(std::numeric_limits<std::uint8_t>::max());
export constexpr std::int_fast32_t FractionalToMapped(double f) {
return std::int_fast32_t(f * SCALEDOUBLE);
constexpr std::int16_t BOUND16 = 9;
constexpr std::int16_t SCALE16 = std::numeric_limits<std::int16_t>::max() / BOUND16;
constexpr std::uint16_t SCALEBOUNDLESS16 = std::numeric_limits<std::uint16_t>::max();
constexpr double SCALEDOUBLE16 = static_cast<double>(std::numeric_limits<std::int16_t>::max() / BOUND16);
constexpr double SCALEBOUNDLESSDOUBLE16 = static_cast<double>(std::numeric_limits<std::uint16_t>::max());
constexpr std::int32_t BOUND32 = 9;
constexpr std::int32_t SCALE32 = std::numeric_limits<std::int32_t>::max() / BOUND32;
constexpr std::uint32_t SCALEBOUNDLESS32 = std::numeric_limits<std::uint32_t>::max();
constexpr double SCALEDOUBLE32 = static_cast<double>(std::numeric_limits<std::int32_t>::max() / BOUND32);
constexpr double SCALEBOUNDLESSDOUBLE32 = static_cast<double>(std::numeric_limits<std::uint32_t>::max());
constexpr std::int64_t BOUND64 = 9;
constexpr std::int64_t SCALE64 = std::numeric_limits<std::int64_t>::max() / BOUND64;
constexpr std::uint64_t SCALEBOUNDLESS64 = std::numeric_limits<std::uint64_t>::max();
constexpr double SCALEDOUBLE64 = static_cast<double>(std::numeric_limits<std::int64_t>::max() / BOUND64);
constexpr double SCALEBOUNDLESSDOUBLE64 = static_cast<double>(std::numeric_limits<std::uint64_t>::max());
template <typename T>
constexpr T FractionalToMapped(double f) requires(std::is_integral_v<T>) {
if constexpr (std::is_same_v<T, std::int8_t> || std::is_same_v<T, std::uint8_t>) {
return T(f * SCALEDOUBLE8);
} else if constexpr (std::is_same_v<T, std::int16_t> || std::is_same_v<T, std::uint16_t>) {
return T(f * SCALEDOUBLE16);
} else if constexpr (std::is_same_v<T, std::int32_t> || std::is_same_v<T, std::uint32_t>) {
return T(f * SCALEDOUBLE32);
} else {
return T(f * SCALEDOUBLE64);
}
}
export constexpr std::uint_fast32_t FractionalToMappedU(double f) {
return std::uint_fast32_t(f * SCALEDOUBLEU);
template <typename T>
constexpr T FractionalToMappedBoundless(double f) requires(std::is_integral_v<T>) {
if constexpr (std::is_same_v<T, std::uint8_t> || std::is_same_v<T, std::int8_t>) {
return T(f * SCALEBOUNDLESSDOUBLE8);
} else if constexpr (std::is_same_v<T, std::uint16_t> || std::is_same_v<T, std::int16_t>) {
return T(f * SCALEBOUNDLESSDOUBLE16);
} else if constexpr (std::is_same_v<T, std::uint32_t> || std::is_same_v<T, std::int32_t>) {
return T(f * SCALEBOUNDLESSDOUBLE32);
} else {
return T(f * SCALEBOUNDLESSDOUBLE64);
}
}
export constexpr double MappedToFractional(std::int_fast32_t mapped) {
return static_cast<double>(mapped) / SCALEDOUBLE;
template <typename T>
constexpr double MappedToFractional(T mapped) requires(std::is_integral_v<T>) {
if constexpr (std::is_same_v<T, std::int8_t> || std::is_same_v<T, std::uint8_t>) {
return mapped / SCALEDOUBLE8;
} else if constexpr (std::is_same_v<T, std::int16_t> || std::is_same_v<T, std::uint16_t>) {
return mapped / SCALEDOUBLE16;
} else if constexpr (std::is_same_v<T, std::int32_t> || std::is_same_v<T, std::uint32_t>) {
return mapped / SCALEDOUBLE32;
} else {
return mapped / SCALEDOUBLE64;
}
}
export constexpr std::int_fast32_t MappedToPixel(std::int_fast32_t mapped, std::int_fast32_t width) {
return mapped / (SCALE / width);
template <typename T>
constexpr double MappedToFractionalBoundless(T mapped) requires(std::is_integral_v<T>) {
if constexpr (std::is_same_v<T, std::uint8_t> || std::is_same_v<T, std::int8_t>) {
return mapped / SCALEBOUNDLESSDOUBLE8;
} else if constexpr (std::is_same_v<T, std::uint16_t> || std::is_same_v<T, std::int16_t>) {
return mapped / SCALEBOUNDLESSDOUBLE16;
} else if constexpr (std::is_same_v<T, std::uint32_t> || std::is_same_v<T, std::int32_t>) {
return mapped / SCALEBOUNDLESSDOUBLE32;
} else {
return mapped / SCALEBOUNDLESSDOUBLE64;
}
}
export constexpr std::int_fast32_t PixelToMapped(std::int_fast32_t pixel, std::int_fast32_t width) {
return pixel * (SCALE / width);
template <typename T, typename T2>
constexpr T MappedToAbsolute(T mapped, T2 absolute) requires(std::is_integral_v<T>) {
if constexpr (std::is_same_v<T, std::int8_t> || std::is_same_v<T, std::uint8_t>) {
return static_cast<std::int16_t>(mapped) * absolute / SCALE8;
} else if constexpr (std::is_same_v<T, std::int16_t> || std::is_same_v<T, std::uint16_t>) {
return static_cast<std::int32_t>(mapped) * absolute / SCALE16;
} else if constexpr (std::is_same_v<T, std::int32_t> || std::is_same_v<T, std::uint32_t>) {
return static_cast<std::int64_t>(mapped) * absolute / SCALE32;
} else {
return static_cast<__int128>(mapped) * absolute / SCALE64;
}
}
export constexpr std::int_fast32_t RelativeToAbsolute(std::int_fast32_t relative, std::int_fast32_t full) {
return static_cast<std::int_fast32_t>(
(static_cast<__int128>(relative) * full) / SCALE
);
template <typename T, typename T2>
constexpr T MappedToAbsoluteBoundless(T mapped, T2 absolute) requires(std::is_integral_v<T>) {
if constexpr (std::is_same_v<T, std::uint8_t> || std::is_same_v<T, std::int8_t>) {
return static_cast<std::uint16_t>(mapped) * absolute / SCALEBOUNDLESS8;
} else if constexpr (std::is_same_v<T, std::uint16_t> || std::is_same_v<T, std::int16_t>) {
return static_cast<std::uint32_t>(mapped) * absolute / SCALEBOUNDLESS16;
} else if constexpr (std::is_same_v<T, std::uint32_t> || std::is_same_v<T, std::int32_t>) {
return static_cast<std::uint64_t>(mapped) * absolute / SCALEBOUNDLESS32;
} else {
return static_cast<unsigned __int128>(mapped) * absolute / SCALEBOUNDLESS64;
}
}
export constexpr std::int_fast32_t AbsoluteToRelative(std::int_fast32_t absolute, std::int_fast32_t relative) {
return static_cast<std::int_fast32_t>(
(static_cast<__int128>(absolute) * SCALE) / relative
);
// template <typename T, typename T2>
// constexpr T PixelToMappedBoundless(T pixel, T2 screen) requires(std::is_integral_v<T>) {
// if constexpr (std::is_same_v<T, std::uint8_t>) {
// return (static_cast<std::uint16_t>(relative) * SCALE8) / (static_cast<std::uint16_t>(absolute) * SCALE8);
// } else if constexpr (std::is_same_v<T, std::uint16_t>) {
// return (static_cast<std::uint32_t>(relative) * SCALE16) / (static_cast<std::uint32_t>(absolute) * SCALE16);
// } else if constexpr (std::is_same_v<T, std::uint32_t>) {
// return (static_cast<std::uint64_t>(relative) * SCALE32) / (static_cast<std::uint64_t>(absolute) * SCALE32);
// } else {
// return (static_cast<unsigned __int128>(relative) * SCALE32) / (static_cast<unsigned __int128>(absolute) * SCALE32);
// }
// }
template <typename T, typename T2>
constexpr T AbsoluteToMapped(T absolute, T2 mapped) {
if constexpr (std::is_same_v<T, std::int8_t> || std::is_same_v<T, std::uint8_t>) {
return static_cast<std::int16_t>(absolute) * SCALE8 / mapped;
} else if constexpr (std::is_same_v<T, std::int16_t> || std::is_same_v<T, std::uint16_t> ) {
return static_cast<std::int32_t>(absolute) * SCALE16 / mapped;
} else if constexpr (std::is_same_v<T, std::int32_t>|| std::is_same_v<T, std::uint32_t>) {
return static_cast<std::int64_t>(absolute) * SCALE32 / mapped;
} else {
return static_cast<__int128>(absolute) * SCALE64 / mapped;
}
}
export constexpr std::int_fast32_t BoundToBoundless(std::int_fast32_t bound) {
return bound * BOUND;
template <typename T, typename T2>
constexpr T AbsoluteToMappedBoundless(T absolute, T2 mapped) {
if constexpr (std::is_same_v<T, std::uint8_t> || std::is_same_v<T, std::int8_t> ) {
return static_cast<std::uint16_t>(absolute) * SCALEBOUNDLESS8 / mapped;
} else if constexpr (std::is_same_v<T, std::uint16_t> || std::is_same_v<T, std::int16_t>) {
return static_cast<std::uint32_t>(absolute) * SCALEBOUNDLESS16 / mapped;
} else if constexpr (std::is_same_v<T, std::uint32_t> || std::is_same_v<T, std::int32_t>) {
return static_cast<std::uint64_t>(absolute) * SCALEBOUNDLESS32 / mapped;
} else {
return static_cast<unsigned __int128>(absolute) * SCALEBOUNDLESS64 / mapped;
}
}
template <typename T>
constexpr T BoundToBoundless(T mapped) {
if constexpr (std::is_same_v<T, std::uint8_t> || std::is_same_v<T, std::int8_t>) {
return mapped * BOUND8 * 2;
} else if constexpr (std::is_same_v<T, std::uint16_t> || std::is_same_v<T, std::int16_t>) {
return mapped * BOUND16 * 2;
} else if constexpr (std::is_same_v<T, std::uint32_t> || std::is_same_v<T, std::int32_t>) {
return mapped * BOUND32 * 2;
} else {
return mapped * BOUND64 * 2;
}
}
export constexpr std::int_fast32_t BoundToBoundlessU(std::int_fast32_t bound) {
return static_cast<std::uint_fast32_t>((bound*2)) * BOUND;
template <typename T>
constexpr T BoundlessToBound(T mapped) {
if constexpr (std::is_same_v<T, std::uint8_t> || std::is_same_v<T, std::int8_t> ) {
return mapped / 2;
} else if constexpr (std::is_same_v<T, std::uint16_t> || std::is_same_v<T, std::int16_t>) {
return mapped / 2;
} else if constexpr (std::is_same_v<T, std::uint32_t> || std::is_same_v<T, std::int32_t>) {
return mapped / 2;
} else {
return mapped / 2;
}
}
export constexpr std::int_fast32_t BoundlessToBound(std::int_fast32_t bound) {
return bound / BOUND;
}
export constexpr std::int_fast32_t BoundlessUToBound(std::uint_fast32_t bound) {
return static_cast<std::int_fast32_t>(bound / 2) / BOUND;
}
export constexpr std::int_fast32_t FractionalToMappedBoundless(double f) {
return std::int_fast32_t(f * SCALEDOUBLEBOUNDLESS);
}
export constexpr std::uint_fast32_t FractionalToMappedBoundlessU(double f) {
return std::uint_fast32_t(f * SCALEDOUBLEBOUNDLESSU);
}
export constexpr double MappedToFractionalBoundless(std::int_fast32_t mapped) {
return static_cast<double>(mapped) / SCALEDOUBLEBOUNDLESS;
}
export constexpr std::int_fast32_t MappedToPixelBoundless(std::int_fast32_t mapped, std::int_fast32_t width) {
return mapped / (SCALEBOUNDLESS / width);
}
export constexpr std::int_fast32_t PixelToMappedBoundless(std::int_fast32_t pixel, std::int_fast32_t width) {
return pixel * (SCALEBOUNDLESS / width);
}
export enum class CrafterKeys {
enum class CrafterKeys {
// Alphabetic keys
A, B, C, D, E, F, G, H, I, J, K, L, M,
N, O, P, Q, R, S, T, U, V, W, X, Y, Z,

View file

@ -47,10 +47,11 @@ import Crafter.Event;
export namespace Crafter {
class Transform;
class MouseElement;
class Window {
public:
std::int_fast32_t width;
std::int_fast32_t height;
std::int32_t width;
std::int32_t height;
std::chrono::time_point<std::chrono::high_resolution_clock> lastFrameBegin;
std::vector<Transform*> elements;
Event<void> onClose;
@ -61,7 +62,7 @@ export namespace Crafter {
float scale;
Window() = default;
Window(std::int_fast32_t width, std::int_fast32_t height);
Window(std::int32_t width, std::int32_t height);
Window(Window&) = delete;
Window(Window&&) = delete;
virtual ~Window() = default;
@ -72,13 +73,13 @@ export namespace Crafter {
virtual void StopUpdate() = 0;
void ScaleElement(Transform& element, Transform& parent);
void ScaleElement(Transform& element);
void ScaleMouse(Transform& element, Transform& parent);
void ScaleMouse(Transform& element);
void ScaleMouse(MouseElement& element, Transform& parent);
void ScaleMouse(MouseElement& element);
#ifdef CRAFTER_TIMING
std::chrono::nanoseconds totalUpdate;
std::vector<std::pair<const EventListener<FrameTime>*, std::chrono::nanoseconds>> updateTimings;
std::chrono::nanoseconds totalRender;
std::vector<std::tuple<const Transform*, std::uint_fast32_t, std::uint_fast32_t, std::chrono::nanoseconds>> renderTimings;
std::vector<std::tuple<const Transform*, std::uint32_t, std::uint32_t, std::chrono::nanoseconds>> renderTimings;
std::chrono::nanoseconds vblank;
std::chrono::nanoseconds totalFrame;
std::chrono::time_point<std::chrono::high_resolution_clock> frameEnd;
@ -110,10 +111,10 @@ export namespace Crafter {
Event<MouseMoveEvent> onMouseMove;
Event<MouseMoveEvent> onMouseEnter;
Event<MouseMoveEvent> onMouseLeave;
Event<std::uint_fast32_t> onMouseScroll;
Event<std::uint32_t> onMouseScroll;
MousePoint currentMousePos;
MousePoint lastMousePos;
MousePoint mouseDelta;
MouseDelta mouseDelta;
bool mouseLeftHeld = false;
bool mouseRightHeld = false;
std::vector<MouseElement*> mouseElements;
@ -129,11 +130,11 @@ export namespace Crafter {
class WindowFramebuffer : public Window {
public:
WindowFramebuffer() = default;
WindowFramebuffer(std::uint_fast32_t width, std::uint_fast32_t height);
virtual void Resize(std::uint_fast32_t width, std::uint_fast32_t height) = 0;
WindowFramebuffer(std::uint32_t width, std::uint32_t height);
virtual void Resize(std::uint32_t width, std::uint32_t height) = 0;
virtual void Write(Pixel_BU8_GU8_RU8_AU8* pixels) = 0;
virtual void Write(std::uint_fast32_t x, std::uint_fast32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) = 0;
virtual Pixel_BU8_GU8_RU8_AU8 Read(std::uint_fast32_t x, std::uint_fast32_t y) const = 0;
virtual void Write(std::uint32_t x, std::uint32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) = 0;
virtual Pixel_BU8_GU8_RU8_AU8 Read(std::uint32_t x, std::uint32_t y) const = 0;
virtual const Pixel_BU8_GU8_RU8_AU8* Read() const = 0;
virtual Pixel_BU8_GU8_RU8_AU8* Get() = 0;
virtual void Store() = 0;
@ -144,8 +145,8 @@ export namespace Crafter {
class WindowWayland final : public WindowKeyboard, public WindowMouse, public WindowFramebuffer, public WindowTitle {
public:
Pixel_BU8_GU8_RU8_AU8* framebuffer = nullptr;
WindowWayland(std::uint_fast32_t width, std::uint_fast32_t height);
WindowWayland(std::uint_fast32_t width, std::uint_fast32_t height, const std::string_view title);
WindowWayland(std::uint32_t width, std::uint32_t height);
WindowWayland(std::uint32_t width, std::uint32_t height, const std::string_view title);
~WindowWayland();
bool configured = false;
wl_shm* shm = nullptr;
@ -173,10 +174,10 @@ export namespace Crafter {
void StartUpdate() override;
void StopUpdate() override;
void SetTitle(const std::string_view title) override;
void Resize(std::uint_fast32_t width, std::uint_fast32_t height) override;
void Resize(std::uint32_t width, std::uint32_t height) override;
void Write(Pixel_BU8_GU8_RU8_AU8* pixels) override;
void Write(std::uint_fast32_t x, std::uint_fast32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) override;
Pixel_BU8_GU8_RU8_AU8 Read(std::uint_fast32_t x, std::uint_fast32_t y) const override;
void Write(std::uint32_t x, std::uint32_t y, Pixel_BU8_GU8_RU8_AU8 pixel) override;
Pixel_BU8_GU8_RU8_AU8 Read(std::uint32_t x, std::uint32_t y) const override;
const Pixel_BU8_GU8_RU8_AU8* Read() const override;
Pixel_BU8_GU8_RU8_AU8* Get() override;
void Store() override;

View file

@ -24,7 +24,6 @@ export import :Window;
export import :Transform;
export import :RenderingElement;
export import :MouseElement;
export import :TextElement;
export import :GridElement;
export import :Types;
export import :Font;