text changes
This commit is contained in:
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627ef13727
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d5ee272290
6 changed files with 135 additions and 54 deletions
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@ -30,11 +30,11 @@ import std;
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using namespace Crafter;
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ImageElement::ImageElement() : RenderingElement() {
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ImageElement::ImageElement() : RenderingElementScaling() {
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}
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ImageElement::ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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ImageElement::ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElementScaling(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderImage(imagePath);
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}
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@ -36,17 +36,63 @@ RenderingElement::RenderingElement(bool opaque, std::int_fast32_t anchorX, std::
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}
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RenderingElement::RenderingElement(bool opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), opaque(opaque) {
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RenderingElementPreScaled::RenderingElementPreScaled(bool opaque) : RenderingElement(opaque) {
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}
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void RenderingElement::ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height) {
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this->bufferWidth = width;
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this->bufferHeight = height;
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buffer.resize(width * height);
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RenderingElementPreScaled::RenderingElementPreScaled(bool opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
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RenderingElementScaling::RenderingElementScaling(bool opaque) : RenderingElement(opaque) {
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}
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RenderingElementScaling::RenderingElementScaling(bool opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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RenderingElementScaling::RenderingElementScaling(bool opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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void RenderingElementPreScaled::UpdatePosition(Window& window) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this);
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if(oldWidth != scaled.width || oldHeight && scaled.height) {
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bufferScaled.resize(scaled.width * scaled.height);
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}
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void RenderingElementPreScaled::UpdatePosition(Window& window, Transform& parent) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this, parent);
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if(oldWidth != scaled.width || oldHeight && scaled.height) {
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bufferScaled.resize(scaled.width * scaled.height);
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}
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void RenderingElementPreScaled::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
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for (std::uint_fast32_t y = 0; y < dstHeight; y++) {
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std::uint_fast32_t srcY = y * scaled.height / dstHeight;
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for (std::uint_fast32_t x = 0; x < dstWidth; x++) {
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std::uint_fast32_t srcX = x * scaled.width / dstWidth;
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dst[y * dstWidth + x] = bufferScaled[srcY * scaled.width + srcX];
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}
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}
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}
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void RenderingElementScaling::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
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for (std::uint_fast32_t y = 0; y < dstHeight; y++) {
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std::uint_fast32_t srcY = y * bufferHeight / dstHeight;
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for (std::uint_fast32_t x = 0; x < dstWidth; x++) {
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@ -56,7 +102,7 @@ void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uin
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}
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}
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void RenderingElement::UpdatePosition(Window& window) {
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void RenderingElementScaling::UpdatePosition(Window& window) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this);
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@ -69,7 +115,7 @@ void RenderingElement::UpdatePosition(Window& window) {
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}
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}
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void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
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void RenderingElementScaling::UpdatePosition(Window& window, Transform& parent) {
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std::uint_fast32_t oldWidth = scaled.width;
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std::uint_fast32_t oldHeight = scaled.height;
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window.ScaleElement(*this, parent);
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@ -77,9 +123,13 @@ void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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}
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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}
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void RenderingElementScaling::ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height) {
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this->bufferWidth = width;
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this->bufferHeight = height;
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buffer.resize(width * height);
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}
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@ -30,57 +30,69 @@ import std;
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using namespace Crafter;
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TextElement::TextElement() : RenderingElement() {
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TextElement::TextElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElementPreScaled(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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TextElement::TextElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderText(text, size, pixel, font);
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}
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void TextElement::RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 color, Font& font) {
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buffer.clear();
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// Calculate the actual size needed for the text
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float scale = stbtt_ScaleForPixelHeight(&font.font, size);
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int baseline = (int)(font.ascent * scale);
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std::uint_fast32_t bufferWidth = 0;
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std::uint_fast32_t textWidth = 0;
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for (const char c : text) {
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int advance, lsb;
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stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
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bufferWidth += (int)(advance * scale);
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textWidth += (int)(advance * scale);
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}
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// Clear the scaled buffer
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for (auto& pixel : bufferScaled) {
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pixel = {0, 0, 0, 0};
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}
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ResizeBuffer(bufferWidth, (font.ascent - font.descent) * scale);
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// Only render text if we have space
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if (textWidth <= scaled.width && (font.ascent - font.descent) * scale <= scaled.height) {
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// Calculate starting position to center text horizontally and vertically
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int startX = (scaled.width - textWidth) / 2;
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int startY = ( scaled.height - (font.ascent - font.descent) * scale) / 2;
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startY += baseline; // Adjust for baseline
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int x = startX;
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for (std::uint_fast32_t i = 0; i < text.size(); i++) {
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int codepoint = text[i];
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int x = 0;
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for (std::uint_fast32_t i = 0; i < text.size(); i++) {
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int codepoint = text[i];
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int ax;
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int lsb;
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stbtt_GetCodepointHMetrics(&font.font, codepoint, &ax, &lsb);
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int ax;
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int lsb;
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stbtt_GetCodepointHMetrics(&font.font, codepoint, &ax, &lsb);
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int c_x1, c_y1, c_x2, c_y2;
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stbtt_GetCodepointBitmapBox(&font.font, codepoint, scale, scale, &c_x1, &c_y1, &c_x2, &c_y2);
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int c_x1, c_y1, c_x2, c_y2;
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stbtt_GetCodepointBitmapBox(&font.font, codepoint, scale, scale, &c_x1, &c_y1, &c_x2, &c_y2);
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int w = c_x2 - c_x1;
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int h = c_y2 - c_y1;
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int w = c_x2 - c_x1;
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int h = c_y2 - c_y1;
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std::vector<unsigned char> bitmap(w * h);
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stbtt_MakeCodepointBitmap(&font.font, bitmap.data(), w, h, w, scale, scale, codepoint);
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std::vector<unsigned char> bitmap(w * h);
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stbtt_MakeCodepointBitmap(&font.font, bitmap.data(), w, h, w, scale, scale, codepoint);
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for (int j = 0; j < h; j++) {
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for (int i = 0; i < w; i++) {
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buffer[(baseline + j + c_y1) * bufferWidth + (x + i + c_x1)] = {color.r, color.g, color.b, bitmap[j * w + i]};
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// Only render characters that fit within the scaled bounds
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for (int j = 0; j < h; j++) {
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for (int i = 0; i < w; i++) {
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int bufferX = x + i + c_x1;
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int bufferY = startY + j + c_y1;
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// Only draw pixels that are within our scaled buffer bounds
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if (bufferX >= 0 && bufferX < (int)scaled.width && bufferY >= 0 && bufferY < (int) scaled.height) {
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bufferScaled[bufferY * scaled.width + bufferX] = {color.r, color.g, color.b, bitmap[j * w + i]};
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}
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}
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}
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}
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x += (int)(ax * scale);
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x += (int)(ax * scale);
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if (i + 1 < text.size()) {
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x += (int)stbtt_GetCodepointKernAdvance(&font.font, codepoint, text[i+1] * scale);
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if (i + 1 < text.size()) {
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x += (int)stbtt_GetCodepointKernAdvance(&font.font, codepoint, text[i+1] * scale);
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}
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}
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}
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}
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@ -23,7 +23,7 @@ import :RenderingElement;
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import :Types;
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export namespace Crafter {
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class ImageElement : public RenderingElement {
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class ImageElement : public RenderingElementScaling {
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public:
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ImageElement();
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ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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@ -24,20 +24,41 @@ import :Types;
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export namespace Crafter {
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class Window;
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class Font;
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class RenderingElement : public Transform {
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public:
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std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
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std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
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std::uint_fast32_t bufferWidth;
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std::uint_fast32_t bufferHeight;
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bool opaque = false;
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RenderingElement(bool opague = false);
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RenderingElement(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
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RenderingElement(bool opague, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElement(RenderingElement&) = delete;
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RenderingElement& operator=(RenderingElement&) = delete;
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};
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class RenderingElementPreScaled : public RenderingElement {
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public:
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RenderingElementPreScaled(bool opague = false);
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RenderingElementPreScaled(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
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RenderingElementPreScaled(RenderingElementPreScaled&) = delete;
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RenderingElementPreScaled& operator=(RenderingElementPreScaled&) = delete;
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void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
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void UpdatePosition(Window& window) override;
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void UpdatePosition(Window& window, Transform& parent) override;
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};
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class RenderingElementScaling: public RenderingElement {
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public:
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std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
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std::uint_fast32_t bufferWidth;
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std::uint_fast32_t bufferHeight;
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bool opaque = false;
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RenderingElementScaling(bool opague = false);
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RenderingElementScaling(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
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RenderingElementScaling(bool opague, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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RenderingElementScaling(RenderingElementScaling&) = delete;
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RenderingElementScaling& operator=(RenderingElementScaling&) = delete;
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void ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height);
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void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
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@ -24,11 +24,9 @@ import :Types;
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import :Font;
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export namespace Crafter {
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class TextElement : public RenderingElement {
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class TextElement : public RenderingElementPreScaled {
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public:
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TextElement();
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TextElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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TextElement(std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
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void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
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};
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}
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