text changes
This commit is contained in:
parent
627ef13727
commit
d5ee272290
6 changed files with 135 additions and 54 deletions
|
|
@ -30,11 +30,11 @@ import std;
|
||||||
|
|
||||||
using namespace Crafter;
|
using namespace Crafter;
|
||||||
|
|
||||||
ImageElement::ImageElement() : RenderingElement() {
|
ImageElement::ImageElement() : RenderingElementScaling() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ImageElement::ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
ImageElement::ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElementScaling(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
||||||
RenderImage(imagePath);
|
RenderImage(imagePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -36,17 +36,63 @@ RenderingElement::RenderingElement(bool opaque, std::int_fast32_t anchorX, std::
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderingElement::RenderingElement(bool opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), opaque(opaque) {
|
RenderingElementPreScaled::RenderingElementPreScaled(bool opaque) : RenderingElement(opaque) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderingElement::ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height) {
|
RenderingElementPreScaled::RenderingElementPreScaled(bool opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
||||||
this->bufferWidth = width;
|
|
||||||
this->bufferHeight = height;
|
|
||||||
buffer.resize(width * height);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
|
RenderingElementScaling::RenderingElementScaling(bool opaque) : RenderingElement(opaque) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderingElementScaling::RenderingElementScaling(bool opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderingElementScaling::RenderingElementScaling(bool opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void RenderingElementPreScaled::UpdatePosition(Window& window) {
|
||||||
|
std::uint_fast32_t oldWidth = scaled.width;
|
||||||
|
std::uint_fast32_t oldHeight = scaled.height;
|
||||||
|
window.ScaleElement(*this);
|
||||||
|
if(oldWidth != scaled.width || oldHeight && scaled.height) {
|
||||||
|
bufferScaled.resize(scaled.width * scaled.height);
|
||||||
|
}
|
||||||
|
for(Transform* child : children) {
|
||||||
|
child->UpdatePosition(window, *this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RenderingElementPreScaled::UpdatePosition(Window& window, Transform& parent) {
|
||||||
|
std::uint_fast32_t oldWidth = scaled.width;
|
||||||
|
std::uint_fast32_t oldHeight = scaled.height;
|
||||||
|
window.ScaleElement(*this, parent);
|
||||||
|
if(oldWidth != scaled.width || oldHeight && scaled.height) {
|
||||||
|
bufferScaled.resize(scaled.width * scaled.height);
|
||||||
|
}
|
||||||
|
for(Transform* child : children) {
|
||||||
|
child->UpdatePosition(window, *this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RenderingElementPreScaled::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
|
||||||
|
for (std::uint_fast32_t y = 0; y < dstHeight; y++) {
|
||||||
|
std::uint_fast32_t srcY = y * scaled.height / dstHeight;
|
||||||
|
for (std::uint_fast32_t x = 0; x < dstWidth; x++) {
|
||||||
|
std::uint_fast32_t srcX = x * scaled.width / dstWidth;
|
||||||
|
dst[y * dstWidth + x] = bufferScaled[srcY * scaled.width + srcX];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RenderingElementScaling::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const {
|
||||||
for (std::uint_fast32_t y = 0; y < dstHeight; y++) {
|
for (std::uint_fast32_t y = 0; y < dstHeight; y++) {
|
||||||
std::uint_fast32_t srcY = y * bufferHeight / dstHeight;
|
std::uint_fast32_t srcY = y * bufferHeight / dstHeight;
|
||||||
for (std::uint_fast32_t x = 0; x < dstWidth; x++) {
|
for (std::uint_fast32_t x = 0; x < dstWidth; x++) {
|
||||||
|
|
@ -56,7 +102,7 @@ void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uin
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderingElement::UpdatePosition(Window& window) {
|
void RenderingElementScaling::UpdatePosition(Window& window) {
|
||||||
std::uint_fast32_t oldWidth = scaled.width;
|
std::uint_fast32_t oldWidth = scaled.width;
|
||||||
std::uint_fast32_t oldHeight = scaled.height;
|
std::uint_fast32_t oldHeight = scaled.height;
|
||||||
window.ScaleElement(*this);
|
window.ScaleElement(*this);
|
||||||
|
|
@ -69,7 +115,7 @@ void RenderingElement::UpdatePosition(Window& window) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
|
void RenderingElementScaling::UpdatePosition(Window& window, Transform& parent) {
|
||||||
std::uint_fast32_t oldWidth = scaled.width;
|
std::uint_fast32_t oldWidth = scaled.width;
|
||||||
std::uint_fast32_t oldHeight = scaled.height;
|
std::uint_fast32_t oldHeight = scaled.height;
|
||||||
window.ScaleElement(*this, parent);
|
window.ScaleElement(*this, parent);
|
||||||
|
|
@ -77,9 +123,13 @@ void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
|
||||||
bufferScaled.resize(scaled.width * scaled.height);
|
bufferScaled.resize(scaled.width * scaled.height);
|
||||||
CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
|
CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
|
||||||
}
|
}
|
||||||
bufferScaled.resize(scaled.width * scaled.height);
|
|
||||||
CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
|
|
||||||
for(Transform* child : children) {
|
for(Transform* child : children) {
|
||||||
child->UpdatePosition(window, *this);
|
child->UpdatePosition(window, *this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RenderingElementScaling::ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height) {
|
||||||
|
this->bufferWidth = width;
|
||||||
|
this->bufferHeight = height;
|
||||||
|
buffer.resize(width * height);
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -30,31 +30,35 @@ import std;
|
||||||
|
|
||||||
using namespace Crafter;
|
using namespace Crafter;
|
||||||
|
|
||||||
TextElement::TextElement() : RenderingElement() {
|
TextElement::TextElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElementPreScaled(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TextElement::TextElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(false, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
|
|
||||||
RenderText(text, size, pixel, font);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextElement::RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 color, Font& font) {
|
void TextElement::RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 color, Font& font) {
|
||||||
buffer.clear();
|
// Calculate the actual size needed for the text
|
||||||
|
|
||||||
float scale = stbtt_ScaleForPixelHeight(&font.font, size);
|
float scale = stbtt_ScaleForPixelHeight(&font.font, size);
|
||||||
|
|
||||||
int baseline = (int)(font.ascent * scale);
|
int baseline = (int)(font.ascent * scale);
|
||||||
|
|
||||||
std::uint_fast32_t bufferWidth = 0;
|
std::uint_fast32_t textWidth = 0;
|
||||||
for (const char c : text) {
|
for (const char c : text) {
|
||||||
int advance, lsb;
|
int advance, lsb;
|
||||||
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
|
stbtt_GetCodepointHMetrics(&font.font, c, &advance, &lsb);
|
||||||
bufferWidth += (int)(advance * scale);
|
textWidth += (int)(advance * scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
ResizeBuffer(bufferWidth, (font.ascent - font.descent) * scale);
|
// Clear the scaled buffer
|
||||||
|
for (auto& pixel : bufferScaled) {
|
||||||
|
pixel = {0, 0, 0, 0};
|
||||||
|
}
|
||||||
|
|
||||||
int x = 0;
|
// Only render text if we have space
|
||||||
|
if (textWidth <= scaled.width && (font.ascent - font.descent) * scale <= scaled.height) {
|
||||||
|
// Calculate starting position to center text horizontally and vertically
|
||||||
|
int startX = (scaled.width - textWidth) / 2;
|
||||||
|
int startY = ( scaled.height - (font.ascent - font.descent) * scale) / 2;
|
||||||
|
startY += baseline; // Adjust for baseline
|
||||||
|
|
||||||
|
int x = startX;
|
||||||
for (std::uint_fast32_t i = 0; i < text.size(); i++) {
|
for (std::uint_fast32_t i = 0; i < text.size(); i++) {
|
||||||
int codepoint = text[i];
|
int codepoint = text[i];
|
||||||
|
|
||||||
|
|
@ -71,9 +75,16 @@ void TextElement::RenderText(const std::string_view text, float size, Pixel_BU8_
|
||||||
std::vector<unsigned char> bitmap(w * h);
|
std::vector<unsigned char> bitmap(w * h);
|
||||||
stbtt_MakeCodepointBitmap(&font.font, bitmap.data(), w, h, w, scale, scale, codepoint);
|
stbtt_MakeCodepointBitmap(&font.font, bitmap.data(), w, h, w, scale, scale, codepoint);
|
||||||
|
|
||||||
|
// Only render characters that fit within the scaled bounds
|
||||||
for (int j = 0; j < h; j++) {
|
for (int j = 0; j < h; j++) {
|
||||||
for (int i = 0; i < w; i++) {
|
for (int i = 0; i < w; i++) {
|
||||||
buffer[(baseline + j + c_y1) * bufferWidth + (x + i + c_x1)] = {color.r, color.g, color.b, bitmap[j * w + i]};
|
int bufferX = x + i + c_x1;
|
||||||
|
int bufferY = startY + j + c_y1;
|
||||||
|
|
||||||
|
// Only draw pixels that are within our scaled buffer bounds
|
||||||
|
if (bufferX >= 0 && bufferX < (int)scaled.width && bufferY >= 0 && bufferY < (int) scaled.height) {
|
||||||
|
bufferScaled[bufferY * scaled.width + bufferX] = {color.r, color.g, color.b, bitmap[j * w + i]};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -84,3 +95,4 @@ void TextElement::RenderText(const std::string_view text, float size, Pixel_BU8_
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
@ -23,7 +23,7 @@ import :RenderingElement;
|
||||||
import :Types;
|
import :Types;
|
||||||
|
|
||||||
export namespace Crafter {
|
export namespace Crafter {
|
||||||
class ImageElement : public RenderingElement {
|
class ImageElement : public RenderingElementScaling {
|
||||||
public:
|
public:
|
||||||
ImageElement();
|
ImageElement();
|
||||||
ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
ImageElement(const std::string_view imagePath, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||||
|
|
|
||||||
|
|
@ -24,20 +24,41 @@ import :Types;
|
||||||
|
|
||||||
export namespace Crafter {
|
export namespace Crafter {
|
||||||
class Window;
|
class Window;
|
||||||
class Font;
|
|
||||||
class RenderingElement : public Transform {
|
class RenderingElement : public Transform {
|
||||||
public:
|
public:
|
||||||
std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
|
|
||||||
std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
|
std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
|
||||||
std::uint_fast32_t bufferWidth;
|
|
||||||
std::uint_fast32_t bufferHeight;
|
|
||||||
bool opaque = false;
|
bool opaque = false;
|
||||||
|
|
||||||
RenderingElement(bool opague = false);
|
RenderingElement(bool opague = false);
|
||||||
RenderingElement(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
|
RenderingElement(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
|
||||||
RenderingElement(bool opague, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
|
||||||
RenderingElement(RenderingElement&) = delete;
|
RenderingElement(RenderingElement&) = delete;
|
||||||
RenderingElement& operator=(RenderingElement&) = delete;
|
RenderingElement& operator=(RenderingElement&) = delete;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RenderingElementPreScaled : public RenderingElement {
|
||||||
|
public:
|
||||||
|
RenderingElementPreScaled(bool opague = false);
|
||||||
|
RenderingElementPreScaled(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
|
||||||
|
RenderingElementPreScaled(RenderingElementPreScaled&) = delete;
|
||||||
|
RenderingElementPreScaled& operator=(RenderingElementPreScaled&) = delete;
|
||||||
|
|
||||||
|
void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
|
||||||
|
void UpdatePosition(Window& window) override;
|
||||||
|
void UpdatePosition(Window& window, Transform& parent) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RenderingElementScaling: public RenderingElement {
|
||||||
|
public:
|
||||||
|
std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
|
||||||
|
std::uint_fast32_t bufferWidth;
|
||||||
|
std::uint_fast32_t bufferHeight;
|
||||||
|
bool opaque = false;
|
||||||
|
|
||||||
|
RenderingElementScaling(bool opague = false);
|
||||||
|
RenderingElementScaling(bool opague, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
|
||||||
|
RenderingElementScaling(bool opague, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||||
|
RenderingElementScaling(RenderingElementScaling&) = delete;
|
||||||
|
RenderingElementScaling& operator=(RenderingElementScaling&) = delete;
|
||||||
|
|
||||||
void ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height);
|
void ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height);
|
||||||
void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
|
void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
|
||||||
|
|
|
||||||
|
|
@ -24,11 +24,9 @@ import :Types;
|
||||||
import :Font;
|
import :Font;
|
||||||
|
|
||||||
export namespace Crafter {
|
export namespace Crafter {
|
||||||
class TextElement : public RenderingElement {
|
class TextElement : public RenderingElementPreScaled {
|
||||||
public:
|
public:
|
||||||
TextElement();
|
TextElement(std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||||
TextElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
|
||||||
|
|
||||||
void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
|
void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue