cleaned up renderer

This commit is contained in:
Jorijn van der Graaf 2026-03-09 20:10:19 +01:00
commit d661c88ee2
58 changed files with 3030 additions and 4722 deletions

View file

@ -1,6 +1,6 @@
/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
Copyright (C) 2026 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
@ -20,24 +20,24 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
module Crafter.Graphics:GridElement_impl;
import :GridElement;
import :Window;
import :Rendertarget;
import :Types;
import std;
using namespace Crafter;
GridElement::GridElement(std::uint32_t columns, std::uint32_t rows, std::int32_t spacingX, std::int32_t spacingY, std::int32_t paddingX, std::int32_t paddingY, Anchor anchor) : Transform(anchor), columns(columns), rows(rows), spacingX(spacingX), spacingY(spacingY), paddingX(paddingX), paddingY(paddingY) {
GridElement::GridElement(std::uint32_t columns, std::uint32_t rows, std::int32_t spacingX, std::int32_t spacingY, std::int32_t paddingX, std::int32_t paddingY, Anchor2D anchor) : Transform2D(anchor), columns(columns), rows(rows), spacingX(spacingX), spacingY(spacingY), paddingX(paddingX), paddingY(paddingY) {
}
void GridElement::UpdatePositionScaled(Window& window) {
std::int32_t cellWidth = (SCALE32 - (paddingX * 2) - (spacingX * (columns - 1))) / columns;
std::int32_t cellHeight = (SCALE32 - (paddingY * 2) - (spacingY * (rows - 1))) / rows;
void GridElement::UpdatePositionScaled(Rendertarget& window) {
std::int32_t cellWidth = (paddingX * 2) - (spacingX * (columns - 1)) / columns;
std::int32_t cellHeight = (paddingY * 2) - (spacingY * (rows - 1)) / rows;
std::size_t childIndex = 0;
for (std::uint32_t row = 0; row < rows && childIndex < children.size(); ++row) {
for (std::uint32_t col = 0; col < columns && childIndex < children.size(); ++col) {
Transform* child = children[childIndex];
Transform2D* child = children[childIndex];
// Calculate position for this child
std::int32_t childX = (cellWidth * col) + (spacingX * col) + paddingX;
@ -57,12 +57,12 @@ void GridElement::UpdatePositionScaled(Window& window) {
}
}
void GridElement::UpdatePosition(Window& window) {
window.ScaleElement(*this);
void GridElement::UpdatePosition(Rendertarget& window) {
ScaleElement(window.transform);
UpdatePositionScaled(window);
}
void GridElement::UpdatePosition(Window& window, Transform& parent) {
window.ScaleElement(*this, parent);
void GridElement::UpdatePosition(Rendertarget& window, Transform2D& parent) {
ScaleElement(parent);
UpdatePositionScaled(window);
}