working new split structure
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1 changed files with 11 additions and 17 deletions
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@ -3,26 +3,20 @@ import std;
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using namespace Crafter;
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int main() {
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Window window("HelloWindow", 1280, 720);
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constexpr std::uint_fast32_t width = 1280;
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constexpr std::uint_fast32_t height = 720;
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for(std::uint_fast32_t x = 0; x < 1280; x++) {
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for(std::uint_fast32_t y = 0; y < 720; y++) {
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window.framebuffer[x*720+y].r = 255;
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window.framebuffer[x*720+y].g = 0;
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window.framebuffer[x*720+y].b = 0;
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window.framebuffer[x*720+y].a = 255;
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Window<true, false, false, false> window(width, height);
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for(std::uint_fast32_t x = 0; x < width; x++) {
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for(std::uint_fast32_t y = 0; y < height; y++) {
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window.framebuffer[x*height+y].r = 255;
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window.framebuffer[x*height+y].g = 0;
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window.framebuffer[x*height+y].b = 0;
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window.framebuffer[x*height+y].a = 255;
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}
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}
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//Semi transparant version:
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// for(std::uint_fast32_t x = 0; x < 1280; x++) {
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// for(std::uint_fast32_t = 0; y < 720; y++) {
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// window.framebuffer[x*720+y].r = 128;//alpha channel must be premultiplied
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// window.framebuffer[x*720+y].g = 0;
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// window.framebuffer[x*720+y].b = 0;
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// window.framebuffer[x*720+y].a = 128;
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// }
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// }
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window.Render();
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window.StartSync();
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}
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