working new split structure

This commit is contained in:
Jorijn van der Graaf 2025-11-18 22:06:17 +01:00
commit d6b9b87da4

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@ -3,26 +3,20 @@ import std;
using namespace Crafter;
int main() {
Window window("HelloWindow", 1280, 720);
constexpr std::uint_fast32_t width = 1280;
constexpr std::uint_fast32_t height = 720;
for(std::uint_fast32_t x = 0; x < 1280; x++) {
for(std::uint_fast32_t y = 0; y < 720; y++) {
window.framebuffer[x*720+y].r = 255;
window.framebuffer[x*720+y].g = 0;
window.framebuffer[x*720+y].b = 0;
window.framebuffer[x*720+y].a = 255;
Window<true, false, false, false> window(width, height);
for(std::uint_fast32_t x = 0; x < width; x++) {
for(std::uint_fast32_t y = 0; y < height; y++) {
window.framebuffer[x*height+y].r = 255;
window.framebuffer[x*height+y].g = 0;
window.framebuffer[x*height+y].b = 0;
window.framebuffer[x*height+y].a = 255;
}
}
//Semi transparant version:
// for(std::uint_fast32_t x = 0; x < 1280; x++) {
// for(std::uint_fast32_t = 0; y < 720; y++) {
// window.framebuffer[x*720+y].r = 128;//alpha channel must be premultiplied
// window.framebuffer[x*720+y].g = 0;
// window.framebuffer[x*720+y].b = 0;
// window.framebuffer[x*720+y].a = 128;
// }
// }
window.Render();
window.StartSync();
}