webgpu support

This commit is contained in:
Jorijn van der Graaf 2026-05-18 04:58:52 +02:00
commit dedf6b0467
22 changed files with 1656 additions and 324 deletions

View file

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
*/
// Backend-agnostic UIRenderer methods. FillHeader and ShapeText do not
// touch any GPU API; they only read window dimensions and (for ShapeText)
// the CPU-side font atlas. Split out so both Vulkan and WebGPU impls
// share the same source.
module Crafter.Graphics:UI_shared_impl;
import :UI;
import :Window;
import :Font;
import :FontAtlas;
import :GraphicsTypes;
import std;
using namespace Crafter;
UIDispatchHeader UIRenderer::FillHeader(std::uint32_t itemBufferSlot,
std::uint32_t itemCount,
std::array<float,4> clipRectPx,
std::uint32_t flags) const noexcept {
UIDispatchHeader h{};
h.outImage = outImageSlot_;
h.itemBuffer = itemBufferSlot;
h.surfaceWidth = window_->width;
h.surfaceHeight = window_->height;
h.clipX = clipRectPx[0];
h.clipY = clipRectPx[1];
h.clipW = clipRectPx[2];
h.clipH = clipRectPx[3];
h.itemCount = itemCount;
#ifndef CRAFTER_GRAPHICS_WINDOW_DOM
h.frameIdx = window_->currentBuffer;
#else
h.frameIdx = 0;
#endif
h.flags = flags;
h._pad = 0;
return h;
}
std::uint32_t UIRenderer::ShapeText(Font& font, float pxSize,
float x, float baselineY,
std::string_view utf8,
std::array<float,4> color,
GlyphItem* out, std::uint32_t outCapacity,
float* outAdvance) {
if (fontAtlas == nullptr) {
std::println("UIRenderer::ShapeText: no FontAtlas (set fontAtlas before Initialize)");
std::abort();
}
const float scale = pxSize / FontAtlas::kBaseSize;
float cursor = x;
std::uint32_t written = 0;
std::size_t i = 0;
while (i < utf8.size() && written < outCapacity) {
std::uint32_t cp = DecodeUtf8(utf8, i);
if (cp == 0) break;
if (cp == '\n') { continue; }
fontAtlas->Ensure(font, cp);
const Glyph* g = fontAtlas->Lookup(font, cp);
if (g == nullptr) continue;
if (g->w > 0 && g->h > 0) {
GlyphItem& gi = out[written++];
gi.x = cursor + g->xoff * scale;
gi.y = baselineY + g->yoff * scale;
gi.w = g->w * scale;
gi.h = g->h * scale;
gi.u0 = g->u0; gi.v0 = g->v0;
gi.u1 = g->u1; gi.v1 = g->v1;
gi.r = color[0]; gi.g = color[1]; gi.b = color[2]; gi.a = color[3];
}
cursor += g->advance * scale;
}
if (outAdvance) *outAdvance = cursor - x;
return written;
}