improved docs

This commit is contained in:
Jorijn van der Graaf 2025-06-14 14:58:02 +02:00
commit dfe9b1abe9
16 changed files with 315 additions and 40 deletions

View file

@ -45,14 +45,59 @@ namespace Crafter {
VkSemaphore renderComplete;
};
/**
* @class WindowWaylandVulkan
* @brief A Wayland window specialized for Vulkan rendering.
*
* This class extends the WindowWayland base class to support Vulkan graphics
* integration within a Wayland environment. It provides methods for initializing
* Vulkan command buffers and managing drawing operations either synchronously or asynchronously.
*
* The class exposes an event `onDraw` which is called for every frame.
* @pre VulkanDevice::CreateDevice() must be called before creating or using this class.
*/
export class WindowWaylandVulkan : public WindowWayland {
public:
Event<VkCommandBuffer> onDraw;
/**
* @brief Constructs a WindowWaylandVulkan instance.
*
* @param name The title of the window.
* @param width The width of the window in pixels.
* @param height The height of the window in pixels.
*/
WindowWaylandVulkan(std::string name, std::uint32_t width, std::uint32_t height);
/**
* @brief Destructor for the WindowWaylandVulkan.
*
* Cleans up Vulkan and Wayland resources associated with this window.
*/
~WindowWaylandVulkan();
/**
* @brief Starts Vulkan initialization and returns a command buffer.
*
* This command buffer can be used to record Vulkan setup commands.
*
* @return VkCommandBuffer A Vulkan command buffer for recording initialization commands.
*/
VkCommandBuffer StartInit();
/**
* @brief Completes Vulkan initialization.
*
* Finalizes any remaining setup required after recording commands returned by StartInit().
*/
void FinishInit();
/**
* @brief Starts the event loop asynchronously.
*
* This method triggers rendering without blocking the caller.
*/
void StartAsync();
/**
* @brief Starts the event loop synchronously.
*
* This method blocks the caller until the event loop stops.
*/
void StartSync();
private:
void CreateSwapchain();