index buffer

This commit is contained in:
Jorijn van der Graaf 2025-04-27 02:09:42 +02:00
commit ebacb9540c
2 changed files with 10 additions and 32 deletions

View file

@ -10,28 +10,6 @@ typedef VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT, 0, {}>
typedef VulkanPipeline<MeshShader, FragmentShader> Pipeline;
int main() {
// WindowWaylandWayland window("test", 128, 128);
// UiElement test(
// 0.5, //anchorX
// 0.5, //anchorY
// 2, //bufferWidth
// 1, //bufferHeight
// std::uint32_t(30), //absoluteSizeX
// std::uint32_t(30), //absoluteSizeY
// 0.5, //anchorOffsetX
// 0.5, //anchorOffsetY
// 0, //z
// false //ignoreScaling
// );
// window.scale = 1;
// test.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
// window.elements.AddComponent(&test);
// window.Start();
// while(true) {
// }
//WriteDescriptor(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffer.descriptor);
VulkanDevice::CreateDevice();
MeshShader::CreateShader();
FragmentShader::CreateShader();
@ -50,8 +28,8 @@ int main() {
mesh.verticies.value[2] = {1.0f, 1.0f, 0.0f, 1.0f};
mesh.indicies.value[0] = 0;
mesh.indicies.value[0] = 1;
mesh.indicies.value[0] = 2;
mesh.indicies.value[1] = 1;
mesh.indicies.value[2] = 2;
test.WriteDescriptor(0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, &mesh.verticies.descriptor);
test.WriteDescriptor(0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 2, &mesh.indicies.descriptor);