perf(window): use HOST_CACHED readback staging in SaveFrame (#74) #108

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catbot merged 1 commit from claude/issue-74 into master 2026-06-17 19:45:17 +02:00
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perf(window): use HOST_CACHED readback staging in SaveFrame (#74)

SaveFrame's readback staging buffer was allocated HOST_VISIBLE |
HOST_COHERENT, whose first matching type is write-combined (uncached) on
most discrete GPUs. The CPU then reads the entire frame back from it —
and reads from write-combined memory are pathologically slow.

Select a HOST_CACHED type instead (preferring a cached-coherent type
when one exists), falling back to any HOST_VISIBLE type if no cached type
is advertised (#59 mechanism). When the chosen type is cached-but-not-
coherent, invalidate the mapped range before the CPU read — the read-path
counterpart of FlushDevice (#60) — gated on the chosen type's actual
coherency, not the requested flags. Whole-range invalidate sidesteps
nonCoherentAtomSize.

Deliberately not routed through the #89 upload-strategy helper, which is
upload-only and steers toward write-combined DEVICE_LOCAL|HOST_VISIBLE —
the worst type for readback.

Verified by driving SaveFrame from the VulkanTriangle example: the
barycentric RGB triangle reads back with correct pixels and channel
order on an RTX 4090.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
catbot 2026-06-17 17:44:37 +00:00

View file

@ -1200,11 +1200,29 @@ void Window::SaveFrame(const std::filesystem::path& path) {
VkMemoryRequirements memReqs;
vkGetBufferMemoryRequirements(Device::device, stagingBuf, &memReqs);
// Readback path: the CPU *reads* this whole buffer back. The first
// HOST_VISIBLE|HOST_COHERENT type is usually write-combined (uncached) on
// discrete GPUs, where CPU reads are pathologically slow. Ask for
// HOST_CACHED so reads hit the CPU cache, preferring a cached-coherent type
// when one exists. HOST_CACHED is near-universal but not spec-guaranteed,
// so fall back to any HOST_VISIBLE type (#59) if absent — that path then
// relies on the coherency-gated invalidate below. (Deliberately NOT routed
// through the upload-strategy helper, which steers toward write-combined
// DEVICE_LOCAL|HOST_VISIBLE — the worst type for readback. See issue #89.)
std::uint32_t memTypeIndex;
try {
memTypeIndex = Device::GetMemoryType(memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
} catch (const std::runtime_error&) {
memTypeIndex = Device::GetMemoryType(memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
}
VkMemoryAllocateInfo mai{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memReqs.size,
.memoryTypeIndex = Device::GetMemoryType(memReqs.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT),
.memoryTypeIndex = memTypeIndex,
};
VkDeviceMemory stagingMem = VK_NULL_HANDLE;
Device::CheckVkResult(vkAllocateMemory(Device::device, &mai, nullptr, &stagingMem));
@ -1289,6 +1307,24 @@ void Window::SaveFrame(const std::filesystem::path& path) {
// Read back, swizzle BGRA → RGBA if needed, write PNG.
void* mapped = nullptr;
Device::CheckVkResult(vkMapMemory(Device::device, stagingMem, 0, VK_WHOLE_SIZE, 0, &mapped));
// If the chosen type is cached-but-not-coherent, the transfer's writes may
// not yet be visible to the CPU read; invalidate to pull them in. Gate on
// the chosen type's actual coherency (not the requested flags) — a coherent
// type needs no invalidate. Whole-range invalidate sidesteps
// nonCoherentAtomSize. This is the read-path counterpart of FlushDevice (#60).
if (!(Device::memoryProperties.memoryTypes[memTypeIndex].propertyFlags &
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) {
VkMappedMemoryRange invalidateRange{
.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
.memory = stagingMem,
.offset = 0,
.size = VK_WHOLE_SIZE,
};
Device::CheckVkResult(
vkInvalidateMappedMemoryRanges(Device::device, 1, &invalidateRange));
}
const std::uint8_t* src = static_cast<const std::uint8_t*>(mapped);
std::vector<std::uint8_t> rgba(static_cast<std::size_t>(width) * height * 4);