perf(font): upload only the dirty sub-rect of the glyph atlas (#51) #83
8 changed files with 396 additions and 42 deletions
Merge remote-tracking branch 'origin/master' into claude/issue-51
# Conflicts: # project.cpp
commit
e4f8b057f3
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@ -48,39 +48,79 @@ std::uint32_t UIRenderer::ShapeText(Font& font, float pxSize,
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std::string_view utf8,
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std::array<float,4> color,
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GlyphItem* out, std::uint32_t outCapacity,
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float* outAdvance) {
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float* outAdvance,
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TextAlign align) {
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if (fontAtlas == nullptr) {
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std::println("UIRenderer::ShapeText: no FontAtlas (set fontAtlas before Initialize)");
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std::abort();
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}
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const float scale = pxSize / FontAtlas::kBaseSize;
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float cursor = x;
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std::uint32_t written = 0;
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// Look up (or build) the origin-relative shaped run. It is stored with
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// the pen starting at x=0, baseline=0 so a cache hit only needs the
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// translate below. The whole string is shaped (no outCapacity limit) so
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// a later call with a larger buffer still gets the full run.
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ShapedRunKey key{&font, pxSize, color, std::string(utf8)};
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auto it = shapedRuns_.find(key);
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if (it == shapedRuns_.end()) {
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// Miss: shape from scratch. Ensure() each glyph so brand-new ones
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// rasterise into the atlas and mark it dirty for the next upload —
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// a hit skips this, which is safe because atlas entries are never
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// evicted once placed.
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const float scale = pxSize / FontAtlas::kBaseSize;
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ShapedRun run;
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float cursor = 0.0f;
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std::size_t i = 0;
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while (i < utf8.size()) {
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std::uint32_t cp = DecodeUtf8(utf8, i);
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if (cp == 0) break;
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if (cp == '\n') { continue; }
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std::size_t i = 0;
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while (i < utf8.size() && written < outCapacity) {
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std::uint32_t cp = DecodeUtf8(utf8, i);
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if (cp == 0) break;
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if (cp == '\n') { continue; }
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fontAtlas->Ensure(font, cp);
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const Glyph* g = fontAtlas->Lookup(font, cp);
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if (g == nullptr) continue;
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fontAtlas->Ensure(font, cp);
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const Glyph* g = fontAtlas->Lookup(font, cp);
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if (g == nullptr) continue;
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if (g->w > 0 && g->h > 0) {
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GlyphItem& gi = out[written++];
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gi.x = cursor + g->xoff * scale;
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gi.y = baselineY + g->yoff * scale;
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gi.w = g->w * scale;
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gi.h = g->h * scale;
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gi.u0 = g->u0; gi.v0 = g->v0;
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gi.u1 = g->u1; gi.v1 = g->v1;
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gi.r = color[0]; gi.g = color[1]; gi.b = color[2]; gi.a = color[3];
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if (g->w > 0 && g->h > 0) {
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GlyphItem gi;
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gi.x = cursor + g->xoff * scale;
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gi.y = g->yoff * scale;
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gi.w = g->w * scale;
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gi.h = g->h * scale;
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gi.u0 = g->u0; gi.v0 = g->v0;
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gi.u1 = g->u1; gi.v1 = g->v1;
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gi.r = color[0]; gi.g = color[1]; gi.b = color[2]; gi.a = color[3];
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run.glyphs.push_back(gi);
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}
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cursor += g->advance * scale;
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}
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cursor += g->advance * scale;
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run.advance = cursor;
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if (shapedRuns_.size() >= kMaxShapedRuns) shapedRuns_.clear();
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it = shapedRuns_.emplace(std::move(key), std::move(run)).first;
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}
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if (outAdvance) *outAdvance = cursor - x;
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const ShapedRun& run = it->second;
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if (outAdvance) *outAdvance = run.advance;
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// Fold the alignment shift into the translate so callers don't need a
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// second pass over the glyphs.
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const float alignShift = (align == TextAlign::Center) ? -run.advance * 0.5f
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: (align == TextAlign::Right) ? -run.advance
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: 0.0f;
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const float tx = x + alignShift;
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std::uint32_t written = 0;
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for (const GlyphItem& src : run.glyphs) {
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if (written >= outCapacity) break;
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GlyphItem& gi = out[written++];
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gi = src;
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gi.x += tx;
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gi.y += baselineY;
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}
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return written;
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}
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void UIRenderer::InvalidateFont(const Font& font) noexcept {
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std::erase_if(shapedRuns_, [&font](const auto& kv) {
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return kv.first.font == &font;
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});
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}
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@ -58,17 +58,12 @@ namespace {
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GlyphItem* writePos = buf.glyphs + before;
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float baseline = centerY + fontSize * 0.32f;
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float advance = 0.0f;
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// ShapeText folds the -advance/2 centering shift into its own pass.
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std::uint32_t n = buf.renderer->ShapeText(
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font, fontSize, centerX, baseline,
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label, color, writePos, cap, &advance
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label, color, writePos, cap, &advance, TextAlign::Center
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);
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*buf.glyphCount = before + n;
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// Center: shift each glyph's x by -advance/2.
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float shift = -advance * 0.5f;
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for (std::uint32_t i = 0; i < n; ++i) {
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writePos[i].x += shift;
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}
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return advance;
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}
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}
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@ -202,16 +197,12 @@ float Crafter::DrawText(UIBuffer& buf, std::string_view text,
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GlyphItem* writePos = buf.glyphs + before;
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float advance = 0.0f;
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// Alignment is applied inside ShapeText (folded into its single pass).
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std::uint32_t n = buf.renderer->ShapeText(
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font, fontSize, x, baselineY,
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text, color, writePos, cap, &advance
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text, color, writePos, cap, &advance, align
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);
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*buf.glyphCount = before + n;
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if (align != TextAlign::Left && n > 0) {
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float shift = (align == TextAlign::Center) ? -advance * 0.5f : -advance;
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for (std::uint32_t i = 0; i < n; ++i) writePos[i].x += shift;
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}
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return advance;
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}
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@ -90,6 +90,12 @@ export namespace Crafter {
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};
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static_assert(sizeof(GlyphItem) == 48);
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// Where the X coordinate sits relative to the emitted glyph run. Used by
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// UIRenderer::ShapeText and the Tier 3 text components (DrawText). Lives
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// here (not in :UIComponents) so ShapeText can fold the alignment shift
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// into its single pass.
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enum class TextAlign : std::uint8_t { Left, Center, Right };
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// ─── tiny rect-carving helper ───────────────────────────────────────
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struct Rect {
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float x = 0, y = 0, w = 0, h = 0;
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@ -206,12 +212,30 @@ export namespace Crafter {
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#endif
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SamplerSlot RegisterLinearClampSampler();
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// Shapes `utf8` into `out` (up to `outCapacity` glyphs), positioning
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// the run at `(x, baselineY)` with horizontal `align`. Returns the
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// number of glyphs written; `*outAdvance` (if non-null) receives the
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// full advance width regardless of truncation.
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//
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// The origin-relative shaped run is memoized in a CPU cache keyed by
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// (Font*, pxSize, color, utf8); a hit skips UTF-8 decode, glyph
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// lookup, and layout, translating the cached run into `out` instead.
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// Caching is byte-equivalent — the glyph buffer is fully rewritten
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// and re-flushed every frame regardless. Call InvalidateFont before
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// destroying a Font (the cache keys on the Font pointer).
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std::uint32_t ShapeText(Font& font, float pxSize,
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float x, float baselineY,
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std::string_view utf8,
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std::array<float,4> color,
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GlyphItem* out, std::uint32_t outCapacity,
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float* outAdvance = nullptr);
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float* outAdvance = nullptr,
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TextAlign align = TextAlign::Left);
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// Drop every cached shaped run that references `font`. Must be called
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// before a Font is destroyed: the run cache (and FontAtlas's glyph
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// cache) key on the Font pointer, so a Font freed and a new one
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// reallocated at the same address would otherwise alias stale runs.
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void InvalidateFont(const Font& font) noexcept;
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std::uint16_t FontAtlasImageSlot() const noexcept { return fontAtlasImageSlot_; }
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std::uint16_t FontAtlasSamplerSlot() const noexcept { return fontAtlasSamplerSlot_; }
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@ -222,6 +246,41 @@ export namespace Crafter {
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Window* window_ = nullptr;
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GraphicsDescriptorHeap* heap_ = nullptr;
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// ─── shaped-run cache ───────────────────────────────────────────
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// Glyphs are stored origin-relative (pen at x=0, baseline=0); a hit
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// only needs a translate by (x + alignShift, baselineY). The full
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// string is part of the key (compared on lookup) so hash collisions
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// can't return the wrong run.
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struct ShapedRunKey {
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const Font* font;
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float pxSize;
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std::array<float, 4> color;
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std::string text;
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bool operator==(const ShapedRunKey&) const = default;
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};
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struct ShapedRunKeyHash {
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std::size_t operator()(const ShapedRunKey& k) const noexcept {
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std::size_t h = std::hash<const void*>{}(k.font);
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auto mix = [&h](std::size_t v) noexcept {
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h ^= v + 0x9e3779b97f4a7c15ULL + (h << 6) + (h >> 2);
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};
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mix(std::hash<std::uint32_t>{}(std::bit_cast<std::uint32_t>(k.pxSize)));
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for (float c : k.color)
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mix(std::hash<std::uint32_t>{}(std::bit_cast<std::uint32_t>(c)));
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mix(std::hash<std::string_view>{}(k.text));
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return h;
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}
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};
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struct ShapedRun {
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std::vector<GlyphItem> glyphs; // origin-relative
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float advance = 0;
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};
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// Soft cap. A pathological caller drawing a fresh string every frame
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// would grow this without bound; on overflow we drop everything and
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// rebuild (correctness is unaffected, only the hit rate after a flush).
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static constexpr std::size_t kMaxShapedRuns = 8192;
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std::unordered_map<ShapedRunKey, ShapedRun, ShapedRunKeyHash> shapedRuns_;
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ImageSlot outImageSlot_;
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ImageSlot fontAtlasImageSlot_;
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SamplerSlot fontAtlasSamplerSlot_;
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@ -96,8 +96,7 @@ export namespace Crafter {
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float cornerRadius = 0;
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};
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// Where the X coordinate sits relative to the emitted glyph run.
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enum class TextAlign : std::uint8_t { Left, Center, Right };
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// TextAlign lives in the :UI partition (used by UIRenderer::ShapeText).
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// ─── component functions ───────────────────────────────────────────
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31
project.cpp
31
project.cpp
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@ -322,6 +322,37 @@ extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> a
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atlasImpls.emplace_back("tests/FontAtlasDirtyRect/main");
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ac.GetInterfacesAndImplementations(ifaces, atlasImpls);
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cfg.tests.push_back(std::move(atlasTest));
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// Issue #52: shaped-run cache for UIRenderer::ShapeText. Shapes a
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// string against a real CPU-side FontAtlas and asserts that a cache
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// hit is byte-equivalent to the uncached path, that hits don't touch
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// the atlas, and that translate / alignment / truncation /
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// InvalidateFont all behave. Needs a headless Vulkan device (the
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// atlas image is a real GPU image) but no swapchain — same native
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// build settings as the others. The font file is copied next to the
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// binary; the test also probes the project-root path.
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Test textTest;
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Configuration& xc = textTest.config;
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xc.path = cfg.path;
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xc.name = "ShapeTextCache";
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xc.outputName = "ShapeTextCache";
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xc.type = ConfigurationType::Executable;
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xc.target = cfg.target;
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xc.march = cfg.march;
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xc.mtune = cfg.mtune;
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xc.debug = cfg.debug;
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xc.sysroot = cfg.sysroot;
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xc.dependencies = cfg.dependencies;
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xc.externalDependencies = cfg.externalDependencies;
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xc.compileFlags = cfg.compileFlags;
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xc.linkFlags = cfg.linkFlags;
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xc.defines = cfg.defines;
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xc.cFiles = cfg.cFiles;
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xc.files = { fs::path("tests/ShapeTextCache/font.ttf") };
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std::vector<fs::path> textImpls(impls.begin(), impls.end());
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textImpls.emplace_back("tests/ShapeTextCache/main");
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xc.GetInterfacesAndImplementations(ifaces, textImpls);
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cfg.tests.push_back(std::move(textTest));
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}
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return cfg;
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@ -36,9 +36,12 @@ void main() {
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vec2 t = (sp - it.rect.xy) / it.rect.zw;
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vec2 uv = mix(it.uv.xy, it.uv.zw, t);
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// Font slots are push constants — provably dynamically uniform, so no
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// nonuniformEXT: lets the compiler hoist the descriptor load out of the
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// per-pixel glyph loop and avoid the divergent-descriptor path.
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float sdf = texture(
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sampler2D(uiTextures[nonuniformEXT(pc.fontTextureSlot)],
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uiSamplers[nonuniformEXT(pc.fontSamplerSlot)]),
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sampler2D(uiTextures[pc.fontTextureSlot],
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uiSamplers[pc.fontSamplerSlot]),
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uv
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).r;
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BIN
tests/ShapeTextCache/font.ttf
Normal file
BIN
tests/ShapeTextCache/font.ttf
Normal file
Binary file not shown.
231
tests/ShapeTextCache/main.cpp
Normal file
231
tests/ShapeTextCache/main.cpp
Normal file
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@ -0,0 +1,231 @@
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/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
|
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License version 3.0 as published by the Free Software Foundation;
|
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This library is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// Issue #52: shaped-run cache for UIRenderer::ShapeText. The slow path
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// (UTF-8 decode + per-glyph atlas lookup + layout) is memoized into an
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// origin-relative run keyed by (Font*, pxSize, color, utf8); a hit only
|
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// translates the cached run into the output buffer. This must be exactly
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// byte-equivalent to the uncached path, since the glyph buffer is rewritten
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// and re-flushed every frame regardless.
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//
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// What is asserted:
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// - A cache HIT produces byte-identical glyphs to the original (MISS) call.
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// - The HIT path does NOT touch the atlas (no Ensure → atlas stays clean),
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// while the MISS path rasterises new glyphs and dirties it.
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// - Translating the same string to a different (x, baselineY) shifts every
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// glyph by exactly that delta (cache stores origin-relative geometry).
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// - Center / Right alignment fold the advance-based shift into ShapeText
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// (Center = -advance/2, Right = -advance), matching the old two-pass code.
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// - outCapacity truncates the written count but still reports full advance.
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// - InvalidateFont drops the run; a re-shape afterwards is still correct.
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// - Distinct color / pxSize / font are distinct cache entries.
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//
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// Needs a headless Vulkan device (the FontAtlas image is a real GPU image),
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// but no swapchain/window — ShapeText only touches the CPU-side atlas. The
|
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// UIRenderer is used without Initialize(): ShapeText reads only fontAtlas.
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#include "vulkan/vulkan.h"
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#include <cstdlib>
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import Crafter.Graphics;
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import std;
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using namespace Crafter;
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namespace {
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int failures = 0;
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void Check(bool ok, std::string_view what) {
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std::println("{} {}", ok ? "PASS" : "FAIL", what);
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if (!ok) ++failures;
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}
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VkCommandBuffer BeginCmd() {
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VkCommandBufferAllocateInfo allocInfo {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.commandPool = Device::commandPool,
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.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
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.commandBufferCount = 1,
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};
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VkCommandBuffer cmd = VK_NULL_HANDLE;
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Device::CheckVkResult(vkAllocateCommandBuffers(Device::device, &allocInfo, &cmd));
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VkCommandBufferBeginInfo beginInfo {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
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};
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Device::CheckVkResult(vkBeginCommandBuffer(cmd, &beginInfo));
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return cmd;
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}
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void SubmitWait(VkCommandBuffer cmd) {
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Device::CheckVkResult(vkEndCommandBuffer(cmd));
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VkSubmitInfo submitInfo {
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.commandBufferCount = 1,
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.pCommandBuffers = &cmd,
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};
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Device::CheckVkResult(vkQueueSubmit(Device::queue, 1, &submitInfo, VK_NULL_HANDLE));
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Device::CheckVkResult(vkQueueWaitIdle(Device::queue));
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vkFreeCommandBuffers(Device::device, Device::commandPool, 1, &cmd);
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}
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bool GlyphEq(const GlyphItem& a, const GlyphItem& b) {
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return a.x == b.x && a.y == b.y && a.w == b.w && a.h == b.h
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&& a.u0 == b.u0 && a.v0 == b.v0 && a.u1 == b.u1 && a.v1 == b.v1
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&& a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
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||||
}
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||||
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||||
bool RunsEqual(std::span<const GlyphItem> a, std::span<const GlyphItem> b) {
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||||
if (a.size() != b.size()) return false;
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||||
for (std::size_t i = 0; i < a.size(); ++i)
|
||||
if (!GlyphEq(a[i], b[i])) return false;
|
||||
return true;
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||||
}
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||||
|
||||
std::filesystem::path FindFont() {
|
||||
// The runner's cwd is not guaranteed: cfg.files copies the font next to
|
||||
// the binary, but `crafter-build test` may also run from the project root.
|
||||
for (const char* cand : {
|
||||
"font.ttf",
|
||||
"tests/ShapeTextCache/font.ttf",
|
||||
"../../examples/HelloUI/font.ttf" }) {
|
||||
if (std::filesystem::exists(cand)) return cand;
|
||||
}
|
||||
return "font.ttf";
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
int main() {
|
||||
Device::Initialize();
|
||||
|
||||
FontAtlas atlas;
|
||||
{
|
||||
VkCommandBuffer cmd = BeginCmd();
|
||||
atlas.Initialize(cmd);
|
||||
SubmitWait(cmd);
|
||||
}
|
||||
|
||||
Font font(FindFont());
|
||||
|
||||
UIRenderer ui;
|
||||
ui.fontAtlas = &atlas; // ShapeText needs only the atlas — no Initialize.
|
||||
|
||||
const std::array<float, 4> white{1, 1, 1, 1};
|
||||
constexpr float kSize = 18.0f;
|
||||
const std::string_view kText = "Hover me";
|
||||
|
||||
std::array<GlyphItem, 64> bufMiss{};
|
||||
std::array<GlyphItem, 64> bufHit{};
|
||||
|
||||
// ── 1. First call is a MISS: it rasterises glyphs → atlas goes dirty. ──
|
||||
atlas.dirty = false; // pretend a prior Update() flushed the atlas clean
|
||||
float advMiss = 0.0f;
|
||||
std::uint32_t nMiss = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
|
||||
bufMiss.data(), bufMiss.size(), &advMiss);
|
||||
Check(nMiss > 0, "MISS produced glyphs for a non-empty string");
|
||||
Check(advMiss > 0.0f, "MISS reported a positive advance");
|
||||
Check(atlas.dirty, "MISS rasterised new glyphs and dirtied the atlas");
|
||||
|
||||
// ── 2. Second call is a HIT: byte-identical, and atlas stays clean. ────
|
||||
atlas.dirty = false;
|
||||
float advHit = 0.0f;
|
||||
std::uint32_t nHit = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
|
||||
bufHit.data(), bufHit.size(), &advHit);
|
||||
Check(nHit == nMiss, "HIT wrote the same glyph count as MISS");
|
||||
Check(advHit == advMiss, "HIT reported the same advance as MISS");
|
||||
Check(RunsEqual({bufMiss.data(), nMiss}, {bufHit.data(), nHit}),
|
||||
"HIT is byte-identical to MISS");
|
||||
Check(!atlas.dirty, "HIT did not touch the atlas (no re-rasterise)");
|
||||
|
||||
// ── 3. Translation: a different origin shifts every glyph by the delta. ─
|
||||
std::array<GlyphItem, 64> bufMoved{};
|
||||
const float dx = 37.0f, dy = -15.0f;
|
||||
std::uint32_t nMoved = ui.ShapeText(font, kSize, 100.0f + dx, 200.0f + dy,
|
||||
kText, white, bufMoved.data(),
|
||||
bufMoved.size(), nullptr);
|
||||
bool shifted = (nMoved == nHit);
|
||||
for (std::uint32_t i = 0; i < nMoved && shifted; ++i) {
|
||||
shifted = std::abs((bufMoved[i].x - bufHit[i].x) - dx) < 1e-3f
|
||||
&& std::abs((bufMoved[i].y - bufHit[i].y) - dy) < 1e-3f
|
||||
&& bufMoved[i].w == bufHit[i].w && bufMoved[i].h == bufHit[i].h;
|
||||
}
|
||||
Check(shifted, "translate-only move shifts every glyph by exactly (dx, dy)");
|
||||
|
||||
// ── 4. Alignment folded into ShapeText (Center = -adv/2, Right = -adv). ─
|
||||
std::array<GlyphItem, 64> bufCenter{};
|
||||
std::array<GlyphItem, 64> bufRight{};
|
||||
float advCenter = 0.0f, advRight = 0.0f;
|
||||
std::uint32_t nCenter = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
|
||||
bufCenter.data(), bufCenter.size(),
|
||||
&advCenter, TextAlign::Center);
|
||||
std::uint32_t nRight = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
|
||||
bufRight.data(), bufRight.size(),
|
||||
&advRight, TextAlign::Right);
|
||||
bool centerOk = (nCenter == nHit) && (advCenter == advHit);
|
||||
for (std::uint32_t i = 0; i < nCenter && centerOk; ++i)
|
||||
centerOk = std::abs((bufCenter[i].x - bufHit[i].x) - (-advHit * 0.5f)) < 1e-3f;
|
||||
Check(centerOk, "Center alignment shifts the run left by advance/2");
|
||||
|
||||
bool rightOk = (nRight == nHit) && (advRight == advHit);
|
||||
for (std::uint32_t i = 0; i < nRight && rightOk; ++i)
|
||||
rightOk = std::abs((bufRight[i].x - bufHit[i].x) - (-advHit)) < 1e-3f;
|
||||
Check(rightOk, "Right alignment shifts the run left by full advance");
|
||||
|
||||
// ── 5. outCapacity truncates count but still reports full advance. ─────
|
||||
std::array<GlyphItem, 64> bufTrunc{};
|
||||
const std::uint32_t capLimit = (nHit > 1) ? (nHit - 1) : 0;
|
||||
float advTrunc = 0.0f;
|
||||
std::uint32_t nTrunc = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
|
||||
bufTrunc.data(), capLimit, &advTrunc);
|
||||
Check(nTrunc == capLimit, "writing is capped at outCapacity");
|
||||
Check(advTrunc == advHit, "advance is full even when the buffer truncates");
|
||||
|
||||
// ── 6. InvalidateFont drops the run; a re-shape is still correct. ──────
|
||||
ui.InvalidateFont(font);
|
||||
std::array<GlyphItem, 64> bufReshape{};
|
||||
float advReshape = 0.0f;
|
||||
std::uint32_t nReshape = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText, white,
|
||||
bufReshape.data(), bufReshape.size(),
|
||||
&advReshape);
|
||||
Check(nReshape == nHit && advReshape == advHit
|
||||
&& RunsEqual({bufReshape.data(), nReshape}, {bufHit.data(), nHit}),
|
||||
"re-shape after InvalidateFont matches the original output");
|
||||
|
||||
// ── 7. Distinct color and pxSize are distinct entries (different runs). ─
|
||||
std::array<GlyphItem, 64> bufRed{};
|
||||
std::uint32_t nRed = ui.ShapeText(font, kSize, 100.0f, 200.0f, kText,
|
||||
{1, 0, 0, 1}, bufRed.data(), bufRed.size(),
|
||||
nullptr);
|
||||
bool colorDistinct = (nRed == nHit);
|
||||
for (std::uint32_t i = 0; i < nRed && colorDistinct; ++i)
|
||||
colorDistinct = bufRed[i].r == 1.0f && bufRed[i].g == 0.0f && bufRed[i].b == 0.0f;
|
||||
Check(colorDistinct, "a different color yields a correctly-colored run");
|
||||
|
||||
std::array<GlyphItem, 64> bufBig{};
|
||||
float advBig = 0.0f;
|
||||
ui.ShapeText(font, kSize * 2.0f, 100.0f, 200.0f, kText, white,
|
||||
bufBig.data(), bufBig.size(), &advBig);
|
||||
Check(advBig > advHit * 1.5f, "a larger pxSize produces a wider advance");
|
||||
|
||||
if (failures == 0) std::println("\nAll ShapeText cache checks passed.");
|
||||
else std::println("\n{} ShapeText cache check(s) FAILED.", failures);
|
||||
return failures == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue