//SPDX-License-Identifier: MIT //SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts® // Wavefront miss: runs in SHADE for rays that hit nothing. Accumulate the // white background directly. fn miss_main(ray: RayDesc, payload: ptr) { rtAccumulate(vec3(1.0, 1.0, 1.0)); }