import Crafter.Graphics; import std; using namespace Crafter; int main() { constexpr std::uint_fast32_t width = 1280; constexpr std::uint_fast32_t height = 720; WindowWayland window(width, height, "Hello Drawing!"); for(std::uint_fast32_t x = 0; x < width; x++) { for(std::uint_fast32_t y = 0; y < height; y++) { window.framebuffer[x*height+y].r = 255; window.framebuffer[x*height+y].g = 0; window.framebuffer[x*height+y].b = 0; window.framebuffer[x*height+y].a = 255; } } window.Render(); window.StartSync(); }