#include import Crafter.Graphics; using namespace Crafter; import std; import Crafter.Event; import Crafter.Math; typedef VulkanShader<"raygen.spv", "main", VK_SHADER_STAGE_RAYGEN_BIT_KHR, 2, {{{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 0}, {VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1}}}> Raygenspv; typedef VulkanShader<"closesthit.spv", "main", VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, 0, {{}}> Closesthitspv; typedef VulkanShader<"miss.spv", "main", VK_SHADER_STAGE_MISS_BIT_KHR, 0, {{}}> Misspv; typedef std::tuple AllShaders; typedef std::tuple< ShaderGroup<0, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR>, ShaderGroup<1, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR>, ShaderGroup > ShaderGroups; typedef PipelineRTVulkan Pipeline; int main() { VulkanDevice::CreateDevice(); WindowVulkan window(1280, 720, "HelloVulkan"); VkCommandBuffer cmd = window.StartInit(); Raygenspv::CreateShader(); Closesthitspv::CreateShader(); Misspv::CreateShader(); ShaderBindingTableVulkan::Init(); std::array layouts {{Raygenspv::layout, Raygenspv::layout, Raygenspv::layout}}; Pipeline::Init(cmd, layouts); window.SetPipelineRT(); DescriptorPool pool; pool.sets.resize(3); pool.BuildPool(DescriptorPool::GetPoolSizes(), layouts); Mesh triangleMesh; std::array verts {{{-150, -150, 100}, {0, 150, 100}, {150, -150, 100}}}; std::array index {{2,1,0}}; triangleMesh.Build(verts, index, cmd); RenderingElement3DVulkan& el = RenderingElement3DVulkan::elements.emplace_back(triangleMesh); MatrixRowMajor transform = MatrixRowMajor::Identity(); std::memcpy(el.instance.transform.matrix, transform.m, sizeof(transform.m)); RenderingElement3DVulkan::tlases.resize(3); RenderingElement3DVulkan::BuildTLAS(cmd, 0); RenderingElement3DVulkan::BuildTLAS(cmd, 1); RenderingElement3DVulkan::BuildTLAS(cmd, 2); VkDescriptorImageInfo imageInfo = { .imageView = window.imageViews[0], .imageLayout = VK_IMAGE_LAYOUT_GENERAL }; VkWriteDescriptorSetAccelerationStructureKHR writeDescriptorSetAccelerationStructure { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, .accelerationStructureCount = 1, .pAccelerationStructures = &RenderingElement3DVulkan::tlases[0].accelerationStructure }; VkWriteDescriptorSet write[2] = { { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .pNext = &writeDescriptorSetAccelerationStructure, .dstSet = pool.sets[0], .dstBinding = 0, .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, }, { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .dstSet = pool.sets[0], .dstBinding = 1, .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .pImageInfo = &imageInfo } }; vkUpdateDescriptorSets(VulkanDevice::device, 2, write, 0, nullptr); window.descriptorsRt = {pool.sets[0]}; /* FinishInit executes all commands recorded to StartInit. This must be called before the the event loops starts if you called StartInit before. */ window.FinishInit(); Animation> anim({ {std::chrono::seconds(3), -600, 600}, }); anim.Start(std::chrono::high_resolution_clock::now()); EventListener updateListener(&window.onRender, [&](){ float value = std::get<0>(anim.Play(window.currentFrameTime.now)); if(anim.currentFrame == anim.keyframes.size()) { anim.Start(window.currentFrameTime.now); } MatrixRowMajor transform = MatrixRowMajor::Translation(value, 0, 0); std::memcpy(el.instance.transform.matrix, transform.m, sizeof(transform.m)); RenderingElement3DVulkan::BuildTLAS(window.drawCmdBuffers[window.currentBuffer], window.currentBuffer); VkDescriptorImageInfo imageInfo = { .imageView = window.imageViews[window.currentBuffer], .imageLayout = VK_IMAGE_LAYOUT_GENERAL }; VkWriteDescriptorSetAccelerationStructureKHR writeDescriptorSetAccelerationStructure { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, .accelerationStructureCount = 1, .pAccelerationStructures = &RenderingElement3DVulkan::tlases[window.currentBuffer].accelerationStructure }; VkWriteDescriptorSet write[2] = { { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .pNext = &writeDescriptorSetAccelerationStructure, .dstSet = pool.sets[window.currentBuffer], .dstBinding = 0, .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, }, { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .dstSet = pool.sets[window.currentBuffer], .dstBinding = 1, .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .pImageInfo = &imageInfo } }; vkUpdateDescriptorSets(VulkanDevice::device, 2, write, 0, nullptr); window.descriptorsRt[0] = pool.sets[window.currentBuffer]; }); window.Render(); window.StartUpdate(); window.StartSync(); }