module; #include #include #include export module Crafter.Graphics:VulkanDevice; export namespace Crafter { class VulkanDevice { public: static void CreateDevice(); static void CHECK_VK_RESULT(VkResult result); inline static VkInstance instance = VK_NULL_HANDLE; inline static VkDebugUtilsMessengerEXT debugMessenger = VK_NULL_HANDLE; inline static VkPhysicalDevice physDevice = VK_NULL_HANDLE; inline static VkDevice device = VK_NULL_HANDLE; inline static std::uint32_t queueFamilyIndex = 0; inline static VkQueue queue = VK_NULL_HANDLE; inline static VkCommandPool commandPool = VK_NULL_HANDLE; inline static VkSwapchainKHR swapchain = VK_NULL_HANDLE; inline static VkRenderPass renderPass = VK_NULL_HANDLE; }; }