module; #include #include export module Crafter.Graphics:UiElement; import Crafter.Event; import :Types; import Crafter.Component; export namespace Crafter { class UiElement : public Component { public: Event onMouseMove; Event onMouseEnter; Event onMouseLeave; Event onMouseRightClick; Event onMouseLeftClick; Event onMouseRightHold; Event onMouseLeftHold; Event onMouseRightRelease; Event onMouseLeftRelease; float z; float anchorX; float anchorY; bool useRelativeSize; bool ignoreScaling; std::uint32_t bufferWidth; std::uint32_t bufferHeight; std::uint32_t absoluteWidth; std::uint32_t absoluteHeight; float relativeWidth; float relativeHeight; float anchorOffsetX; float anchorOffsetY; std::vector buffer; ComponentRef parent; ComponentRefVectorOwning children; UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, std::uint32_t absoluteWidth, std::uint32_t absoluteHeight, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false); UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, std::uint32_t absoluteWidth, std::uint32_t absoluteHeight, UiElement* parent, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false); UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, float relativeWidth, float relativeHeight, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false); UiElement(float anchorX, float anchorY, std::uint32_t bufferWidth, std::uint32_t bufferHeight, float relativeWidth, float relativeHeight, UiElement* parent, float anchorOffsetX = 0.5, float anchorOffsetY = 0.5, float z = 0, bool ignoreScaling = false); virtual ~UiElement() {}; }; }