import Crafter.Event; import Crafter.Graphics; import std; using namespace Crafter; int main() { Device::Initialize(); Window window(1280, 720, "Hello Drawing!"); RenderingElement2D element( { 0.5, //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor 0.5, //anchorY: relative position where this elements y anchor (top-left) is placed to its parent y anchor 0.5, //relativeSizeX: the relative x size this element should be scaled to compared to its parent 0.5, //relativeSizeY: the relative y size this element should be scaled to compared to its parent 0.5, //anchorOffsetX: the amount this element's anchor should be offset from the top left corner (0.5 to in the middle) 0.5, //anchorOffsetY: the amount this element's anchor should be offset from the top left corner (0.5 to place it in the middle) 0 //z: this elements Z position }, OpaqueType::FullyOpaque, 2, 1 ); MouseElement mouse(window); element.children.push_back(&mouse); window.renderer.elements.push_back(&element); element.scalingBuffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}}; element.UpdatePosition(window.renderer); EventListener clickListener(&mouse.onMouseLeftClick, [&window]() { std::println("Clicked on X:{} Y:{}!", window.currentMousePos.x, window.currentMousePos.y ); }); window.Render(); window.StartSync(); }