/* Crafter®.Graphics Copyright (C) 2025 Catcrafts® Catcrafts.net This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ import Crafter.Graphics; using namespace Crafter; int main() { /* This creates a window titled "HelloWindow" with a size of 1280x720 pixels. The WindowWaylandWayland class is a specialized window implementation that uses the Wayland display server protocol and renderer (hence the name "WaylandWayland"). */ WindowWaylandWayland window("HelloWindow", 1280, 720); /* This starts the window’s main event loop, allowing it to respond to user input and system events. The window will remain open and responsive until it is closed. You can hook into various events through the event system. This call blocks the current thread; to run the event loop asynchronously, use StartAsync instead. */ window.StartSync(); }