import Crafter.Graphics; import std; using namespace Crafter; int main() { WindowWaylandWayland window("HelloWindow", 1280, 720); for(std::uint_fast32_t x = 0; x < 1280; x++) { for(std::uint_fast32_t y = 0; y < 720; y++) { window.framebuffer[x*720+y].r = 255; window.framebuffer[x*720+y].g = 0; window.framebuffer[x*720+y].b = 0; window.framebuffer[x*720+y].a = 255; } } //Semi transparant version: // for(std::uint_fast32_t x = 0; x < 1280; x++) { // for(std::uint_fast32_t = 0; y < 720; y++) { // window.framebuffer[x*720+y].r = 128;//alpha channel must be premultiplied // window.framebuffer[x*720+y].g = 0; // window.framebuffer[x*720+y].b = 0; // window.framebuffer[x*720+y].a = 128; // } // } window.StartSync(); }