# Crafter.Graphics Examples Welcome to the **Crafter.Graphics** examples folder! Here you'll find a variety of demos to help you learn and experiment with the features of the `Crafter.Graphics` library. ## Getting Started To run any example, navigate into its folder and use the following command: ```bash crafter-build build executable -r ``` ## Hello Series This series explains the absolute basics. 1. **HelloWindow** Basic window creation using Crafter.Graphics. 2. **HelloInput** Handling keyboard and mouse input events. 3. **HelloDrawing** Introduction to drawing on a window. 4. **HelloUI** Creating and rendering user interface components. ## Vulkan Series This series explains the vulkan integration. 1. **VulkanWindow** HelloWindow vulkan edition. 2. **VulkanTraingle** Introduction to drawing on a window. 3. **VulkanCube** Creating a custom shader. 4. **VulkanShader** Creating a custom shader. ## Notes - Each example is self-contained and meant to be run individually. - Make sure your environment is correctly set up with all dependencies required by `Crafter.Graphics`. - A comaptible WSL envoirement can be set up by running these commands: ```cmd wsl --update --pre-release wsl --install archlinux --name crafter --no-launch wsl -d crafter pacman -Syu vulkan-devel mesa vulkan-dzn clang git base-devel code libpqxx onetbb boost lld glslang code --noconfirm wsl -d crafter bash -c "echo export GALLIUM_DRIVER=d3d12 > /etc/profile.d/wslg.sh" wsl -d crafter ln -s /usr/lib/libedit.so /usr/lib/libedit.so.2 wsl --terminate crafter ```