65 lines
2.8 KiB
C++
65 lines
2.8 KiB
C++
/*
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Crafter®.Graphics
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Copyright (C) 2025 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <cstdint>
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#include <iostream>
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import Crafter.Event;
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import Crafter.Graphics;
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using namespace Crafter;
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int main() {
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WindowWaylandWayland window("HelloWindow", 1280, 720);
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UiElement& element = window.elements.emplace_back(
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0.5, //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor
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0.5, //anchorY: relative position where this elements y anchor (top-left) is placed to its parent y anchor
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2, //bufferWidth: the width of this elements pixel buffer
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1, //bufferHeight: the height of this elements pixel buffer
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0.5f, //relativeSizeX: the relative x size this element should be scaled to compared to its parent
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0.5f, //relativeSizeY: the relative y size this element should be scaled to compared to its parent
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0.5, //anchorOffsetX: the amount this element's anchor should be offset from the top left corner (0.5 to in the middle)
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0.5, //anchorOffsetY: the amount this element's anchor should be offset from the top left corner (0.5 to place it in the middle)
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0, //z: this elements Z position
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false //ignoreScaling: wether this element ignores the scaling of the window, if true its size will be scaled according to the window scale
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);
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// UiElement& element = window.elements.emplace_back(
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// 0.5,
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// 0.5,
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// 2,
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// 1,
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// uint32_t(100), //absoluteSizeX: the absolute x size in pixels this element should be scaled to
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// uint32_t(100), //absoluteSizeY: the absolute x size in pixels this element should be scaled to
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// 0.5,
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// 0.5,
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// 0,
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// false
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// );
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EventListener<MousePoint> clickListener(&element.onMouseLeftClick, [](MousePoint point){
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// Print the coordinates where the user clicked relative to the element's top left corner.
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std::cout << std::format("Clicked on X:{} Y:{}!", point.x, point.y) << std::endl;
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});
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element.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
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window.scale = 1;
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window.StartSync();
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}
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